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Author Topic: Halo Maps Sponsored Official CMT Thread (3263 messages, Page 14 of 94)
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Advancebo
Joined: Jan 14, 2008


Posted: Jun 4, 2009 02:07 AM    Msg. 456 of 3263       
Quote: --- Original message by: Arteen
Quote: --- Original message by: The Barron
gauss warthog (maybe)
rocket warthog (maybe)
and... um... the things that shot the explosive needler rounds. (This might have been removed... not sure)
Shade (maybe?)

I'm pretty sure Gauss is in, and Rocket 'Hogs are in b30. The Apparition was cut. Shades are numerous.


Theres also that new Heavy Shade.

Anyways, a screenshot I took while Masterz was broadcasting:



jacknme
Joined: Aug 29, 2008

If you see this, you must be in an old topic


Posted: Jun 4, 2009 03:18 AM    Msg. 457 of 3263       
Epic


sierra117
Joined: Jan 10, 2008

If sex is good exercise, why are there fat sluts?


Posted: Jun 4, 2009 07:37 AM    Msg. 458 of 3263       
um since your having brutes in spv2. And infected elites and humans. And i guess the carriers are the jackals and grunt, what about the infected brutes?


MegaSquirrel
Joined: May 26, 2009

Deal with it nerd


Posted: Jun 4, 2009 07:39 AM    Msg. 459 of 3263       
Quote: --- Original message by: Ethereial
Type 47 Ultra Heavy Assault Platform. Gotta love it.


Inst that that scarab?too overpowerd,and as for the minigun/portable turret,didnt it got removed?


Ethereial
Joined: May 19, 2009

O_O


Posted: Jun 4, 2009 08:58 AM    Msg. 460 of 3263       
Bingo.

I leave home for a few hours and the reply rate decreases.


MegaSquirrel
Joined: May 26, 2009

Deal with it nerd


Posted: Jun 4, 2009 10:45 AM    Msg. 461 of 3263       
Umm,so what left to do?All done?


Karrde
Joined: Jul 30, 2007

Power beyond containing


Posted: Jun 4, 2009 10:50 AM    Msg. 462 of 3263       
If it was done, they would release it. Use your common sense and stop wasting space on the thread with your redundant posts.

I know they at least have to finish up a couple of the weapons, and fix some bugs (like the hawk not spawning....lol), and I'm sure there's a lot more than that.


Arteen
Joined: Mar 8, 2008

...


Posted: Jun 4, 2009 11:05 AM    Msg. 463 of 3263       
Some BSPs aren't finished yet, which means we still have to populate and script those areas. In other levels, we still have bug-fixes such as making sure bsps transition properly and enemies spawn properly. We have a few more things that we haven't implemented yet, too.


Karrde
Joined: Jul 30, 2007

Power beyond containing


Posted: Jun 4, 2009 11:10 AM    Msg. 464 of 3263       
Well there you go.


Ethereial
Joined: May 19, 2009

O_O


Posted: Jun 4, 2009 11:51 AM    Msg. 465 of 3263       
Wait, I thought you didn't have to model any BSPs.


Karrde
Joined: Jul 30, 2007

Power beyond containing


Posted: Jun 4, 2009 11:53 AM    Msg. 466 of 3263       
Some maps, like a30 and b40, have entirely new areas tht aren't in the original campaign.


Ethereial
Joined: May 19, 2009

O_O


Posted: Jun 4, 2009 12:05 PM    Msg. 467 of 3263       
May I ask what?

Screenies would be nice.


Tuaha
Joined: Aug 1, 2008


Posted: Jun 4, 2009 12:35 PM    Msg. 468 of 3263       
Quote: --- Original message by: MegaSquirrel
Quote: --- Original message by: Ethereial
Type 47 Ultra Heavy Assault Platform. Gotta love it.


Inst that that scarab?too overpowerd,and as for the minigun/portable turret,didnt it got removed?


The chaingun got removed, the portable turret replaces the chaingun.

Quote: --- Original message by: sierra117
um since your having brutes in spv2. And infected elites and humans. And i guess the carriers are the jackals and grunt, what about the infected brutes?

No, there aren't any infected brutes. Jackals and Grunts lack in calcium to make suitable for a combat form. They are mixed together to make a carrier form.
Edited by Tuaha on Jun 4, 2009 at 12:37 PM


Ethereial
Joined: May 19, 2009

O_O


Posted: Jun 4, 2009 01:44 PM    Msg. 469 of 3263       
So basically we'll just have to wait.

Nothing else to discuss, eh?


...When SPv2 is released, I assume this thread will either die or fall into the hands of those who can't get their hands on SPv2.

But I still think the Hornet is better than the Hawk. But since they've already put in it, I'd not want to delay it any longer.

Ed:Naw, cancel that last idea, I just found out that the Hawk has a Galilean.
Edited by Ethereial on Jun 4, 2009 at 01:51 PM


Advancebo
Joined: Jan 14, 2008


Posted: Jun 4, 2009 02:04 PM    Msg. 470 of 3263       
Quote: --- Original message by: Ethereial

So basically we'll just have to wait.

Nothing else to discuss, eh?


...When SPv2 is released, I assume this thread will either die or fall into the hands of those who can't get their hands on SPv2.

But I still think the Hornet is better than the Hawk. But since they've already put in it, I'd not want to delay it any longer.

Ed:Naw, cancel that last idea, I just found out that the Hawk has a Galilean.
Edited by Ethereial on Jun 4, 2009 at 01:51 PM


The CMT Sparrowhawk has a dual chaingun and rockets.


Masters1337
Joined: Mar 5, 2006

halonaminator's unfortunate idol


Posted: Jun 4, 2009 02:12 PM    Msg. 471 of 3263       
You do know hornets will never work right in CE, don't you?


MegaSquirrel
Joined: May 26, 2009

Deal with it nerd


Posted: Jun 4, 2009 02:14 PM    Msg. 472 of 3263       
Quote: --- Original message by: Masters1337
You do know hornets will never work right in CE, don't you?


Why?i saw on youtube a hornet beta,its just a problem making the helicopter pyshics for halo CE.


Advancebo
Joined: Jan 14, 2008


Posted: Jun 4, 2009 02:15 PM    Msg. 473 of 3263       
Quote: --- Original message by: Masters1337
You do know hornets will never work right in CE, don't you?


Too those who dont know what hes talking about.
The actual VTOL of a hornet, the strafing and the floating in the air wont work. Aircraft in Halo CE can only fly forward or backwards. They cant fly side to side or up and down. (Pelican works differently). And you cant stop the hornet in ce, and thing it would stay in the air, it would start to drop.


Ethereial
Joined: May 19, 2009

O_O


Posted: Jun 4, 2009 02:17 PM    Msg. 474 of 3263       
No Galilean?! Awwww..... MAN.

Yeah, the Banshee's enough.
Edited by Ethereial on Jun 4, 2009 at 02:18 PM


MegaSquirrel
Joined: May 26, 2009

Deal with it nerd


Posted: Jun 4, 2009 02:20 PM    Msg. 475 of 3263       
Quote: --- Original message by: Advancebo
Quote: --- Original message by: Masters1337
You do know hornets will never work right in CE, don't you?


Too those who dont know what hes talking about.
The actual VTOL of a hornet, the strafing and the floating in the air wont work. Aircraft in Halo CE can only fly forward or backwards. They cant fly side to side or up and down. (Pelican works differently). And you cant stop the hornet in ce, and thing it would stay in the air, it would start to drop.


Thats what i sayd,in a short way.

And Why having a spartan laser on a vehicle?the recharge/animations on it would have to go on the Hawk=more work?i think so


Ethereial
Joined: May 19, 2009

O_O


Posted: Jun 4, 2009 02:21 PM    Msg. 476 of 3263       
It's canon. But I guess Custom Edition isn't canon, right?


Advancebo
Joined: Jan 14, 2008


Posted: Jun 4, 2009 02:22 PM    Msg. 477 of 3263       
CE is never canon. The fact that you can create random worlds with random locations is not canon. lol.


Koo294
Joined: Nov 30, 2008

How is she when she doesn't surf?


Posted: Jun 4, 2009 02:23 PM    Msg. 478 of 3263       
Quote: --- Original message by: Advancebo
Quote: --- Original message by: Masters1337
You do know hornets will never work right in CE, don't you?


Too those who dont know what hes talking about.
The actual VTOL of a hornet, the strafing and the floating in the air wont work. Aircraft in Halo CE can only fly forward or backwards. They cant fly side to side or up and down. (Pelican works differently). And you cant stop the hornet in ce, and thing it would stay in the air, it would start to drop.

unless you made it like a pelican (human plane)


Advancebo
Joined: Jan 14, 2008


Posted: Jun 4, 2009 02:25 PM    Msg. 479 of 3263       
Quote: --- Original message by: Koo294
Quote: --- Original message by: Advancebo
Quote: --- Original message by: Masters1337
You do know hornets will never work right in CE, don't you?


Too those who dont know what hes talking about.
The actual VTOL of a hornet, the strafing and the floating in the air wont work. Aircraft in Halo CE can only fly forward or backwards. They cant fly side to side or up and down. (Pelican works differently). And you cant stop the hornet in ce, and thing it would stay in the air, it would start to drop.

unless you made it like a pelican (human plane)


But then some other stuff may not work. From what I have seen in last nights broadcast was that it flew like Banshee. And that you can fly backwards faster.


Masters1337
Joined: Mar 5, 2006

halonaminator's unfortunate idol


Posted: Jun 4, 2009 02:35 PM    Msg. 480 of 3263       
Our Sparrow can go forwards and backwards at the same rate.


MegaSquirrel
Joined: May 26, 2009

Deal with it nerd


Posted: Jun 4, 2009 02:45 PM    Msg. 481 of 3263       
Will the sparrowhawks be in many levels?or in the new secret areas?


Advancebo
Joined: Jan 14, 2008


Posted: Jun 4, 2009 03:42 PM    Msg. 482 of 3263       
Its in b30. And maybe a few other levels.
Edited by Advancebo on Jun 4, 2009 at 03:42 PM


DJ_Stephan
Joined: Mar 29, 2008

Im da DJ of ya life


Posted: Jun 4, 2009 03:44 PM    Msg. 483 of 3263       
Since you are on the subject of Sparrowhawks i only have just 1 simple question for them...
Will the sparrowhawk FOV be fine??? I mean is it going to fit on screen like the banshee, or is it going to fill up the screen so you cant see a single thing...Like the Pelican in Halo CE.


Advancebo
Joined: Jan 14, 2008


Posted: Jun 4, 2009 04:13 PM    Msg. 484 of 3263       
Quote: --- Original message by: DJ_Stephan
Since you are on the subject of Sparrowhawks i only have just 1 simple question for them...
Will the sparrowhawk FOV be fine??? I mean is it going to fit on screen like the banshee, or is it going to fill up the screen so you cant see a single thing...Like the Pelican in Halo CE.


Youll be able to see good enough.


Karrde
Joined: Jul 30, 2007

Power beyond containing


Posted: Jun 4, 2009 06:14 PM    Msg. 485 of 3263       
Quote: --- Original message by: Ethereial

So basically we'll just have to wait.

Nothing else to discuss, eh?


...When SPv2 is released, I assume this thread will either die or fall into the hands of those who can't get their hands on SPv2.

But I still think the Hornet is better than the Hawk. But since they've already put in it, I'd not want to delay it any longer.

Ed:Naw, cancel that last idea, I just found out that the Hawk has a Galilean.
Edited by Ethereial on Jun 4, 2009 at 01:51 PM
It's a Gauss Cannon, not a Galilean.


Cpt Anon
Joined: Sep 5, 2007

Weeeeeeee!


Posted: Jun 4, 2009 06:33 PM    Msg. 486 of 3263       
Quote: --- Original message by: Karrde
Quote: --- Original message by: Ethereial

So basically we'll just have to wait.

Nothing else to discuss, eh?


...When SPv2 is released, I assume this thread will either die or fall into the hands of those who can't get their hands on SPv2.

But I still think the Hornet is better than the Hawk. But since they've already put in it, I'd not want to delay it any longer.

Ed:Naw, cancel that last idea, I just found out that the Hawk has a Galilean.
Edited by Ethereial on Jun 4, 2009 at 01:51 PM
It's a Gauss Cannon, not a Galilean.

Probably referring to how the Hawk in halo wars has a chin-mounted Galilean(Spartan Laser)


The Barron
Joined: Oct 14, 2007

Howdy


Posted: Jun 4, 2009 07:11 PM    Msg. 487 of 3263       
Alright i updated the list... thought this may be of help for all the new people....

Quote:

Weapons

Battle rifle w/ grenade launcher attachment
Smg non silenced (odst look)
Smg silenced(odst look)
Sniper Rifle(new look)
Deployable machine gun (NEW WEAPON)
Assault rifle (H3) (NEW WEAPON)
Hunter cannon (all three varients) (NEW WEAPON)
Spartan laser (NEW WEAPON)
Rocket launcher
Plasma rifle (BLUE)
Plasma rifle (RED) (NEW WEAPON)
Plasma pistol (new origin)
Energy sword (covanant only)
dual wield plasma rifles (maybe? covenant only)
Magnum
Shotgun (new animations)
Brute shot (NEW WEAPON)
Brute spiker (NEW WEAPON)
Carbine (updated h2 look) (NEW WEAPON)
Needler (Faster firing rate/ faster explosive rate *also new look))
Plasma grenade (new particles sharders blah blah you get the point.)
Fragmentation grenade (^same)



Vehicles

Ghost (new look)
wraith (new look)
aa-wraith (NEW VEHICLE)
warthog (new look)
gauss warthog (new look)
rocket warthog (new look)
aa turret (NEW VEHICLE)
human turret
spirit (modified (non-drivable))
pelican(modified(non-drivable)
banshee (new look)
sparrowhawk (NEW VEHICLE)
longsword(non-drivable) (maybe its been edited to not look like a dual piece of pudding at the end of game? *wink* *wink*)
Shade
Heavy shade (NEW VEHICLE)

New enemy types

Brutes
Spec-ops hunters (BLACK)
Demolition hunters (RED)
Infantry hunters (BLUE)
carrier forms (have been modified with number of infection forms to hold)


Gameplay changes

1* There is new music from mothergoat http://www.mothergoat.net/downloads.html
(idk if its been removed or not)

2*Cmt extras have been to the menu for entertainment (Time freeze, dev cam .ect)

3*New bsps have been added to the original levels giving the player more encounters and also giving a new feel to the campaign.

4*extra missions have been added to various levels such as the dogfight at the end of the level "The silent cartographer"

5*Alot more encounters with enemy's have been added to make the game more action packed

6* New power-up (double-time) Speeds up player moments while slowing down time.

7* A deployable machine gun has been added to the campaign.
(default)- Just the weapon itself. Fire button throws down the machine gun onto the floor with a tripod.

(tripod)- Can only be used in one spot and its aim of fire is only 180 degrees. After substantial fire the tripod will fall off and the machine gun will become portable

(portable)- Can be used in the hands of a spartan. Full rotational aim. Fires slowly but then picks up firing speed within a couple of seconds.




(This list will be updated periodically)

-The Barron



Edited by The Barron on Jun 4, 2009 at 11:42 PM


il Duce Primo
Joined: Apr 22, 2007

CMT Team Leader


Posted: Jun 4, 2009 07:21 PM    Msg. 488 of 3263       
Enforcer Confirmed
Flood Sentinal has been removed


Karrde
Joined: Jul 30, 2007

Power beyond containing


Posted: Jun 4, 2009 07:22 PM    Msg. 489 of 3263       
Quote: --- Original message by: Cpt Anon
Quote: --- Original message by: Karrde
Quote: --- Original message by: Ethereial

So basically we'll just have to wait.

Nothing else to discuss, eh?


...When SPv2 is released, I assume this thread will either die or fall into the hands of those who can't get their hands on SPv2.

But I still think the Hornet is better than the Hawk. But since they've already put in it, I'd not want to delay it any longer.

Ed:Naw, cancel that last idea, I just found out that the Hawk has a Galilean.
Edited by Ethereial on Jun 4, 2009 at 01:51 PM
It's a Gauss Cannon, not a Galilean.

Probably referring to how the Hawk in halo wars has a chin-mounted Galilean(Spartan Laser)
I own Halo wars, and it's a Gauss Cannon.


ChocolateNugget
Joined: Sep 29, 2007

im your #1 fan !!


Posted: Jun 4, 2009 08:15 PM    Msg. 490 of 3263       
@ Barron, what the hell is a turrent?

L2Turret

 
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