
chrisk123999
Joined: Aug 10, 2008
=CE= Chris [Captain] [=]
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Posted: May 26, 2009 11:13 AM
Msg. 1 of 14
How come some of my weapons disappear when your not the host? But when you go to where it's supposed to be, you still pick it up?
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Sabre
Joined: Dec 10, 2008
I joined RB in protecting Donut's avatar.
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Posted: May 26, 2009 11:34 AM
Msg. 2 of 14
if it's a custom model it might be rotating on it's axis to where it warps into the wall or floor.
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chrisk123999
Joined: Aug 10, 2008
=CE= Chris [Captain] [=]
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Posted: May 26, 2009 11:41 AM
Msg. 3 of 14
I just looked at it with the dev-cam. It seems to spawn, but then falls. Right though the map. Edited by chrisk123999 on May 26, 2009 at 11:49 AM
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Sabre
Joined: Dec 10, 2008
I joined RB in protecting Donut's avatar.
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Posted: May 26, 2009 11:53 AM
Msg. 4 of 14
Quote: --- Original message by: chrisk123999
I just looked at it with the dev-cam. It seems to spawn, but then falls. Right though the map. Edited by chrisk123999 on May 26, 2009 at 11:49 AM Degenerate Tri's and/or no collision model.
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chrisk123999
Joined: Aug 10, 2008
=CE= Chris [Captain] [=]
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Posted: May 26, 2009 11:56 AM
Msg. 5 of 14
Then how come it doesn't fall when your the host?
Edit: I gave it the collision of the AR and it still did the same thing. Edited by chrisk123999 on May 26, 2009 at 11:57 AM
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Sabre
Joined: Dec 10, 2008
I joined RB in protecting Donut's avatar.
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Posted: May 26, 2009 01:56 PM
Msg. 6 of 14
Quote: --- Original message by: chrisk123999
Then how come it doesn't fall when your the host?
Edit: I gave it the collision of the AR and it still did the same thing. Edited by chrisk123999 on May 26, 2009 at 11:57 AM It might be because you lag when not the host, have you checked with someone else?
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chrisk123999
Joined: Aug 10, 2008
=CE= Chris [Captain] [=]
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Posted: May 26, 2009 03:19 PM
Msg. 7 of 14
I was running it right off my own computer. 33 ping. It's the same for everyone.
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Sabre
Joined: Dec 10, 2008
I joined RB in protecting Donut's avatar.
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Posted: May 26, 2009 03:40 PM
Msg. 8 of 14
Have you tried placing it in the air and setting it to levitate?
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chrisk123999
Joined: Aug 10, 2008
=CE= Chris [Captain] [=]
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Posted: May 26, 2009 03:47 PM
Msg. 9 of 14
Yes, and it still falls. Even though you can still pick it up where it's supposed to be.
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Sabre
Joined: Dec 10, 2008
I joined RB in protecting Donut's avatar.
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Posted: May 26, 2009 04:16 PM
Msg. 10 of 14
Where is the #ground point node/marker in the model? it might be too high.
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chrisk123999
Joined: Aug 10, 2008
=CE= Chris [Captain] [=]
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Posted: May 26, 2009 04:20 PM
Msg. 11 of 14
Where is it supposed to be at?
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Sabre
Joined: Dec 10, 2008
I joined RB in protecting Donut's avatar.
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Posted: May 26, 2009 04:23 PM
Msg. 12 of 14
Quote: --- Original message by: chrisk123999 Where is it supposed to be at? Near the middle of the gun, or near #frame gun.
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chrisk123999
Joined: Aug 10, 2008
=CE= Chris [Captain] [=]
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Posted: May 26, 2009 05:26 PM
Msg. 13 of 14
Thank you so much, it worked.
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Sabre
Joined: Dec 10, 2008
I joined RB in protecting Donut's avatar.
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Posted: May 26, 2009 05:58 PM
Msg. 14 of 14
Quote: --- Original message by: chrisk123999 Thank you so much, it worked. np d00d. I also am very disappointed, I am the only other person posting in this thread. Shame on everyone else >:C Edited by Sabre on May 26, 2009 at 05:59 PM
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