
pakar45
Joined: Sep 21, 2008
Hi
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Posted: Feb 12, 2009 11:06 PM
Msg. 1 of 4
Well I want to be able to have some reflections in halo CE on my scenery but not like a mirror here is what i wanted it to look like.  How can i do this? Edited by pakar45 on Feb 12, 2009 at 11:07 PM
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pakar45
Joined: Sep 21, 2008
Hi
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Posted: Feb 12, 2009 11:10 PM
Msg. 2 of 4
Oh Also how would i get that texture/diffuse map from the model if i don't already have it is there a way to extract it?
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DEEhunter
Joined: Dec 16, 2006
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Posted: Feb 12, 2009 11:19 PM
Msg. 3 of 4
In the multipurpose map. Have the blue channel be a very faint black. So that the reflections dont show up so much.
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Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007
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Posted: Feb 13, 2009 12:37 AM
Msg. 4 of 4
Also cubemaps, add one at the very bottom of the shader.
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