
UnevenElefant5
Joined: May 3, 2008
its been fun yall, i'll never forget this site :')
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Posted: Feb 8, 2009 02:19 PM
Msg. 1 of 4
Quote: --- Original message by: Destroyerso i was compiling my wraiths aiming animations when i got this   C:\Program Files\Microsoft Games\Halo Custom Edition>tool animations vehicles\aa wraith Couldn't read map file './toolbeta.map' ### aim.jmo EAX: 0x00000001 EBX: 0x0016FA73 ECX: 0x7FFFFFFE EDX: 0x01A03C23 EDI: 0x00607A6A ESI: 0x0013EE3C EBP: 0x0013EE88 ESP: 0x0013EDFC EIP: 0x005F6358, 80 38 00 74 ????? 0013F0B8 ????? EXCEPTION_ACCESS_VIOLATION ### ERROR the node 'EXCEPTION (that's all I know!) you might have a node named: ' and tool might not like that. IDK i havent gotten this error before.
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UnevenElefant5
Joined: May 3, 2008
its been fun yall, i'll never forget this site :')
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Posted: Feb 8, 2009 02:37 PM
Msg. 2 of 4
why can't you just use the regular wraith anims?
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UnevenElefant5
Joined: May 3, 2008
its been fun yall, i'll never forget this site :')
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Posted: Feb 8, 2009 03:15 PM
Msg. 3 of 4
:| um well sorry I can't help you, I've never animated before.
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Molonky500
Joined: Aug 30, 2008
Xfire;killermax5
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Posted: Feb 8, 2009 05:07 PM
Msg. 4 of 4
the animations are set by markers,nodes and bones, the models have skin, if the model does not posses the needed nodes/markes/bones the animation needs, it will not be created in sapien and it will say "out of objects" and it will not complie the map
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