
Polamee
Joined: Feb 25, 2008
MP2SPMT's founder
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Posted: Jan 20, 2009 05:37 AM
Msg. 1 of 15
Can aqnyone give me a script that stops ppl from cheating in a map?
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BeachParty clan
Joined: Oct 12, 2008
Sooo... You wanna switch to Red team huh?
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Posted: Jan 20, 2009 02:43 PM
Msg. 2 of 15
how about stop using devmode and don't give Rcon passes?
define what cheats you mean
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Jan 20, 2009 07:46 PM
Msg. 3 of 15
Download Kirby's script package. That's what I used in my map. It includes SP and MP, and you can tweak them to your liking >:)
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sierra117
Joined: Jan 10, 2008
If sex is good exercise, why are there fat sluts?
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Posted: Jan 22, 2009 06:11 PM
Msg. 4 of 15
ME KS told me this but if your map doesnt have cutscenes then use kirby's script.
-ok first make it a continuous script so no one can use the cheats trought the whole level. -use the "set" command so it sets the dev cheats to 0 through out the whole level.
i would've copied a example script but im still fixing my laptop
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chrisk123999
Joined: Aug 10, 2008
=CE= Chris [Captain] [=]
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Posted: Jan 22, 2009 06:28 PM
Msg. 5 of 15
Is it possible to make a script that makes it so you need a password to use dev or somehow have to unlock something first?
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BeachParty clan
Joined: Oct 12, 2008
Sooo... You wanna switch to Red team huh?
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Posted: Jan 23, 2009 02:42 AM
Msg. 6 of 15
err... that's called Rcon, you need to enter a pass before you can dev, it's in the game by default
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chrisk123999
Joined: Aug 10, 2008
=CE= Chris [Captain] [=]
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Posted: Jan 23, 2009 04:57 PM
Msg. 7 of 15
I ment to protect maps you make.
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BeachParty clan
Joined: Oct 12, 2008
Sooo... You wanna switch to Red team huh?
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Posted: Jan 23, 2009 05:04 PM
Msg. 8 of 15
protecting maps is something totally different and totally not related to the title of this topic
but even so, i'll tell: in hek+ there is an option to protect maps, you choose a map, set pass, and voila done, just make sure you keep an original copy for yourself
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chrisk123999
Joined: Aug 10, 2008
=CE= Chris [Captain] [=]
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Posted: Jan 23, 2009 05:47 PM
Msg. 9 of 15
No no no, I meant to stop people from using dev until they enter a password or activate something.
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UnevenElefant5
Joined: May 3, 2008
its been fun yall, i'll never forget this site :')
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Posted: Jan 26, 2009 02:03 PM
Msg. 10 of 15
Quote: --- Original message by: chrisk123999 Is it possible to make a script that makes it so you need a password to use dev or somehow have to unlock something first? Quote: --- Original message by: chrisk123999 I ment to protect maps you make. Quote: --- Original message by: chrisk123999 No no no, I meant to stop people from using dev until they enter a password or activate something. Im afraid you just contradicted yourself there :P
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chrisk123999
Joined: Aug 10, 2008
=CE= Chris [Captain] [=]
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Posted: Jan 26, 2009 04:49 PM
Msg. 11 of 15
No, I didn't ment protect the map from dev cheaters.
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Zetal
Joined: Jan 16, 2009
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Posted: Jan 27, 2009 10:06 AM
Msg. 12 of 15
I give up. Edited by Zetal on Jan 27, 2009 at 10:12 AM
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chrisk123999
Joined: Aug 10, 2008
=CE= Chris [Captain] [=]
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Posted: Jan 27, 2009 10:10 AM
Msg. 13 of 15
How does rcon have anything to do with a making a map?
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BeachParty clan
Joined: Oct 12, 2008
Sooo... You wanna switch to Red team huh?
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Posted: Jan 27, 2009 10:25 AM
Msg. 14 of 15
Quote: --- Original message by: chrisk123999 How does rcon have anything to do with a making a map? He wasn't clear about it back then, could have been cheating >.> whatever use HEK+ or google it don't be a noob >.> I'm unsubscribing on this one
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Bokito
Joined: Oct 31, 2007
Playing ODST since 09-21-09
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Posted: Jan 31, 2009 10:06 AM
Msg. 15 of 15
He wasn't talking about tag protecting... He was talking about dev cheat protecting that you implement in your own maps. It's done by scripts, but i don't know how to make one. The script has to check if theres a cheat turned on, and it can automaticly turn it off, i think.
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