
cybykillers
Joined: Feb 12, 2009
Tanky likes to eat babies for lunch >:)
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Posted: Apr 12, 2009 10:35 PM
Msg. 1 of 19
how to i let the monitor attack. i tried adding the sentinal beam in geurilla but it doesnt work. i added it in biped and actor varient. how to i let it use the weapon
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Apr 12, 2009 10:51 PM
Msg. 2 of 19
Did you specify firing parameters in the actor variant, like the preferred firing range, and the rate of fire?
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cybykillers
Joined: Feb 12, 2009
Tanky likes to eat babies for lunch >:)
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Posted: Apr 12, 2009 10:53 PM
Msg. 3 of 19
yes...
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Apr 12, 2009 10:54 PM
Msg. 4 of 19
Show me a snapshot of your actor variant tag.
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cybykillers
Joined: Feb 12, 2009
Tanky likes to eat babies for lunch >:)
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Posted: Apr 12, 2009 10:55 PM
Msg. 5 of 19
u mean like one in guerilla? and which part
Edit: and for some reason i cant open my sapien all of a sudden. my debug.txt says i'm missing some marine tags but i didnt even add any marine tags in there Edited by cybykillers on Apr 12, 2009 at 10:59 PM
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PVT Jenkins
Joined: Feb 23, 2009
Advance!!!!!
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Posted: Apr 12, 2009 11:05 PM
Msg. 6 of 19
Its problaby flashlightmarine.light and flashlightmarine.light_volume did you delete any of those tags. Edited by PVT Jenkins on Apr 12, 2009 at 11:06 PM
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cybykillers
Joined: Feb 12, 2009
Tanky likes to eat babies for lunch >:)
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Posted: Apr 12, 2009 11:08 PM
Msg. 7 of 19
well i didnt delete any of them. i just tried to reextract the marine tags but they still dont work. and even if they are missing, why is sapien crashing? i didnt even include marines in there
Edit: yes, they are missing Edited by cybykillers on Apr 12, 2009 at 11:08 PM
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Apr 12, 2009 11:16 PM
Msg. 8 of 19
For once, PVT Jenkins is right. Re-extracting the marine tags themselves won't help, because the flashlight effects aren't part of the marine tags. You must extract the entire effects folder in order to make sure that you have them.
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PVT Jenkins
Joined: Feb 23, 2009
Advance!!!!!
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Posted: Apr 12, 2009 11:27 PM
Msg. 9 of 19
Thanks that really means alot ;)
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cybykillers
Joined: Feb 12, 2009
Tanky likes to eat babies for lunch >:)
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Posted: Apr 12, 2009 11:32 PM
Msg. 10 of 19
how do i extract the effects folder?
and are u trying to tell me my sapien wont open just because my marines dont have their effects tags?? lol Edited by cybykillers on Apr 12, 2009 at 11:35 PM
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PVT Jenkins
Joined: Feb 23, 2009
Advance!!!!!
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Posted: Apr 12, 2009 11:40 PM
Msg. 11 of 19
Yes, You need to re-extract all the tags. To get your tags back. Edited by PVT Jenkins on Apr 12, 2009 at 11:40 PM
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cybykillers
Joined: Feb 12, 2009
Tanky likes to eat babies for lunch >:)
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Posted: Apr 12, 2009 11:41 PM
Msg. 12 of 19
the tags of what and where... and what exactlu do i extract? exactly
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PVT Jenkins
Joined: Feb 23, 2009
Advance!!!!!
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Posted: Apr 12, 2009 11:43 PM
Msg. 13 of 19
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cybykillers
Joined: Feb 12, 2009
Tanky likes to eat babies for lunch >:)
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Posted: Apr 12, 2009 11:45 PM
Msg. 14 of 19
i know, i use hek+.. i mean wat do i extract to get the 2 missin tags? u already said extracting the marine tags wont work so what do i extract Edited by cybykillers on Apr 12, 2009 at 11:46 PM
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PVT Jenkins
Joined: Feb 23, 2009
Advance!!!!!
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Posted: Apr 12, 2009 11:48 PM
Msg. 15 of 19
Open your map extract all those tags including the effects or, extract only the effects folder eaither one.
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cybykillers
Joined: Feb 12, 2009
Tanky likes to eat babies for lunch >:)
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Posted: Apr 12, 2009 11:52 PM
Msg. 16 of 19
i extracted the effects folder, now what?
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PVT Jenkins
Joined: Feb 23, 2009
Advance!!!!!
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Posted: Apr 12, 2009 11:53 PM
Msg. 17 of 19
Well does your scenario open. If it wont load that means you re-make the scenario all over again. Edited by PVT Jenkins on Apr 12, 2009 at 11:54 PM
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cybykillers
Joined: Feb 12, 2009
Tanky likes to eat babies for lunch >:)
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Posted: Apr 12, 2009 11:55 PM
Msg. 18 of 19
o ok it does thanks dude.
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PVT Jenkins
Joined: Feb 23, 2009
Advance!!!!!
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Posted: Apr 12, 2009 11:56 PM
Msg. 19 of 19
Np.
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