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iTails
Joined: Nov 26, 2008
The lot of idiots on this forum are veterans
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Posted: Jan 3, 2009 03:06 PM
Msg. 36 of 107
Well if you helped then you would know wouldn't you? He doesn't need to show proof. Just as CMT and H3MT don't have to give updates.
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DarkHalo003
Joined: Mar 10, 2008
All ARs Need Green Little Buttons.
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Posted: Jan 3, 2009 04:52 PM
Msg. 37 of 107
Just let the team do the methods they want to. As long as their final work doesn't fail, why should it matter? You're making a big deal out of hardly anything. It's as if you're arguing for the sake of arguing. Edited by DarkHalo003 on Jan 3, 2009 at 04:53 PM
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Donut
Joined: Sep 30, 2006
I swear I'm not actually dead
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Posted: Jan 3, 2009 06:07 PM
Msg. 38 of 107
Quote: --- Original message by: OHunterOQuote: --- Original message by: KillerKip1 That truck is how it was imported from GTA San Andreas. I just gave a link to a couple of pics.
Oh, and if making concepts is a waste of time, how did Bungie make Halo 3? "DRAWINGS", its just that Sketch Up provides an easier way to do it.
Using it is not a crime, nor a waste of time, it is useful in designing stuff. Bungie have professional DRAWERS. Drawings can be creative. Sketchup cannot, it is for GoogleEarth. You can't design anything good by modelling it in sketchup, but you could if you drew it. i agree with the drawing thing, but i like to make my concepts in max in 3d because i find that easier to work with than 2d. that could be what they do with sketchup. i agree with the alternatives you suggested, i just took issue with you calling his method retarded. everybody, i have an announcement: i make my HUDs with max
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iTails
Joined: Nov 26, 2008
The lot of idiots on this forum are veterans
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Posted: Jan 3, 2009 06:23 PM
Msg. 39 of 107
Quote: --- Original message by: OHunterOQuote: --- Original message by: KillerKip1 That truck is how it was imported from GTA San Andreas. I just gave a link to a couple of pics.
Oh, and if making concepts is a waste of time, how did Bungie make Halo 3? "DRAWINGS", its just that Sketch Up provides an easier way to do it.
Using it is not a crime, nor a waste of time, it is useful in designing stuff. Bungie have professional DRAWERS. Drawings can be creative. Sketchup cannot, it is for GoogleEarth. You can't design anything good by modelling it in sketchup, but you could if you drew it. He isn't applying at bungie is he? So why would he have to make it to Bungie's specifications? You can do anything if you are creative enough. Does it really matter if he uses it? Hell, I have it on MY PC and I use it everyday to make some concepts for maps for my new game. [36%]
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Dennis

Joined: Jan 27, 2005
"We are made of starstuff.” ― Carl Sagan
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Posted: Jan 3, 2009 08:20 PM
Msg. 40 of 107
Quote: --- Original message by: OHunterO Bungie have professional DRAWERS. I am assuming that is where their artists store their supplies. Quote: --- Original message by: OHunterO You can't design anything good by modelling it in sketchup, but you could if you drew it. Your hubris is showing. Not an enlighten visage. I have seen works of pure creativity brought forth from an Etch-a-sketch
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Nexus Halo
Joined: Feb 24, 2007
Halo's Dark Knight http://www.nexushalo.kk5.org/
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Posted: Jan 3, 2009 08:37 PM
Msg. 41 of 107
Quote: --- Original message by: DennisQuote: --- Original message by: OHunterO Bungie have professional DRAWERS. I am assuming that is where their artists store their supplies. That made me laugh. You can design something without drawing it. The Master Chief wasn't the model as we know now. It went through many changes both from the Artistic and Modeling view. As long as you know of what your modeling you can make it. Although for people like me it is easier to model something we see than what we imagine.
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KillerKip1
Joined: May 3, 2008
Rigs of Rods
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Posted: Jan 3, 2009 11:24 PM
Msg. 42 of 107
I might be switching over to using MilkShape, since it is free, and legal to sell the models.
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CaSs
Joined: Jun 16, 2008
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Posted: Jan 4, 2009 12:18 AM
Msg. 43 of 107
Quote: --- Original message by: KillerKip1 I might be switching over to using MilkShape, since it is free, and legal to sell the models. You have yet to show us anything that anyone would WANT to buy.
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KillerKip1
Joined: May 3, 2008
Rigs of Rods
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Posted: Jan 4, 2009 12:23 AM
Msg. 44 of 107
Quote: --- Original message by: CaSsQuote: --- Original message by: KillerKip1 I might be switching over to using MilkShape, since it is free, and legal to sell the models. You have yet to show us anything that anyone would WANT to buy. It is also illegal to selling anything that has illegally made models. (A game, model, model pack, etc. sold with a model made with illegally obtained software is against the law.)
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CaSs
Joined: Jun 16, 2008
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Posted: Jan 4, 2009 01:16 AM
Msg. 45 of 107
Quote: --- Original message by: KillerKip1Quote: --- Original message by: CaSsQuote: --- Original message by: KillerKip1 I might be switching over to using MilkShape, since it is free, and legal to sell the models. You have yet to show us anything that anyone would WANT to buy. It is also illegal to selling anything that has illegally made models. (A game, model, model pack, etc. sold with a model made with illegally obtained software is against the law.) I realize that. You obviously did not understand the intentions of my post.
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Nexus Halo
Joined: Feb 24, 2007
Halo's Dark Knight http://www.nexushalo.kk5.org/
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Posted: Jan 4, 2009 05:01 AM
Msg. 46 of 107
Why would someone even want to buy models? Sounds like a waste of money.
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KillerKip1
Joined: May 3, 2008
Rigs of Rods
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Posted: Jan 4, 2009 01:06 PM
Msg. 47 of 107
Quote: --- Original message by: Nexus Halo Why would someone even want to buy models? Sounds like a waste of money. Tell that to the people on www.Turbosquid.com , because people buy models there. A lot of them are put in 3rd party made games. Edited by KillerKip1 on Jan 4, 2009 at 01:08 PM
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iTails
Joined: Nov 26, 2008
The lot of idiots on this forum are veterans
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Posted: Jan 4, 2009 04:56 PM
Msg. 48 of 107
Seriously, there are other programs out there. I'm tired of the same Stereotyping. Just because people use Blender doesn't mean it sucks. So what? Its freeware, and people can't afford pricey items such as 3DS Max and Maya. Just because you have it doesn't make you better then anyone else.
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KillerKip1
Joined: May 3, 2008
Rigs of Rods
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Posted: Jan 4, 2009 04:56 PM
Msg. 49 of 107
Quote: --- Original message by: Scrables_the_DeathDealer Doesn't matter, I want to know how you are even going to do this movie, as Maya is best for animations. From where I stand on the knowledge of Maya, yes. I am still learning to use it, although we already have a Maya specialist. (He likes to make animations, mini movies with his video camera and friends, he's pretty good too!) And we are going to do the movie on the computer, (lol), I will inform you guys as we go.
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CLS_GRUNT
Joined: Jan 21, 2007
Old
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Posted: Jan 4, 2009 05:47 PM
Msg. 50 of 107
lol fall of reach movie. -spain post is also from spain
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KillerKip1
Joined: May 3, 2008
Rigs of Rods
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Posted: Jan 4, 2009 06:40 PM
Msg. 51 of 107
Quote: --- Original message by: CLS_GRUNT lol fall of reach movie. -spain post is also from spain Yes. Quote: --- Original message by: iTails Seriously, there are other programs out there. I'm tired of the same Stereotyping. Just because people use Blender doesn't mean it sucks. So what? Its freeware, and people can't afford pricey items such as 3DS Max and Maya. Just because you have it doesn't make you better then anyone else. I have never used it, but have heard of it, and know what it does (basically). I do not hate it, its just that I will use what I am used too. ALSO::::::: I made a page on HaloMods Wikia for HS! http://halomods.wikia.com/wiki/Helipad_StudiosI will be updating it over the next few weeks.
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iTails
Joined: Nov 26, 2008
The lot of idiots on this forum are veterans
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Posted: Jan 4, 2009 07:13 PM
Msg. 52 of 107
Blender is a free 3D Modeling Program and its not bad at all. It can animate and everything. http://www.blender.org/ Edited by iTails on Jan 4, 2009 at 07:14 PM
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Miso
Joined: Apr 14, 2007
Brownies =D <3
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Posted: Jan 5, 2009 02:00 AM
Msg. 53 of 107
Quote: --- Original message by: DennisQuote: --- Original message by: OHunterO Bungie have professional DRAWERS. I am assuming that is where their artists store their supplies.Quote: --- Original message by: OHunterO You can't design anything good by modelling it in sketchup, but you could if you drew it. Your hubris is showing. Not an enlighten visage. I have seen works of pure creativity brought forth from an Etch-a-sketch This.This made my day, and I can't stop chuckling to myself... I'm going to bed. Also, no big deal in using Sketch Up, whatever floats your boat guys.
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KillerKip1
Joined: May 3, 2008
Rigs of Rods
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Posted: Jan 5, 2009 05:49 PM
Msg. 54 of 107
Quote: --- Original message by: Scrables_the_DeathDealerQuote: --- Original message by: KillerKip1Quote: --- Original message by: Scrables_the_DeathDealer Doesn't matter, I want to know how you are even going to do this movie, as Maya is best for animations. From where I stand on the knowledge of Maya, yes. I am still learning to use it, although we already have a Maya specialist. (He likes to make animations, mini movies with his video camera and friends, he's pretty good too!) And we are going to do the movie on the computer, (lol), I will inform you guys as we go. :| Ok, lets see some of the guys work. Quote: --- Original message by: KillerKip1Quote: --- Original message by: Scrables_the_DeathDealer I highly doubt it until you start posting pictures of progress, and not scripts, models, textures, settings, do you know how to even do particles and proper lightning in max? If not, this will not be possible, and do you even know how to high def renders and the time it would take to render all this? Where did I state anything relating this quote above me, I was asking for help, and informing, not showing off, or even mentioning finished items. And since the models are for a movie, I would never release images, it would be like telling everyone what to expect. The whole point of the movie is for entertainment, not for "proof".And I will definatly NOT release the script.
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Advancebo
Joined: Jan 14, 2008
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Posted: Jan 5, 2009 05:55 PM
Msg. 55 of 107
A movie without a poster, advertisement, or trailer.
And I dont think anyone in HS even knows how to render in 3ds max, besides clay renders
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iTails
Joined: Nov 26, 2008
The lot of idiots on this forum are veterans
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Posted: Jan 5, 2009 06:14 PM
Msg. 56 of 107
Quote: --- Original message by: Advancebo A movie without a poster, advertisement, or trailer.
And I dont think anyone in HS even knows how to render in 3ds max, besides clay renders How are you supposed to show a Trailer when its in development? Your logic fails.
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K_I_D
Joined: Nov 27, 2008
If you are cool, this will be your avatar quote.
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Posted: Jan 5, 2009 06:14 PM
Msg. 57 of 107
Quote: --- Original message by: Advancebo A movie without a poster, advertisement, or trailer.
And I dont think anyone in HS even knows how to render in 3ds max, besides clay renders Your just making it worse. Shut Up.
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iTails
Joined: Nov 26, 2008
The lot of idiots on this forum are veterans
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Posted: Jan 5, 2009 06:39 PM
Msg. 58 of 107
Quote: --- Original message by: iTailsQuote: --- Original message by: Advancebo A movie without a poster, advertisement, or trailer.
And I dont think anyone in HS even knows how to render in 3ds max, besides clay renders How are you supposed to show a Trailer when its in development? Your logic fails.
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KillerKip1
Joined: May 3, 2008
Rigs of Rods
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Posted: Jan 5, 2009 06:47 PM
Msg. 59 of 107
Quote: --- Original message by: Scrables_the_DeathDealer Kip, I really do not think you know what you are doing, I asked to see oyur maya expert's pass work, which will not give away the movie and for once, advancebo is right, all movies have trailers, people need to know what they are taking the time to view, as I would not want to watch an hour of primitives with crappy voice overs from the video game shoot without particles. When he gets on Xfire, I will ask for a link to his last film thing he made. And I have never clay rendered. I just do joints and work from them, that's why I wont do the final animations. By law, I cannot advertise this movie, it is illegal to advertise without permission, and also to early, I am still working to get the O.K. to make the movie. Luckly, I only have to ask Bungie, as they seperated from Microsoft to form "Bungie LLC". (Yes, I know what LLC is, its not a change to the name.) Think before you post, wait.....on second thought, study before you post. (this is a note to anyone who likes to spit out info, like Advancedbo.) Edited by KillerKip1 on Jan 5, 2009 at 07:00 PM
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wesman
Joined: Mar 18, 2008
no your a freezer
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Posted: Jan 5, 2009 07:07 PM
Msg. 60 of 107
Quote: --- Original message by: KillerKip1Quote: --- Original message by: Scrables_the_DeathDealer Kip, I really do not think you know what you are doing, I asked to see oyur maya expert's pass work, which will not give away the movie and for once, advancebo is right, all movies have trailers, people need to know what they are taking the time to view, as I would not want to watch an hour of primitives with crappy voice overs from the video game shoot without particles. When he gets on Xfire, I will ask for a link to his last film thing he made. And I have never clay rendered. I just do joints and work from them, that's why I wont do the final animations. By law, I cannot advertise this movie, it is illegal to advertise without permission, and also to early, I am still working to get the O.K. to make the movie. Luckly, I only have to ask Bungie, as they seperated from Microsoft to form "Bungie LLC". (Yes, I know what LLC is, its not a change to the name.) Think before you post, wait.....on second thought, study before you post. (this is a note to anyone who likes to spit out info, like Advancedbo.) Edited by KillerKip1 on Jan 5, 2009 at 07:00 PM You tried this last time. And if your movie is anything about halo, it need Microsoft's "OK"
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Jan 5, 2009 07:10 PM
Msg. 61 of 107
Quote: --- Original message by: KillerKip1Quote: --- Original message by: Scrables_the_DeathDealer Kip, I really do not think you know what you are doing, I asked to see oyur maya expert's pass work, which will not give away the movie and for once, advancebo is right, all movies have trailers, people need to know what they are taking the time to view, as I would not want to watch an hour of primitives with crappy voice overs from the video game shoot without particles. When he gets on Xfire, I will ask for a link to his last film thing he made. And I have never clay rendered. I just do joints and work from them, that's why I wont do the final animations. By law, I cannot advertise this movie, it is illegal to advertise without permission, and also to early, I am still working to get the O.K. to make the movie. Luckly, I only have to ask Bungie, as they seperated from Microsoft to form "Bungie LLC". (Yes, I know what LLC is, its not a change to the name.) Think before you post, wait.....on second thought, study before you post. (this is a note to anyone who likes to spit out info, like Advancedbo.) Edited by KillerKip1 on Jan 5, 2009 at 07:00 PM Er.. you spelled his name wrong. Kind of ironic, don't you think?
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KillerKip1
Joined: May 3, 2008
Rigs of Rods
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Posted: Jan 5, 2009 07:16 PM
Msg. 62 of 107
Quote: --- Original message by: Gamma927Quote: --- Original message by: KillerKip1Quote: --- Original message by: Scrables_the_DeathDealer Kip, I really do not think you know what you are doing, I asked to see oyur maya expert's pass work, which will not give away the movie and for once, advancebo is right, all movies have trailers, people need to know what they are taking the time to view, as I would not want to watch an hour of primitives with crappy voice overs from the video game shoot without particles. When he gets on Xfire, I will ask for a link to his last film thing he made. And I have never clay rendered. I just do joints and work from them, that's why I wont do the final animations. By law, I cannot advertise this movie, it is illegal to advertise without permission, and also to early, I am still working to get the O.K. to make the movie. Luckly, I only have to ask Bungie, as they seperated from Microsoft to form "Bungie LLC". (Yes, I know what LLC is, its not a change to the name.) Think before you post, wait.....on second thought, study before you post. (this is a note to anyone who likes to spit out info, like Advancedbo.) Edited by KillerKip1 on Jan 5, 2009 at 07:00 PM Er.. you spelled his name wrong. Kind of ironic, don't you think? lol
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Donut
Joined: Sep 30, 2006
I swear I'm not actually dead
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Posted: Jan 5, 2009 09:33 PM
Msg. 63 of 107
my only argument with your logic scrabbles is that cmt is making a mod for halo ce, whose EULA states that you can pretty much do everything in it
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iTails
Joined: Nov 26, 2008
The lot of idiots on this forum are veterans
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Posted: Jan 5, 2009 09:38 PM
Msg. 64 of 107
lol, It wasn't a Halo Mod, it was called Halogen. It was pretty much thought of before Halo Wars, but microsoft has to be a dick about everything and say "I OWNZ HALO, ITS MINE MINE MINE! NOW GIVE ME THE MONEY FOR THE CRAPPY GAME WE ARE MAKING"
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iTails
Joined: Nov 26, 2008
The lot of idiots on this forum are veterans
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Posted: Jan 5, 2009 09:46 PM
Msg. 65 of 107
Quote: --- Original message by: Scrables_the_DeathDealer So in other words, I am correct, it got in the way of halo wars. No, technically, Microsoft got in the way, but I guess thats what makes the world go round :/
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iTails
Joined: Nov 26, 2008
The lot of idiots on this forum are veterans
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Posted: Jan 5, 2009 10:07 PM
Msg. 66 of 107
After Bungie pretty much blew the contract with Microsoft, they were keeping an eye on Halogen, trying to spark new Ideas for their Halo Franchise. After Ensemble Studios released Age of Empires III, it became a hit and Microsoft proclaimed them the best Strategy Game Developers. So now that Microsoft owns Halo, Bungie doesn't have a say, and what Microsoft wants, Microsoft gets. They decided to take the Halo Franchise to the next level, where you can control the battle, not fight it. After a long study of the Halogen Previews and Teasers, Microsoft put an end to the Halogen development. Microsoft stated "You are no longer allowed to use the registered trademark Halo for anything that is related to the Halo Franchise without a contract of approval". Pretty much, Halogen had all the rights, but the position they were in, I wouldn't blame them for giving it up.
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iTails
Joined: Nov 26, 2008
The lot of idiots on this forum are veterans
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Posted: Jan 5, 2009 10:13 PM
Msg. 67 of 107
I never said you were wrong, I was stating facts. So everyone will know. Edited by iTails on Jan 5, 2009 at 10:14 PM
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KillerKip1
Joined: May 3, 2008
Rigs of Rods
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Posted: Jan 6, 2009 05:51 PM
Msg. 68 of 107
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Advancebo
Joined: Jan 14, 2008
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Posted: Jan 6, 2009 05:54 PM
Msg. 69 of 107
That kind of stuff should go on team owned websites. Or something similar to http://www.freewebs.com/Edited by Advancebo on Jan 6, 2009 at 05:59 PM
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iTails
Joined: Nov 26, 2008
The lot of idiots on this forum are veterans
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Posted: Jan 6, 2009 06:09 PM
Msg. 70 of 107
Quote: --- Original message by: AdvanceboThat kind of stuff should go on team owned websites. Or something similar to http://www.freewebs.com/Edited by Advancebo on Jan 6, 2009 at 05:59 PM Or on a separate forum. http://www.smfnew.com/Simple Machines Forum is the easiest forum to manage.
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