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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »Hey everyone heres a pic of tartarus in halo ce :)

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Author Topic: Hey everyone heres a pic of tartarus in halo ce :) (45 messages, Page 1 of 2)
Moderators: Dennis

DarkLord0912
Joined: Jan 17, 2009

Works on bigger and better things


Posted: May 29, 2009 07:54 AM    Msg. 1 of 45       
Okay I think I figured out my problem and got my model rigged to some bones and tested him in game theres still alot to work out but heres a pic of the almost complete model..




"http://i661.photobucket.com/albums/uu331/DarkLord0912/Tartarus.jpg"



Im thanking "grunt from halo" he gave me a really good refrence and I use it to model the torso and head around cuz I had trouble with those areas.


Koo294
Joined: Nov 30, 2008

How is she when she doesn't surf?


Posted: May 29, 2009 08:01 AM    Msg. 2 of 45       
Can we see LIVE tartarus? With fist of rukt?


DarkLord0912
Joined: Jan 17, 2009

Works on bigger and better things


Posted: May 29, 2009 09:06 AM    Msg. 3 of 45       
Well I would show u him alive but!! As I said theres still some work left... Something is messing up between the rigging to bones part cuz tartarus moves but he (wobbles) limps dont move and after researching my problem it goes back to my previous post...

bip 01 (name) has unknown propety "count"...It doesn't let me rig it properly cuz JMS want continue and thats my only problem and no one responds cuz Im guessing they have no clue??

But I will say this if anyone manages to help with that one problem they can have my new biped I dont mine LOL
Edited by DarkLord0912 on May 29, 2009 at 09:07 AM


Polamee
Joined: Feb 25, 2008

MP2SPMT's founder


Posted: May 29, 2009 10:02 AM    Msg. 4 of 45       
I see no head on this new tartarus.


DarkLord0912
Joined: Jan 17, 2009

Works on bigger and better things


Posted: May 29, 2009 10:31 AM    Msg. 5 of 45       
YEs all limps are there and look pretty good for my very first biped its just that pic and it angle


Ninjadude
Joined: Jun 22, 2008


Posted: May 29, 2009 12:58 PM    Msg. 6 of 45       
Do a vid to show us the model and its problems properly


Advancebo
Joined: Jan 14, 2008


Posted: May 29, 2009 05:16 PM    Msg. 7 of 45       
Whats the animation graph its using? CMT Brutes?


PVT Jenkins
Joined: Feb 23, 2009

Advance!!!!!


Posted: May 29, 2009 05:23 PM    Msg. 8 of 45       
No I think it looks like a ragdoll.


Advancebo
Joined: Jan 14, 2008


Posted: May 29, 2009 05:23 PM    Msg. 9 of 45       
A dead biped still has an animation graph applied to it.


wesman
Joined: Mar 18, 2008

no your a freezer


Posted: May 29, 2009 05:30 PM    Msg. 10 of 45       
Quote: --- Original message by: PVT Jenkins
No I think it looks like a ragdoll.
There is no ragdoll in halo ce


ACoLOL
Joined: Nov 19, 2008

CMT


Posted: May 29, 2009 05:31 PM    Msg. 11 of 45       
congratulations on ripping an h2 model and putting it in ce...

?


Karrde
Joined: Jul 30, 2007

Power beyond containing


Posted: May 29, 2009 06:25 PM    Msg. 12 of 45       


DarkLord0912
Joined: Jan 17, 2009

Works on bigger and better things


Posted: May 30, 2009 12:35 AM    Msg. 13 of 45       
Thanks Karrde... I made this model Ass hole... Yes guys and the problem is the rigging to the bones I already know what it is and posted the problem it's probably just a gmax problem


Marka Haiyana
Joined: Mar 24, 2009

w0rt


Posted: May 30, 2009 03:28 AM    Msg. 14 of 45       
Unfortunately you'd have to tell that to 90% of the people here.. heh

Also more screens plz


DarkLord0912
Joined: Jan 17, 2009

Works on bigger and better things


Posted: May 30, 2009 03:47 AM    Msg. 15 of 45       
Well Im sorry then... I just thought he was trying to say I didn't make the model...???>>


Cuz
1: I dont own halo 2 PC
2: I wouldn't know how to take a model from H2..??


Yes I will make a vid of him but... I got to fix this problem no one knows about.


Donut
Joined: Sep 30, 2006

I swear I'm not actually dead


Posted: May 30, 2009 12:44 PM    Msg. 16 of 45       
and the fact that you showed a screenshot of a dead brute.... can we see some max renders or something?


Karrde
Joined: Jul 30, 2007

Power beyond containing


Posted: May 30, 2009 06:58 PM    Msg. 17 of 45       
Quote: --- Original message by: DarkLord0912

Well I would show u him alive but!! As I said theres still some work left... Something is messing up between the rigging to bones part cuz tartarus moves but he (wobbles) limps dont move and after researching my problem it goes back to my previous post...

bip 01 (name) has unknown propety "count"...It doesn't let me rig it properly cuz JMS want continue and thats my only problem and no one responds cuz Im guessing they have no clue??

But I will say this if anyone manages to help with that one problem they can have my new biped I dont mine LOL
Edited by DarkLord0912 on May 29, 2009 at 09:07 AM
Show just put him in a map as a biped standing somewhere so we can at least just see what it looks like.


DarkLord0912
Joined: Jan 17, 2009

Works on bigger and better things


Posted: May 31, 2009 03:31 AM    Msg. 18 of 45       
I did make a biped screenshot however it's at modacity I put a link to it when I asked for help on my problem.


Mythril
-
Screenshot Guru
-
Joined: Mar 29, 2008

Jeffrey Albert Waldo


Posted: May 31, 2009 03:58 AM    Msg. 19 of 45       


DarkLord0912
Joined: Jan 17, 2009

Works on bigger and better things


Posted: May 31, 2009 05:45 AM    Msg. 20 of 45       
Hey everyone I fixed my rig problem it was gmax... I have 3ds now and was wondering can I give tartarus the MC's bones and just scale the bones to his size and give it new animations so it doesnt shrink tartarus???


OR
Should I give him custom bones?? I want tartarus to use two hands thats why I wanted to give the cyborgs bones,,,but i dont want him to shrink and look all worpted


Bokito
Joined: Oct 31, 2007

Playing ODST since 09-21-09


Posted: May 31, 2009 06:11 AM    Msg. 21 of 45       
It does look like a rip from H2...


Mythril
-
Screenshot Guru
-
Joined: Mar 29, 2008

Jeffrey Albert Waldo


Posted: May 31, 2009 06:56 AM    Msg. 22 of 45       


Karrde
Joined: Jul 30, 2007

Power beyond containing


Posted: May 31, 2009 09:25 AM    Msg. 23 of 45       
Quote: --- Original message by: Bokito
It does look like a rip from H2...
Honestly, look at it's face.


DarkLord0912
Joined: Jan 17, 2009

Works on bigger and better things


Posted: May 31, 2009 10:01 AM    Msg. 24 of 45       
Guys I swear on my life it's not a rip from h2 I thought some of u could tell the model has flaws H2's don't.... Besides whats wrong with his face??


DarkLord0912
Joined: Jan 17, 2009

Works on bigger and better things


Posted: May 31, 2009 03:30 PM    Msg. 25 of 45       
That's because Those legs I fixed up cuz gruntfromhalo gave me a better refrence model,,cuz I was having trouble with the torso and head... I figured u guys dont believe me thats fine but that might be why people dont share or post what they make because of this... I dont own halo 2 dont know how to extract from it nor were to get H2 campaign maps I dont see why some are hinting at this being from h2 when I dont even own nor have the knowledge to do so with halo 2...


pwner5889
Joined: Jun 13, 2008


Posted: May 31, 2009 03:36 PM    Msg. 26 of 45       
If I were you I would redo the model. Unless it's the bones that are making it warped.


Donut
Joined: Sep 30, 2006

I swear I'm not actually dead


Posted: May 31, 2009 05:43 PM    Msg. 27 of 45       
Quote: --- Original message by: Mythril


picture from http://hce.halomaps.org/index.cfm?fid=2056

i cant tell. you be the judge.
unrelated, whats going on with your fp arms on that gun? are those elite fp arms?
Edited by Donut on May 31, 2009 at 05:45 PM


DarkLord0912
Joined: Jan 17, 2009

Works on bigger and better things


Posted: May 31, 2009 06:31 PM    Msg. 28 of 45       
Yeah Donut I've seen the pic u posted the brutes with weapons it's a .max scene correct thats not the model refrence I used but I have seen those before


Donut
Joined: Sep 30, 2006

I swear I'm not actually dead


Posted: May 31, 2009 06:48 PM    Msg. 29 of 45       
ok lets just clear this up. you say you made the model. some people dont believe you. why dont you just post a .max render and a wireframe? it would clear up the WHOLE problem


Marka Haiyana
Joined: Mar 24, 2009

w0rt


Posted: May 31, 2009 07:11 PM    Msg. 30 of 45       
It looks like a rip to me, and if it is, you gotta start somewhere right? Rigging's actually really complex, so if he manages to rig properly, that's one more skill he's got.
Edited by Marka Haiyana on May 31, 2009 at 07:12 PM


Donut
Joined: Sep 30, 2006

I swear I'm not actually dead


Posted: May 31, 2009 08:13 PM    Msg. 31 of 45       
this is what im saying. you are all accusing of him ripping. i think he ripped it too, BUT if he would just post a render with wireframe of HIS model, there wouldnt be a problem, ASSUMING IT ISNT RIPPED
Edited by Donut on May 31, 2009 at 08:14 PM


CLS_GRUNT
Joined: Jan 21, 2007

Old


Posted: May 31, 2009 09:08 PM    Msg. 32 of 45       
Its obviously a bad rip, hes stealing credit.


Advancebo
Joined: Jan 14, 2008


Posted: Jun 1, 2009 12:11 AM    Msg. 33 of 45       
How would you even get the planes for the hair and fur exactly the same?


Hry
Joined: Sep 1, 2008

:)


Posted: Jun 1, 2009 02:50 AM    Msg. 34 of 45       
Yes, he rip that; so what?


AK_49
Joined: Nov 23, 2007

Well do ya punk? Do ya feel lucky?


Posted: Jun 1, 2009 03:07 AM    Msg. 35 of 45       
Well if he did rip that model then it wouldn't be such a good idea to say that he made it, because that would just ruin his chances of being trusted and treated nicely around these forums. But if he's being completely honest about making that model then i guess he's fine. Although what he was probably trying to do was show people that he got a brute in game as a biped and wanted crit on what he should do with it to make improvements. The only thing i have to say is that everything on the brute is nice but create an alpha on that plane so that the hair on his chin is not.. well paperish.

 
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