A Community discussion forum for Halo Custom Edition, Halo 2 Vista, Portal and Halo Machinima

Home  Search Register  Login Member ListRecent Posts
  
 
»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »Making textures/surfaces somewhat reflective like this *PICS*

Author Topic: Making textures/surfaces somewhat reflective like this *PICS* (4 messages, Page 1 of 1)
Moderators: Dennis

pakar45
Joined: Sep 21, 2008

Hi


Posted: Feb 12, 2009 11:06 PM    Msg. 1 of 4       
Well I want to be able to have some reflections in halo CE on my scenery but not like a mirror here is what i wanted it to look like.



How can i do this?
Edited by pakar45 on Feb 12, 2009 at 11:07 PM


pakar45
Joined: Sep 21, 2008

Hi


Posted: Feb 12, 2009 11:10 PM    Msg. 2 of 4       
Oh Also how would i get that texture/diffuse map from the model if i don't already have it is there a way to extract it?


DEEhunter
Joined: Dec 16, 2006


Posted: Feb 12, 2009 11:19 PM    Msg. 3 of 4       
In the multipurpose map. Have the blue channel be a very faint black. So that the reflections dont show up so much.


Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007


Posted: Feb 13, 2009 12:37 AM    Msg. 4 of 4       
Also cubemaps, add one at the very bottom of the shader.

 

 
Previous Older Thread    Next newer Thread







Time: Fri January 20, 2023 7:34 PM 110 ms.
A Halo Maps Website