
videoman
Joined: Feb 2, 2008
We are Microsoft, Resistance is Futile
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Posted: Jun 1, 2009 11:21 PM
Msg. 1 of 5
Hey there, I had a 3ds Max question: How do i Holo a Spring model out? I can't seem to do it. The reason is so that i can make a cool up & downward Spiral for Vehicles to go on. If anyone has more information about this please post it. And also if someone know how to make the whole Vehicle drivable in the Tube please also tell me.
Thanks
Videoman
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HDoan
Joined: Feb 19, 2007
"'Tis only happens to them Asians" - ODX 2008
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Posted: Jun 1, 2009 11:27 PM
Msg. 2 of 5
Just delete the end and beginning faces of the spring so its like a tube with an open edge on each end. Than give it the shell modifier.
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Matooba
Joined: Dec 26, 2005
Crust on Halomaps! :)
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Posted: Jun 2, 2009 11:55 AM
Msg. 3 of 5
Or add a loft object (round circle shape) to the spring spline.
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Zetal
Joined: Jan 16, 2009
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Posted: Jun 2, 2009 03:06 PM
Msg. 4 of 5
Or use subtraction B-A for Boolean. I tried to send you the vid, but you left.
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videoman
Joined: Feb 2, 2008
We are Microsoft, Resistance is Futile
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Posted: Jun 3, 2009 10:30 AM
Msg. 5 of 5
HDoan in the first post who had the idea about deleting some faces and then using the "Shell Modifier" worked great. That idea saved me alot of time. Thanks!
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