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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »cant get biped ingame :/

Author Topic: cant get biped ingame :/ (4 messages, Page 1 of 1)
Moderators: Dennis

halo3n00b
Joined: Dec 8, 2008


Posted: Mar 29, 2009 05:15 PM    Msg. 1 of 4       
can someone help me, i rigged a model with cyborg bones, i finished everything, export, but then, i get an error saying, the character (so and so) and the animation graph doesn't match, and doesn't show up in-game. :/


Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007


Posted: Mar 29, 2009 05:19 PM    Msg. 2 of 4       
i am probably completely wrong but you need to change the checksum to the same as the cyborg.


halo3n00b
Joined: Dec 8, 2008


Posted: Mar 29, 2009 06:05 PM    Msg. 3 of 4       
what?


Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007


Posted: Mar 29, 2009 06:08 PM    Msg. 4 of 4       
the new biped.gbx model should have the same node checksum as the stock cyborg.gbx model.
i think its called that anyway, i havnt messed with these things much.

 

 
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