
lichong
Joined: Mar 3, 2009
church of rvb
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Posted: Apr 8, 2009 08:09 PM
Msg. 1 of 18
is it possible to put a certain song into the warthog radio like on rvb(i know that was added in after but its a good idea)
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UnevenElefant5
Joined: May 3, 2008
its been fun yall, i'll never forget this site :')
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Posted: Apr 8, 2009 08:11 PM
Msg. 2 of 18
Yes it's completely possible. Look up "creating a boost effect for the ghost" and use that tutorial to make it. Instead of making a effect create a damage effect, make it create a .sound tag of your song of choice.
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lichong
Joined: Mar 3, 2009
church of rvb
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Posted: Apr 8, 2009 09:25 PM
Msg. 3 of 18
could u make the warthog ready for the song because my computers screwed i have to reinstail it this week
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iTails
Joined: Nov 26, 2008
The lot of idiots on this forum are veterans
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Posted: Apr 8, 2009 09:42 PM
Msg. 4 of 18
Quote: --- Original message by: lichong could u make the warthog ready for the song because my computers screwed i have to reinstail it this week So you ask if "you" can do it, then you request someone else does it? Re-install your system, then try.
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lichong
Joined: Mar 3, 2009
church of rvb
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Posted: Apr 8, 2009 09:54 PM
Msg. 5 of 18
i have done most of it but file corrupt every time i restart my comp i have to completely restored lol it will hopefully have it done by Saturday
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Advancebo
Joined: Jan 14, 2008
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Posted: Apr 8, 2009 11:01 PM
Msg. 6 of 18
If you make it using the boost method, you would have to hold the crouch button.
It would be easier if you used a script to attach it to the flashlight, so that you can turn it on and off without having to hold it.
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UnevenElefant5
Joined: May 3, 2008
its been fun yall, i'll never forget this site :')
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Posted: Apr 8, 2009 11:08 PM
Msg. 7 of 18
oh right. Yeah, go with Advancebo's idea.
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biglou117
Joined: Oct 30, 2008
Stupidity is not a handicap! Park elsewhere!
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Posted: Apr 9, 2009 09:52 AM
Msg. 8 of 18
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lichong
Joined: Mar 3, 2009
church of rvb
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Posted: Apr 9, 2009 12:50 PM
Msg. 9 of 18
thanks my uncles coming to reboot my computer today(he has all the discs)
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Jesse
Joined: Jan 18, 2009
Discord: Holy Crust#4500
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Posted: Apr 9, 2009 05:28 PM
Msg. 10 of 18
I know inferno did it before in his DMT Cairo map.
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lichong
Joined: Mar 3, 2009
church of rvb
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Posted: Apr 9, 2009 08:27 PM
Msg. 11 of 18
1 thing qhat would the script be(me=bad scripter)
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Apr 9, 2009 08:41 PM
Msg. 12 of 18
(script continuous easy_muzak (if (vehicle_test_seat [vehicle name] "W-driver" (players)) (begin (sleep_until (= (unit_get_current_flashlight_state (unit (list_get (players) 0))) true)) (sound_looping_start "[sound looping directory]" none 1) (sleep_until (= (unit_get_current_flashlight_state (unit (list_get (players) 0))) false)) (sound_looping_stop "[sound looping directory]") (sleep_until (= (unit_get_current_flashlight_state (unit (list_get (players) 0))) true)) (sound_looping_start "[sound looping directory]" none 1) (sleep_until (= (unit_get_current_flashlight_state (unit (list_get (players) 0))) false)) (sound_looping_stop "[sound looping directory]") ) )
Haven't tested this, I'm not sure if it works. Only thing you have to do is replace [vehicle name] with the name of the warthog, and [sound looping directory] with the directory of the sound tag. For example, if I was using tags\sound\music\title1\title1.sound_looping, I would use: (sound_looping_start "sound\music\title1\title1" none 1) (sound_looping_stop "sound\music\title1\title1")
Someone fix up this script if I did it wrong.
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lichong
Joined: Mar 3, 2009
church of rvb
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Posted: Apr 10, 2009 11:54 AM
Msg. 13 of 18
would the script sync??
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Me KS
Joined: Feb 2, 2008
Desire is Reality. Xfire: jetmaster23
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Posted: Apr 10, 2009 12:42 PM
Msg. 14 of 18
Here you go: (script continuous easy_muzak (if (vehicle_test_seat_list [vehicle name] "W-driver" (players)) (begin (sleep_until (= (unit_get_current_flashlight_state (unit (list_get (players) 0))) true)) (sound_looping_start "[sound looping directory]" none 1) (sleep_until (= (unit_get_current_flashlight_state (unit (list_get (players) 0))) false)) (sound_looping_stop "[sound looping directory]") ) ) )
I added one missing parentheses to close the script, and got rid of the two extra "sleep_until" pairs. They're not needed. And since (players) is an object list, it needs to be "vehicle_test_seat_list" instead of "vehicle_test_seat". Just a few small things. And to lichong: the flashlight syncs, so yes it will sync. Also, for whatever sound you're using, you should make the channels "mono" instead of "stereo" before compiling through Tool. Otherwise, nobody will know where the sound is coming from since "stereo" uses up both left and right speakers. In Ambush, you can't tell where any sound is coming from because they made nearly every new sound stereo. Not a smart move.
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lichong
Joined: Mar 3, 2009
church of rvb
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Posted: Apr 12, 2009 09:22 AM
Msg. 15 of 18
i got the song so how do i make the music into a .sound tag idk where to put it in on guerilla
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Dennis

Joined: Jan 27, 2005
"We are made of starstuff.” ― Carl Sagan
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Posted: Apr 12, 2009 09:58 PM
Msg. 16 of 18
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Apr 12, 2009 10:07 PM
Msg. 17 of 18
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lichong
Joined: Mar 3, 2009
church of rvb
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Posted: Apr 13, 2009 12:29 AM
Msg. 18 of 18
got it as a .sound but it has no permutations help???
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