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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »SAPIEN ERROR, DEBUG DOSNT HELP ME AT ALL

Author Topic: SAPIEN ERROR, DEBUG DOSNT HELP ME AT ALL (3 messages, Page 1 of 1)
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viperfast1992
Joined: Jan 20, 2009

(DTS) Death Through the Shadows


Posted: May 29, 2009 09:13 PM    Msg. 1 of 3       
this is my debug.txt05.29.09 21:04:47 sapien pc 01.00.00.0609 ----------------------------------------------
05.29.09 21:04:47 reference function: _write_to_error_file
05.29.09 21:04:47 reference address: 401b13
05.29.09 21:04:47 Couldn't read map file './sapienbeta.map'
05.29.09 21:04:47 CreateDevice succeeded with refresh rate = 0
05.29.09 21:04:47 Sound card doesn't meet minimum hardware requirements. Disabling hardware option.
05.29.09 21:04:48 Increasing sound decompression buffer size to 1048576 bytes
05.29.09 21:04:49 local player 0, weapon (0x0), deleted unexpectedly
05.29.09 21:04:49 EAX: 0xFFFFFFFE
05.29.09 21:04:49 EBX: 0x0E8A9A01
05.29.09 21:04:49 ECX: 0x0012BC70
05.29.09 21:04:49 EDX: 0x000002CC
05.29.09 21:04:49 EDI: 0x0012BC70
05.29.09 21:04:49 ESI: 0x00000000
05.29.09 21:04:49 EBP: 0x0012BB48
05.29.09 21:04:49 ESP: 0x0012BB38
05.29.09 21:04:49 EIP: 0x77749A94, C3 8D A4 24 ?????
05.29.09 21:04:49 EXCEPTION halt in \halopc\haloce\source\physics\physics.c,#390: <no reason given>
how can it give me no reason at all on why it crashes.
what happend was i needed to change out my globals.globals tag for a different map i was making so i can finish it. i uploaded that map. its called dts-ascension. earlier this afternoon i went to go work on another map. when i compiled it i realized it was using the other globals tag. i went and used a older version of the map to rip out the globals.globals tag. now it dosnt work at all. i tried to uninstall and reinstall hek and tried again. same thing. so i tried again without the globals tag. i got my vehicles, weapons, scenery, and item collection folder out of the map. it didnt work again. how do it to work again.
Edited by viperfast1992 on May 29, 2009 at 09:14 PM


UnevenElefant5
Joined: May 3, 2008

its been fun yall, i'll never forget this site :')


Posted: May 29, 2009 09:58 PM    Msg. 2 of 3       
Something to do with physics. Did you add any new vehicles?


viperfast1992
Joined: Jan 20, 2009

(DTS) Death Through the Shadows


Posted: May 29, 2009 10:05 PM    Msg. 3 of 3       
in the map i have pelicans, longswords, warthogs, banshees, ghosts, scorpions. i think thats all i put in the map. i scripted in the longswords and put the pelican in the rocket warthogs spot in the globals.globals tag. i have edited all the vehicles to go a tad faster because it is a big map.

 

 
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