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Author Topic: stop screwing me over, halo. (5 messages, Page 1 of 1)
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NapalM
Joined: Jul 8, 2007

keke


Posted: May 31, 2009 10:40 AM    Msg. 1 of 5       
alright so first I linked a bunch of crap (magazine, trigger, blahblahblah) to the frame gun, but the only object that is showing up in game is the "main" mesh/body of the gun.

Next, I applied a symmetry modifier to the gun.. converted it to a poly.... but the original half is only showing up in game.


Invader Veex
Joined: Apr 11, 2007

i make poast


Posted: May 31, 2009 12:40 PM    Msg. 2 of 5       
Quote: --- Original message by: NapalM
alright so first I linked a bunch of crap (magazine, trigger, blahblahblah) to the frame gun, but the only object that is showing up in game is the "main" mesh/body of the gun.

Next, I applied a symmetry modifier to the gun.. converted it to a poly.... but the original half is only showing up in game.


For when putting a model ingame, you need the model converted to editable mesh.


Koo294
Joined: Nov 30, 2008

How is she when she doesn't surf?


Posted: May 31, 2009 12:49 PM    Msg. 3 of 5       
plus, mirror tool and probably symmetry modifier turn round faces mysteriously. Its hard to explain. Basically, make a new box, use attach and click on the gun, then delete the original box, re-link to frame.


NapalM
Joined: Jul 8, 2007

keke


Posted: May 31, 2009 12:56 PM    Msg. 4 of 5       
What box are you talking about
Quote: then delete the original box

ehdit: neeever monong ita workin
Edited by NapalM on May 31, 2009 at 01:05 PM


Koo294
Joined: Nov 30, 2008

How is she when she doesn't surf?


Posted: May 31, 2009 02:28 PM    Msg. 5 of 5       
Quote: --- Original message by: Koo294
plus, mirror tool and probably symmetry modifier turn round faces mysteriously. Its hard to explain. Basically, make a new box, use attach and click on the gun, then delete the original box, re-link to frame.

this box.

 

 
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