
halo3n00b
Joined: Dec 8, 2008
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Posted: Mar 29, 2009 05:15 PM
Msg. 1 of 4
can someone help me, i rigged a model with cyborg bones, i finished everything, export, but then, i get an error saying, the character (so and so) and the animation graph doesn't match, and doesn't show up in-game. :/
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Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007
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Posted: Mar 29, 2009 05:19 PM
Msg. 2 of 4
i am probably completely wrong but you need to change the checksum to the same as the cyborg.
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Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007
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Posted: Mar 29, 2009 06:08 PM
Msg. 4 of 4
the new biped.gbx model should have the same node checksum as the stock cyborg.gbx model. i think its called that anyway, i havnt messed with these things much.
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