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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »max units to world units

Author Topic: max units to world units (6 messages, Page 1 of 1)
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UnevenElefant5
Joined: May 3, 2008

its been fun yall, i'll never forget this site :')


Posted: May 2, 2009 01:12 AM    Msg. 1 of 6       
Well, since my physics are being a female dog to get in-game, I've decided to manually set up the XYZ coordinates of the physics markers in Guerilla. If someone could tell me how many max units are in a world unit, that would be great.


Headhunter09
Joined: May 6, 2008

This is the truth.


Posted: May 2, 2009 06:32 AM    Msg. 2 of 6       
isn't it 1 for 1?


eliteslasher
Joined: Jun 30, 2008

Crysis 3!!!!!!! All I have to say. :D


Posted: May 2, 2009 10:43 AM    Msg. 3 of 6       
Do you use gmax or 3ds max to model in? In 3ds max i know you can set the units to whatever you want in. cm. ft. yd. etc. This is just a problem with scaling right?


UnevenElefant5
Joined: May 3, 2008

its been fun yall, i'll never forget this site :')


Posted: May 2, 2009 10:57 AM    Msg. 4 of 6       
I use max 9. I don't think it makes any difference though. I'm wondering how big a world unit (in halo) is compared to a standard Max unit. I heard jay talk about it with his AT AT, he converted max to world units really quickly too. I can't find his post though.


Headhunter09
Joined: May 6, 2008

This is the truth.


Posted: May 2, 2009 11:11 AM    Msg. 5 of 6       
try using google. They probably support those units.

No seriously, google it.


Vick Jr
Joined: Jun 26, 2008

Well enough alone...


Posted: May 2, 2009 08:18 PM    Msg. 6 of 6       
100 max units = 1 halo world unit.
or 1 max unit = .01 halo world units.

 

 
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