
Zetal
Joined: Jan 16, 2009
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Posted: May 30, 2009 01:20 PM
Msg. 1 of 13
Quote: Unknown Property: "name" in undefined << Was trying to get a jms out of my map. Edited by Zetal on May 30, 2009 at 01:20 PM
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Invader Veex
Joined: Apr 11, 2007
i make poast
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Posted: May 31, 2009 12:36 PM
Msg. 2 of 13
Do you have your materials setup correctly?
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Zetal
Joined: Jan 16, 2009
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Posted: May 31, 2009 06:09 PM
Msg. 3 of 13
Multi-SubObject... got all the ID's right... everything has an ID... I've checked it over multiple times, and even checked google and stuff for it. Not good.
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Matooba
Joined: Dec 26, 2005
Crust on Halomaps! :)
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Posted: Jun 1, 2009 12:26 PM
Msg. 4 of 13
try using the multi cleaner under tools in the right selection windows where texporter usually is listed. If you dont cleans these out you can get that error or if it goes through and compiles you get what I call Ghost Geometry.
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Koo294
Joined: Nov 30, 2008
How is she when she doesn't surf?
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Posted: Jun 1, 2009 04:48 PM
Msg. 5 of 13
Quote: --- Original message by: Zetal Multi-SubObject... got all the ID's right... everything has an ID... I've checked it over multiple times, and even checked google and stuff for it. Not good. theres a special version of bluestreak that tells you exacly whats wrong with errors like that. Google search for it, don't have a link right now.
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Zetal
Joined: Jan 16, 2009
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Posted: Jun 1, 2009 04:51 PM
Msg. 6 of 13
Thanks for the help guys, but I have a new error, I solved the old one..somehow...dunno. Saved, reloaded, and it was a-okay. Anyway, the new one is when I tried to do the lightmaps and it just stopped. 06.01.09 06:59:36 tool pc 01.00.00.0609 ---------------------------------------------- 06.01.09 06:59:36 reference function: _write_to_error_file 06.01.09 06:59:36 reference address: 42ca20 06.01.09 06:59:36 Couldn't read map file './toolbeta.map' 06.01.09 06:59:36 i'm going to render debug lightmaps for gateway of levels\gateway\gateway, and i'll stop when red+blue+green = 0.900000. Hit control-c now if this isn't right. 06.01.09 06:59:37 WARNING: 1 clusters in structure_bsp levels\gateway\gateway have no background sound or sound environment. 06.01.09 06:59:37 start levels\gateway\gateway 06.01.09 06:59:38 radiosity error: out of memory 06.01.09 06:59:38 EAX: 0xFFFFFFFE 06.01.09 06:59:38 EBX: 0x00613701 06.01.09 06:59:38 ECX: 0x0012F9A0 06.01.09 06:59:38 EDX: 0x000002CC 06.01.09 06:59:38 EDI: 0x0012F9A0 06.01.09 06:59:38 ESI: 0x00000000 06.01.09 06:59:38 EBP: 0x0012F878 06.01.09 06:59:38 ESP: 0x0012F868 06.01.09 06:59:38 EIP: 0x77C89A94, C3 8D A4 24 ????? 06.01.09 06:59:38 EXCEPTION halt in \halopc\haloce\source\cseries\debug_memory.c,#183: Invalid pointer: header: 0x884bfa8 signature: 0x3c424144 line: 103 file: 0x613748 size: 0xc574 reason: Pointer has been disposed. (\halopc\haloce\source\memory\array.c:80)
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Matooba
Joined: Dec 26, 2005
Crust on Halomaps! :)
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Posted: Jun 1, 2009 09:22 PM
Msg. 7 of 13
Out of memory results usually in an overflow which could have thousands of reasons. There are memory allocations set because the engine is still based to run on a console. Check all your objects that emmit light. an error in one of them can possibly spell doom. If you want to try radiosity on a level, do it to the tutorial level. Have you tried restarting your computer lately? Edited by Matooba on Jun 1, 2009 at 09:23 PM
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Zetal
Joined: Jan 16, 2009
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Posted: Jun 2, 2009 03:31 PM
Msg. 8 of 13
Just successfully ran radiosity on a map I made a few days ago, worked fine. Could it be that my map is just too big? Is that ever an issue?
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stennett
Joined: Dec 4, 2008
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Posted: Jun 3, 2009 03:55 PM
Msg. 9 of 13
probably not, with the over sized maps such as coldsnap and hugeass.. if its bigger than them then, well, the gameplay will defently suffer, just so you know.
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Zetal
Joined: Jan 16, 2009
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Posted: Jun 3, 2009 09:13 PM
Msg. 10 of 13
If it is, I didn't mean to make it that big. Anyone know how big Hugeass is in 3dsmax units?
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Advancebo
Joined: Jan 14, 2008
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Posted: Jun 3, 2009 10:44 PM
Msg. 11 of 13
bigger than 100,000 by 100,000
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Matooba
Joined: Dec 26, 2005
Crust on Halomaps! :)
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Posted: Jun 4, 2009 12:26 PM
Msg. 12 of 13
but those are portaled also.
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Zetal
Joined: Jan 16, 2009
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Posted: Jun 4, 2009 02:37 PM
Msg. 13 of 13
ah..mines only 20000 x 20000
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