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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »CMT's MA5K Question

Author Topic: CMT's MA5K Question (9 messages, Page 1 of 1)
Moderators: Dennis

CAptDumB
Joined: Aug 7, 2008

Iceman


Posted: Mar 1, 2009 04:55 PM    Msg. 1 of 9       
So as the topic says I have a question about CMT's MA5K and that is, how do I get it to work? Very vague question I know but the MA5K folder that comes from halomaps.org is in my tags folder I changed the ma5k.weapon so the few directories that were in red, were changed. Now once before I went through all the tags in the folder and made sure all the directories were either corrected or changed, because I didn't have the certain tags. I already made an item.collection tag and put it into my "testing" map to see if I could get it to work, but when I go to compile it I get this error:

03.01.09 11:46:03 tool pc 01.00.00.0609 ----------------------------------------------
03.01.09 11:46:03 reference function: _write_to_error_file
03.01.09 11:46:03 reference address: 42ca20
03.01.09 11:46:03 Couldn't read map file './toolbeta.map'
03.01.09 11:46:04 file_open('tags\cmt\weapons\human\ma5k\shaders\ma5k.shader_model') error 0x00000003 'The system cannot find the path specified. '
03.01.09 11:46:04 couldn't open shader_model tag 'ma5k.shader_model'.
03.01.09 11:46:04 file_open('tags\cmt\weapons\human\ma5k\shaders\ma5k card.shader_model') error 0x00000003 'The system cannot find the path specified. '
03.01.09 11:46:04 couldn't open shader_model tag 'ma5k card.shader_model'.
03.01.09 11:46:04 failed to load gbxmodel tag 'weapons\ma5k\ma5k'
03.01.09 11:46:04 file_open('tags\cmt\weapons\human\ma5k\shaders\ma5k.shader_model') error 0x00000003 'The system cannot find the path specified. '
03.01.09 11:46:04 couldn't open shader_model tag 'ma5k.shader_model'.
03.01.09 11:46:04 failed to load gbxmodel tag 'weapons\ma5k\fp\fp'
03.01.09 11:46:04 file_open('tags\cmt\weapons\human\ma5k\sounds\reload-empty.sound') error 0x00000003 'The system cannot find the path specified. '
03.01.09 11:46:04 couldn't open sound tag 'reload-empty.sound'.
03.01.09 11:46:04 file_open('tags\cmt\weapons\human\ma5k\sounds\reload-full.sound') error 0x00000003 'The system cannot find the path specified. '
03.01.09 11:46:04 couldn't open sound tag 'reload-full.sound'.
03.01.09 11:46:04 file_open('tags\cmt\weapons\human\ma5k\sounds\ready.sound') error 0x00000003 'The system cannot find the path specified. '
03.01.09 11:46:04 couldn't open sound tag 'ready.sound'.
03.01.09 11:46:04 file_open('tags\cmt\weapons\human\ma5k\sounds\ready.sound') error 0x00000003 'The system cannot find the path specified. '
03.01.09 11:46:04 couldn't open sound tag 'ready.sound'.
03.01.09 11:46:04 failed to load model_animations tag 'weapons\ma5k\fp\mpold\fp'
03.01.09 11:46:04 file_open('tags\cmt\weapons\human\ma5k\bullet.damage_effect') error 0x00000003 'The system cannot find the path specified. '
03.01.09 11:46:04 couldn't open damage_effect tag 'bullet.damage_effect'.
03.01.09 11:46:04 failed to load projectile tag 'weapons\ma5k\bullet'
03.01.09 11:46:04 file_open('tags\cmt\weapons\human\ma5k\sounds\fire.sound') error 0x00000003 'The system cannot find the path specified. '
03.01.09 11:46:04 couldn't open sound tag 'fire.sound'.
03.01.09 11:46:04 failed to load effect tag 'weapons\ma5k\effects\fire_bullet00'
03.01.09 11:46:04 failed to load weapon tag 'weapons\ma5k\ma5k'
03.01.09 11:46:04 failed to load item_collection tag 'item collections\single weapons\ma5k'
03.01.09 11:46:04 failed to load scenario tag 'levels\playground\playground'
03.01.09 11:46:04 file_open('tags\cmt\weapons\human\ma5k\shaders\ma5k.shader_model') error 0x00000003 'The system cannot find the path specified. '
03.01.09 11:46:04 couldn't open shader_model tag 'ma5k.shader_model'.
03.01.09 11:46:04 file_open('tags\cmt\weapons\human\ma5k\shaders\ma5k card.shader_model') error 0x00000003 'The system cannot find the path specified. '
03.01.09 11:46:04 couldn't open shader_model tag 'ma5k card.shader_model'.
03.01.09 11:46:04 failed to load gbxmodel tag 'weapons\ma5k\ma5k'
03.01.09 11:46:04 file_open('tags\cmt\weapons\human\ma5k\shaders\ma5k.shader_model') error 0x00000003 'The system cannot find the path specified. '
03.01.09 11:46:04 couldn't open shader_model tag 'ma5k.shader_model'.
03.01.09 11:46:04 failed to load gbxmodel tag 'weapons\ma5k\fp\fp'
03.01.09 11:46:04 file_open('tags\cmt\weapons\human\ma5k\sounds\reload-empty.sound') error 0x00000003 'The system cannot find the path specified. '
03.01.09 11:46:04 couldn't open sound tag 'reload-empty.sound'.
03.01.09 11:46:04 file_open('tags\cmt\weapons\human\ma5k\sounds\reload-full.sound') error 0x00000003 'The system cannot find the path specified. '
03.01.09 11:46:04 couldn't open sound tag 'reload-full.sound'.
03.01.09 11:46:04 file_open('tags\cmt\weapons\human\ma5k\sounds\ready.sound') error 0x00000003 'The system cannot find the path specified. '
03.01.09 11:46:04 couldn't open sound tag 'ready.sound'.
03.01.09 11:46:04 file_open('tags\cmt\weapons\human\ma5k\sounds\ready.sound') error 0x00000003 'The system cannot find the path specified. '
03.01.09 11:46:04 couldn't open sound tag 'ready.sound'.
03.01.09 11:46:04 failed to load model_animations tag 'weapons\ma5k\fp\mpold\fp'
03.01.09 11:46:04 file_open('tags\cmt\weapons\human\ma5k\bullet.damage_effect') error 0x00000003 'The system cannot find the path specified. '
03.01.09 11:46:04 couldn't open damage_effect tag 'bullet.damage_effect'.
03.01.09 11:46:04 failed to load projectile tag 'weapons\ma5k\bullet'
03.01.09 11:46:04 file_open('tags\cmt\weapons\human\ma5k\sounds\fire.sound') error 0x00000003 'The system cannot find the path specified. '
03.01.09 11:46:04 couldn't open sound tag 'fire.sound'.
03.01.09 11:46:04 failed to load effect tag 'weapons\ma5k\effects\fire_bullet00'
03.01.09 11:46:04 failed to load weapon tag 'weapons\ma5k\ma5k'
03.01.09 11:46:04 failed to load item_collection tag 'item collections\single weapons\ma5k'
03.01.09 11:46:04 failed to load scenario tag 'levels\playground\playground'
03.01.09 11:46:04 need to get the following tags:
03.01.09 11:46:04 cmt\weapons\human\ma5k\shaders\ma5k.shader_model
03.01.09 11:46:04 cmt\weapons\human\ma5k\shaders\ma5k card.shader_model
03.01.09 11:46:04 cmt\weapons\human\ma5k\shaders\ma5k.shader_model
03.01.09 11:46:04 cmt\weapons\human\ma5k\sounds\reload-empty.sound
03.01.09 11:46:04 cmt\weapons\human\ma5k\sounds\reload-full.sound
03.01.09 11:46:04 cmt\weapons\human\ma5k\sounds\ready.sound
03.01.09 11:46:04 cmt\weapons\human\ma5k\sounds\ready.sound
03.01.09 11:46:04 cmt\weapons\human\ma5k\bullet.damage_effect
03.01.09 11:46:04 cmt\weapons\human\ma5k\sounds\fire.sound
03.01.09 11:46:04

Now I know it says I need the following tags, but my knowledge with Guerilla is that great. Anything that can point me in the right direction would be great, thanks.


HDoan
Joined: Feb 19, 2007

"'Tis only happens to them Asians" - ODX 2008


Posted: Mar 1, 2009 05:10 PM    Msg. 2 of 9       
If your knowledge of Guerilla is soo great, then how come you didn't realize by opening the .weapon that every tag was in the wrong directory?


CAptDumB
Joined: Aug 7, 2008

Iceman


Posted: Mar 1, 2009 05:15 PM    Msg. 3 of 9       
Quote: --- Original message by: HDoan
If your knowledge of Guerilla is soo great, then how come you didn't realize by opening the .weapon that every tag was in the wrong directory?


My bad made a small typo I meant isn't as in is not so great. So what should I do?
Edited by CAptDumB on Mar 1, 2009 at 05:15 PM


HDoan
Joined: Feb 19, 2007

"'Tis only happens to them Asians" - ODX 2008


Posted: Mar 1, 2009 05:29 PM    Msg. 4 of 9       
move the weapon folder to tags/cmt/weapons/human


CAptDumB
Joined: Aug 7, 2008

Iceman


Posted: Mar 1, 2009 05:39 PM    Msg. 5 of 9       
Quote: --- Original message by: HDoan
move the weapon folder to tags/cmt/weapons/human


Wow I just feel so...wow thanks. I'm speechless.


Nexus Halo
Joined: Feb 24, 2007

Halo's Dark Knight http://www.nexushalo.kk5.org/


Posted: Mar 7, 2009 06:18 AM    Msg. 6 of 9       
Quote: --- Original message by: CAptDumB
Quote: --- Original message by: HDoan
move the weapon folder to tags/cmt/weapons/human


Wow I just feel so...wow thanks. I'm speechless.


Feel so dumb CAmptDumB?
Lol


black doom
Joined: Oct 4, 2008

we will never stop, we can win the "impossible"


Posted: Mar 7, 2009 07:26 AM    Msg. 7 of 9       
Quote: --- Original message by: UXLT
hold on a sec...wheres the tag file? i cant seem to find it...and btw i dont know how to impor tmodded weapons like the MA5K, spiker so on...also how to import brutes and stuff? need help quick!


first download HEK pl0x


RougeSpartan414
Joined: Sep 24, 2007

Angatar, the Iron-Father.


Posted: Mar 7, 2009 03:10 PM    Msg. 8 of 9       
Quote: --- Original message by: black doom
Quote: --- Original message by: UXLT
hold on a sec...wheres the tag file? i cant seem to find it...and btw i dont know how to impor tmodded weapons like the MA5K, spiker so on...also how to import brutes and stuff? need help quick!


first download HEK pl0x

How can he use tool without the HEK...?


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Mar 7, 2009 03:21 PM    Msg. 9 of 9       
Quote: --- Original message by: RougeSpartan414
Quote: --- Original message by: black doom
Quote: --- Original message by: UXLT
hold on a sec...wheres the tag file? i cant seem to find it...and btw i dont know how to impor tmodded weapons like the MA5K, spiker so on...also how to import brutes and stuff? need help quick!


first download HEK pl0x

How can he use tool without the HEK...?


This is @ UXLT. He doesn't have HEK.

 

 
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