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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »Help me not-suck at animations.

Author Topic: Help me not-suck at animations. (5 messages, Page 1 of 1)
Moderators: Dennis

NapalM
Joined: Jul 8, 2007

keke


Posted: Apr 25, 2009 05:55 PM    Msg. 1 of 5       
Well, I've done mostly everything with ce but animations-and I've kinda been avoiding them. But anyways, today I decided to make some nice degal animations! so yhea I did that, they exported fine with CAD's exporter. But when I try to compile with tool:


And when I tried just one animation:
### first-person firing.JMA
### first-person moving.JMA
the animation 'first-person moving' must be an overlay.

not all animations were using the same node graph! import failed.
ask jason to push you around in a wheelchair if you need it.

Well then.

### first-person moving.JMA
the animation 'first-person moving' must be an overlay.

Help me nao.


Mythril
-
Screenshot Guru
-
Joined: Mar 29, 2008

Jeffrey Albert Waldo


Posted: Apr 25, 2009 06:15 PM    Msg. 2 of 5       
Must be exported as .jmo


Wolf_
Joined: May 16, 2006


Posted: Apr 25, 2009 06:23 PM    Msg. 3 of 5       
Aint JMA and JMO the same thing?


Megaguirus
Joined: Feb 26, 2009

Om nom nom


Posted: Apr 25, 2009 07:45 PM    Msg. 4 of 5       
Quote: --- Original message by: __napalm__
not all animations were using the same node graph! import failed.
ask jason to push you around in a wheelchair if you need it.

Well then.


lulz


NapalM
Joined: Jul 8, 2007

keke


Posted: Apr 25, 2009 08:57 PM    Msg. 5 of 5       
Hmm jmo's arent working either... it appears

 

 
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