
Mushi
Joined: Jul 21, 2007
Halo's Ring is just, Awesome.
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Posted: Dec 28, 2008 03:52 PM
Msg. 1 of 7
Is there a good tutorial on putting bitmaps on halo ce. I have alot of images I would like to put on halo ce.
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Mythril
- Screenshot Guru -
Joined: Mar 29, 2008
Jeffrey Albert Waldo
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Posted: Dec 29, 2008 02:37 AM
Msg. 2 of 7
Put them in a folder in your data folder in your Halo CE directory, (assuming you installed HEK). If you haven't, do it now.
Then, in tool, type tool bitmaps data\
EG.
Your bitmaps are in data\bitmaps.
Your command would be
Tool bitmaps data\bitmaps
Then, you have tags\bitmaps. Inside will be .bitmap files. Create a .shader_model or .shader_environment in guerilla. Scroll down to base map and set it to one of your bitmaps. Save as blahblahblah.shader_environment/model.
Then, open the gbxmodel of whatever thing you want to edit the skin of. Scroll all the way down, and then change the directory of the shader to yours.
Compile a map, and test ingame.
I'm gonna bet you didn't understand what I just said.
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black doom
Joined: Oct 4, 2008
we will never stop, we can win the "impossible"
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Posted: Dec 29, 2008 03:55 AM
Msg. 3 of 7
Quote: --- Original message by: Mythril Put them in a folder in your data folder in your Halo CE directory, (assuming you installed HEK). If you haven't, do it now.
Then, in tool, type tool bitmaps data\
EG.
Your bitmaps are in data\bitmaps.
Your command would be
Tool bitmaps data\bitmaps
Then, you have tags\bitmaps. Inside will be .bitmap files. Create a .shader_model or .shader_environment in guerilla. Scroll down to base map and set it to one of your bitmaps. Save as blahblahblah.shader_environment/model.
Then, open the gbxmodel of whatever thing you want to edit the skin of. Scroll all the way down, and then change the directory of the shader to yours.
Compile a map, and test ingame.
I'm gonna bet you didn't understand what I just said. dont forget to save the image as a tif.
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Mythril
- Screenshot Guru -
Joined: Mar 29, 2008
Jeffrey Albert Waldo
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Posted: Dec 29, 2008 03:57 AM
Msg. 4 of 7
And have it as a power of 2, Eg, 256x256 or 512x512
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Mushi
Joined: Jul 21, 2007
Halo's Ring is just, Awesome.
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Posted: Dec 29, 2008 09:31 AM
Msg. 5 of 7
I got every thing but Its hard to make it into 256x256 and 512x512
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Headhunter09
Joined: May 6, 2008
This is the truth.
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Posted: Dec 29, 2008 10:01 AM
Msg. 6 of 7
you're using ms paint, aren't you?
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Mushi
Joined: Jul 21, 2007
Halo's Ring is just, Awesome.
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Posted: Dec 29, 2008 10:38 AM
Msg. 7 of 7
No I was uesing corel paint shop pro But I got I now Thanks.
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