
BeachParty clan
Joined: Oct 12, 2008
Sooo... You wanna switch to Red team huh?
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Posted: Jan 31, 2009 05:32 PM
Msg. 1 of 20
Well, the deal is, is there a way to change the default red & blue team colours to any other colour source? since it's not really possible using a different biped for each team, could it be possible to change the team colours? Using a pre-coloured biped is an option, but then you bump agains the fact both teams will be that colour =/ so, any ideas on how to?
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BeachParty clan
Joined: Oct 12, 2008
Sooo... You wanna switch to Red team huh?
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Posted: Jan 31, 2009 05:51 PM
Msg. 2 of 20
Quote: --- Original message by: Destroyer me to and i suck at absolutly everything Can anyone with skills awnser my question?
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Jan 31, 2009 05:52 PM
Msg. 3 of 20
I haz skills, but ruining the Red vs Blue system would be D=
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Nexus Halo
Joined: Feb 24, 2007
Halo's Dark Knight http://www.nexushalo.kk5.org/
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Posted: Jan 31, 2009 05:57 PM
Msg. 4 of 20
Why not just have the game FFA and set everyone's color to purple and yellow but I advise coming up with your own idea. Purple VS Yellow, Orange Vs Green, Black Vs White it's all been done before and failed.
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BeachParty clan
Joined: Oct 12, 2008
Sooo... You wanna switch to Red team huh?
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Posted: Jan 31, 2009 06:04 PM
Msg. 5 of 20
Quote: --- Original message by: Nexus Halo Why not just have the game FFA and set everyone's color to purple and yellow but I advise coming up with your own idea. Purple VS Yellow, Orange Vs Green, Black Vs White it's all been done before and failed. what? no that's not my idea, actually i made a L4D cityblock map, not done yet, and i already wanted to know if i can change colours, why? Because the Infection gametype from halo 3 is perfect for this map. and if i can change the colours to white for zombies and whatever for humans, then that would be cool. I know that we can't use different bipeds, otherwise i'd put humans and if you get infected the zombie model (human flood form with more zombie like texture, all gory) well that was the idea, but if it's not possible, what i already thought would be, then it would just be a minus point but not a suicidal problem
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BeachParty clan
Joined: Oct 12, 2008
Sooo... You wanna switch to Red team huh?
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Posted: Jan 31, 2009 06:22 PM
Msg. 6 of 20
Quote: --- Original message by: Destroyer E: oh and i do have skills, unlike you you little ripper ,why would someone who has been messing for a year and a halve not have more skills than a guy who shows of tags he ripped Edited by Destroyer on Jan 31, 2009 at 06:14 PM time doesn't mean skills, and you just said you phail yourself, no excuse. if it's not possible, then topic closed. time to unsubscribe.
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Mythril
- Screenshot Guru -
Joined: Mar 29, 2008
Jeffrey Albert Waldo
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Posted: Jan 31, 2009 06:22 PM
Msg. 7 of 20
Um...isn't there an option in the .biped tag? Change Colours.
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iTails
Joined: Nov 26, 2008
The lot of idiots on this forum are veterans
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Posted: Jan 31, 2009 06:32 PM
Msg. 8 of 20
So your going to remake an already stupid machinima with different colors, WOW YOU ARE SO CREATIVE, IM SURPRISED YOU THOUGHT OF THAT ON YOUR OWN
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jacknme
Joined: Aug 29, 2008
If you see this, you must be in an old topic
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Posted: Jan 31, 2009 08:37 PM
Msg. 9 of 20
Red vs Blue wasn't dumb. :( Okay they are morons
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The Barron
Joined: Oct 14, 2007
Howdy
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Posted: Feb 1, 2009 01:54 AM
Msg. 10 of 20
Quote: --- Original message by: BeachParty clan Can anyone with skills awnser my question? i can but only on one condition... you tell me about your specs and what file format i need to use to have HD quality on youtube. sounds fair enough if you ask me. Xfire = thebarron101 Edited by The Barron on Feb 1, 2009 at 01:57 AM
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gerbile3
Joined: Jul 21, 2007
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Posted: Feb 1, 2009 09:19 AM
Msg. 11 of 20
Shouldnt there be a bitmap\shader for this? i meen the game cant just generate them....
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kirby_422
Joined: Jan 22, 2006
Apparently public enemy number 1?
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Posted: Feb 1, 2009 11:51 AM
Msg. 12 of 20
Quote: --- Original message by: gerbile3 Shouldnt there be a bitmap\shader for this? i meen the game cant just generate them.... the bitmap is white, the shader alows colorchange along the white, and the game generates the color overtop of the white. So your sorta right.. the game cant generate the bitmaps, but it does generate the colors, defeating the perpose of your comment. Quote: --- Original message by: BeachParty clan Using a pre-coloured biped is an option, but then you bump agains the fact both teams will be that colour =/ so, any ideas on how to? make a biped with a purple and yellow permutation. make the spawn areas of the map have a volume trigger. make it so when they spawn within that volume trigger, it sets their permutation to their teams color. The end.
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The Barron
Joined: Oct 14, 2007
Howdy
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Posted: Feb 1, 2009 05:49 PM
Msg. 13 of 20
if you dont want to go through all the trouble of doing that theres a way faster and easier way.
2 words....
after effects.
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iTails
Joined: Nov 26, 2008
The lot of idiots on this forum are veterans
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Posted: Feb 1, 2009 09:25 PM
Msg. 14 of 20
Quote: --- Original message by: Destroyer ... That really helps man, thanks
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Vick Jr
Joined: Jun 26, 2008
Well enough alone...
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Posted: Feb 4, 2009 05:34 PM
Msg. 15 of 20
I'm here to defend red vs blue. I may have spelled the charecter's name wrong, but that's because I suck at spelling.
As for the color change, is it coded into the game or is it in the tags? I still don't get it.
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The Barron
Joined: Oct 14, 2007
Howdy
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Posted: Feb 4, 2009 07:28 PM
Msg. 16 of 20
you all are making it way harder then it should be. just use adobe after effects and put change to color effect and their you go, purple vs yellow that easy. no scripting or what not jsut film what you need to and you chance the colors after.
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Molonky500
Joined: Aug 30, 2008
Xfire;killermax5
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Posted: Feb 8, 2009 05:02 PM
Msg. 17 of 20
the triger volume sounds very possible, but it can also be done wiht i script i think
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Molonky500
Joined: Aug 30, 2008
Xfire;killermax5
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Posted: Feb 8, 2009 07:30 PM
Msg. 18 of 20
But how would this affect in normal slayer....
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bobbysoon
Joined: Feb 1, 2007
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Posted: Feb 9, 2009 04:31 AM
Msg. 19 of 20
Quote: --- Original message by: kirby_422 make a biped with a purple and yellow permutation. make the spawn areas of the map have a volume trigger. make it so when they spawn within that volume trigger, it sets their permutation to their teams color. The end. I was gonna say the same. Unfortunately, the first person arms will be red or blue. You'll need a new gbxmodel, 2 new shaders, 2 new base maps with the colors (use the multipurposes blue channel to color them), and a new multipurpose with it's blue channel black, so it doesn't recolor. Quote: --- Original message by: DestroyerIf your red [on blue team], you turn purple  I think you'd turn black. It reduces white to red or blue, so it must subtract green&blue or red&green. Subtracting red&green from red would be black, if i figured correctly. Edited by bobbysoon on Feb 9, 2009 at 04:43 AM
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Molonky500
Joined: Aug 30, 2008
Xfire;killermax5
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Posted: Feb 9, 2009 01:34 PM
Msg. 20 of 20
wouldnt it be eisier if... you some how.. edit the multi bitmap, that in a way, when it changes, it makes purple or yellow.. idk just brainstorming
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