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Author Topic: Problem with Sentinel Beam (4 messages, Page 1 of 1)
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Zetal
Joined: Jan 16, 2009


Posted: Feb 16, 2009 02:16 PM    Msg. 1 of 4       
So I'm making a sentinel beam .item_collection (and editting the .weapon so it has a model and all that) and I basically just deleted the sentinel except for the weapon and then imported the nodes of an assault rifle and it went through tool and all that just fine, and even when I tried to put it in Sapien it worked well, but then when I place it and look at it in-game, it doesn't show.

D=?
http://i132.photobucket.com/albums/q25/MikeyIsMYNameNotYOURS/Nuuu.jpg
Edited by Zetal on Feb 16, 2009 at 02:17 PM


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Feb 16, 2009 02:21 PM    Msg. 2 of 4       

Edited by Gamma927 on Feb 16, 2009 at 02:22 PM


Zetal
Joined: Jan 16, 2009


Posted: Feb 16, 2009 03:00 PM    Msg. 3 of 4       
Quote: Have you thought of the fact that the Sentinel Beam from the original Campaign doesn't have a model?


Whatcha mean?

That's why I had to make my own. Oo


Zetal
Joined: Jan 16, 2009


Posted: Feb 16, 2009 06:50 PM    Msg. 4 of 4       
Ah. Right. Sorry.


Also: Lightning Hog!
Edited by Zetal on Feb 16, 2009 at 06:51 PM

 

 
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