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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »''Wrong Structure BSP, cannot execute command list walk''

Author Topic: ''Wrong Structure BSP, cannot execute command list walk'' (7 messages, Page 1 of 1)
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Eijsvogel
Joined: Jun 21, 2008

SP Map Flood Assault Released!


Posted: Mar 6, 2009 07:21 AM    Msg. 1 of 7       
Title says all...

I want my AI to run Through a tunnel in B40_C (the Structure of the control room)

They see the entrance of the passage as sort of a ''wall''

Yet i want them to go through, any suggestions?


Me KS
Joined: Feb 2, 2008

Desire is Reality. Xfire: jetmaster23


Posted: Mar 6, 2009 11:29 PM    Msg. 2 of 7       
Every command list has to be manually assigned to the BSP that it's going to be run in in order for it to work. In Sapien or Guerilla, look for the command list and check the "manual bsp index" flag and then in the "manual bsp index" box type in the index of the BSP you want the command list to run in. This should also be done with every AI encounter that you have.


Eijsvogel
Joined: Jun 21, 2008

SP Map Flood Assault Released!


Posted: Mar 7, 2009 03:03 AM    Msg. 3 of 7       
If i check Manual bsp index specified in sapien, my AI spawn in the ground.. or not spawn at all :S

Or they freeze xD
Edited by Eijsvogel on Mar 7, 2009 at 07:44 AM


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Mar 7, 2009 12:17 PM    Msg. 4 of 7       
Did you set the index of the BSP? Open up the scenario in Guerilla. At the bottom, open up the dropdown list of BSPs. FInd your BSP, and the number next to it. For example, if it's 2, then in the command list manual bsp box, type in 2.


Eijsvogel
Joined: Jun 21, 2008

SP Map Flood Assault Released!


Posted: Mar 7, 2009 03:59 PM    Msg. 5 of 7       
Quote: --- Original message by: Gamma927
Did you set the index of the BSP? Open up the scenario in Guerilla. At the bottom, open up the dropdown list of BSPs. FInd your BSP, and the number next to it. For example, if it's 2, then in the command list manual bsp box, type in 2.


Possibly.

But i only made command list because they didnt walk into the ''tunnel'', to see if it works.

My main purpose is to make them walk in withouth a command list :P


Also, i cant find the number after the name.

Its B40_C, the third in the row. ima try and put in 3 as BSP index
Edited by Eijsvogel on Mar 7, 2009 at 04:04 PM


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Mar 7, 2009 04:02 PM    Msg. 6 of 7       
And how? Move positions? Firing positions?


Eijsvogel
Joined: Jun 21, 2008

SP Map Flood Assault Released!


Posted: Mar 7, 2009 04:16 PM    Msg. 7 of 7       
Quote: --- Original message by: Gamma927
And how? Move positions? Firing positions?


Yes, moving positions.

Also got firing positions all over the place.

They just dont want to go through the damn 'tunnels' To get up the citadel.

Open up B40_C and you see the 'tunnels' i mean... they just wont go through.

 

 
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