
Spartan 8
Joined: Oct 17, 2006
http://halomapsandmods.uuuq.com/
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Posted: Apr 26, 2009 01:48 AM
Msg. 1 of 36
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DEEhunter
Joined: Dec 16, 2006
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Posted: Apr 26, 2009 01:49 AM
Msg. 2 of 36
I like I would love to lightmap it.
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sierra117
Joined: Jan 10, 2008
If sex is good exercise, why are there fat sluts?
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Posted: Apr 26, 2009 02:29 AM
Msg. 3 of 36
open sauce? ide like to make a map using that bsp... Maybe a single player one.
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Spartan 8
Joined: Oct 17, 2006
http://halomapsandmods.uuuq.com/
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Posted: Apr 26, 2009 03:22 AM
Msg. 4 of 36
Of course. I'm not going to protect it.
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Sabre
Joined: Dec 10, 2008
I joined RB in protecting Donut's avatar.
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Posted: Apr 26, 2009 03:46 AM
Msg. 5 of 36
Use some Halo 3 weapons! [/joke]
Seriously, this map looks awesome, just don't use the default Halo 1 weapons, or make two versions, one with H1 weapons and one with different weapons.
Win map is Win.
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sierra117
Joined: Jan 10, 2008
If sex is good exercise, why are there fat sluts?
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Posted: Apr 26, 2009 03:46 AM
Msg. 6 of 36
Quote: --- Original message by: Spartan 8 Of course. I'm not going to protect it. :D
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AK_49
Joined: Nov 23, 2007
Well do ya punk? Do ya feel lucky?
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Posted: Apr 26, 2009 03:49 AM
Msg. 7 of 36
Quote: --- Original message by: Spartan 8 Of course. I'm not going to protect it. You did protect your swamp gulch map or i something close to that name.....I needed those swamp trees too, lol. But that was along time ago.
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Spartan 8
Joined: Oct 17, 2006
http://halomapsandmods.uuuq.com/
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Posted: Apr 26, 2009 05:33 AM
Msg. 8 of 36
Well that was I use to care. I don't care anymore about protecting maps. Also you can get those trees from c10.
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Megaguirus
Joined: Feb 26, 2009
Om nom nom
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Posted: Apr 26, 2009 05:35 AM
Msg. 9 of 36
reminds me of the place you start in if you select a undead player on world of warcraft
wouldn't it be funny if he released a AI version of the map, when you start playing there are no AI then zombies just come out the ground and attack you
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Sabre
Joined: Dec 10, 2008
I joined RB in protecting Donut's avatar.
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Posted: Apr 26, 2009 07:39 AM
Msg. 10 of 36
Quote: --- Original message by: Megaguirus reminds me of the place you start in if you select a undead player on world of warcraft
wouldn't it be funny if he released a AI version of the map, when you start playing there are no AI then zombies just come out the ground and attack you Perfect map right here^
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Koo294
Joined: Nov 30, 2008
How is she when she doesn't surf?
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Posted: Apr 26, 2009 07:49 AM
Msg. 11 of 36
Quote: --- Original message by: SabreQuote: --- Original message by: Megaguirus reminds me of the place you start in if you select a undead player on world of warcraft
wouldn't it be funny if he released a AI version of the map, when you start playing there are no AI then zombies just come out the ground and attack you Perfect map right here^
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electricSquid
Joined: Sep 17, 2008
Get ready for some chocolate pain...
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Posted: Apr 26, 2009 09:18 AM
Msg. 12 of 36
I can foresee someone making an AI mod with a bunch of Flood. :) Maybe this will be a nice zombies map...
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SiMuLaCrUm
Joined: Oct 25, 2006
too digital
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Posted: Apr 26, 2009 10:04 AM
Msg. 13 of 36
Looks very nice. But making better lightmaps for this will make it even more amazing, despite the fact that the swampy sky doesn't generate much light to work with.
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gamegodlazy
- Screenshot Guru -
Joined: Aug 17, 2006
Please pass the Panda Sauce to me
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Posted: Apr 26, 2009 12:23 PM
Msg. 14 of 36
looks very good
it looks very realistic
meh like
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iTails
Joined: Nov 26, 2008
The lot of idiots on this forum are veterans
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Posted: Apr 26, 2009 12:35 PM
Msg. 15 of 36
Quote: --- Original message by: electricSquid I can foresee someone making an AI mod with a bunch of Flood. :) Maybe this will be a nice zombies map... Nazi Zombies!
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MissingSpartan7
Joined: Feb 19, 2009
I abandoned this forum a long time ago...
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Posted: Apr 26, 2009 07:10 PM
Msg. 16 of 36
doesn't matter what zombies/AI are attacking you, its suited perfectly for nearly all of them
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Spartan 8
Joined: Oct 17, 2006
http://halomapsandmods.uuuq.com/
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Posted: Apr 26, 2009 08:22 PM
Msg. 17 of 36
Orginal  concrete1  concrete2  concrete3 
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RougeSpartan414
Joined: Sep 24, 2007
Angatar, the Iron-Father.
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Posted: Apr 26, 2009 10:21 PM
Msg. 18 of 36
Quote: --- Original message by: Megaguirus wouldn't it be funny if he released a AI version of the map, when you start playing there are no AI then zombies just come out the ground and attack you Verruckt.
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Nexus Halo
Joined: Feb 24, 2007
Halo's Dark Knight http://www.nexushalo.kk5.org/
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Posted: Apr 27, 2009 12:01 AM
Msg. 19 of 36
Take the skeletons from the Area 51 series and add them in as AI, edit the marines biped bitmaps and add blood and decay then BAM! You have yourself a horde map, nay, an epic horde map.
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sierra117
Joined: Jan 10, 2008
If sex is good exercise, why are there fat sluts?
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Posted: Apr 27, 2009 02:26 AM
Msg. 20 of 36
if someone made a verucct bsp. i could make the new nazi zombie map. Well not exactly,but as close as possible. And if CAD lets me i could get the random box and the barricades. but if i cant i think of a way around :) but i need a bsp. I would make it myself but i cant model something like that.
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Spartan 8
Joined: Oct 17, 2006
http://halomapsandmods.uuuq.com/
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Posted: Apr 27, 2009 02:27 AM
Msg. 21 of 36
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cowish6676
Joined: Aug 9, 2008
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Posted: Apr 27, 2009 05:45 AM
Msg. 22 of 36
Freaking amazing work man, can't wait to play it.
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sierra117
Joined: Jan 10, 2008
If sex is good exercise, why are there fat sluts?
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Posted: Apr 27, 2009 06:48 PM
Msg. 23 of 36
every time i see the pics i keep think about a Nazi Zombie map placed in a grave yard :D And that is amazing. :)
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AlwinRoth
Joined: Jan 4, 2008
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Posted: Apr 27, 2009 07:30 PM
Msg. 24 of 36
you think you can make some more buildings?
maybe a house with boarded up windows?
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zanghfei mac
Joined: Aug 2, 2008
Transfer the Halo Custom Package to Mac users
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Posted: Apr 27, 2009 07:59 PM
Msg. 25 of 36
Can you put some ai like was a flood ( but more vital yes )? And put some scary musico =D ( If you want to xD )
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sierra117
Joined: Jan 10, 2008
If sex is good exercise, why are there fat sluts?
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Posted: Apr 27, 2009 08:18 PM
Msg. 26 of 36
Quote: --- Original message by: AlwinRoth you think you can make some more buildings?
maybe a house with boarded up windows?
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Spartan 8
Joined: Oct 17, 2006
http://halomapsandmods.uuuq.com/
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Posted: Apr 27, 2009 08:42 PM
Msg. 27 of 36
More buildings? Proably not. But I can think about it.
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NapalM
Joined: Jul 8, 2007
keke
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Posted: Apr 27, 2009 09:38 PM
Msg. 28 of 36
I dont like the concrete pics you posted ^ some.
Besides that looks reel good.
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WWLinkMasterX
Joined: Mar 29, 2009
subliminal message.
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Posted: Apr 27, 2009 10:00 PM
Msg. 29 of 36
Think It could have a couple custom weapons, like a torch or pitchfork?
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corndogman939
Joined: Apr 6, 2007
Using the same avatar since 2007
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Posted: Apr 27, 2009 10:03 PM
Msg. 30 of 36
I think he wants to go for something with real gameplay, not just a novelty map. You know, something people might actually play (though that's doubtful, for any new map).
Anyways, this looks interesting spartan. I remember modeling a cemetery for some Halloween contest we had ages ago, never finished it though.
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Exception
Joined: Jul 9, 2008
Been So So long since I have been on this Forum
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Posted: Apr 28, 2009 06:42 AM
Msg. 31 of 36
lol looks way to much like hl2
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iTails
Joined: Nov 26, 2008
The lot of idiots on this forum are veterans
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Posted: Apr 28, 2009 07:41 AM
Msg. 32 of 36
Quote: --- Original message by: Exception lol looks way to much like hl2 Barely.
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NapalM
Joined: Jul 8, 2007
keke
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Posted: Apr 28, 2009 05:07 PM
Msg. 33 of 36
Quote: --- Original message by: corndogman939 I think he wants to go for something with real gameplay, not just a novelty map. You know, something people might actually play (though that's doubtful, for any new map).
Anyways, this looks interesting spartan. I remember modeling a cemetery for some Halloween contest we had ages ago, never finished it though. Lul corn.. I remember that contest. Good to see another person from my era.
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Spartan 8
Joined: Oct 17, 2006
http://halomapsandmods.uuuq.com/
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Posted: Apr 30, 2009 01:35 PM
Msg. 34 of 36
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AlwinRoth
Joined: Jan 4, 2008
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Posted: Apr 30, 2009 04:21 PM
Msg. 35 of 36
is there a way to get to the top of that building?
and you should add a underground section, would be nice to have some scary caves.
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