
sierra117
Joined: Jan 10, 2008
If sex is good exercise, why are there fat sluts?
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Posted: Nov 30, 2008 12:55 AM
Msg. 1 of 16
as some of you may know: im making a custom campaign, (the assault for keyes) which a specops squad (elite specops) takes keyes and give him to the flood in return for thier lives been spared, and i need a cyborg (h1) red bitmap, but i cant find one. ive checked the tags,search but have found nothing. does anyone have a cyborg_mp red bitmap that i could use?
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Mythril
- Screenshot Guru -
Joined: Mar 29, 2008
Jeffrey Albert Waldo
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Posted: Nov 30, 2008 01:52 AM
Msg. 2 of 16
I think it's something to do with the multipurpose.
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sierra117
Joined: Jan 10, 2008
If sex is good exercise, why are there fat sluts?
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Posted: Nov 30, 2008 05:21 PM
Msg. 3 of 16
i dont really know about bitmaps so im going to edit (which is what im good at with bitmaps not making etc) the multipurpose bitmap and make it refer to a red colour? dont know if that even possible, is it?
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keeefers
Joined: Jul 14, 2008
xfire-keeefers master chief loves cupcakes:)
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Posted: Nov 30, 2008 09:35 PM
Msg. 4 of 16
DANIEL hahaha i bet i could make one and did your 360 mic break?
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BeachParty clan
Joined: Oct 12, 2008
Sooo... You wanna switch to Red team huh?
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Posted: Dec 1, 2008 01:38 AM
Msg. 5 of 16
I have this random colour H2 biped, when i place it in sapien it picks a random colour so when im placing bipeds i just wait till a red one comes up (can take a long time cus often the secondary colour is purple... =S ) that was unnessecerry... *unsubscribes*
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sierra117
Joined: Jan 10, 2008
If sex is good exercise, why are there fat sluts?
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Posted: Dec 1, 2008 01:53 AM
Msg. 6 of 16
uh keeefers didnt i tell u on xbox live that my mic was glued together where it snapped? and i have the same biped beachparty clan. i like the randomess its on my only realeased my "floodgulch3.0", i have tones of other maps but i cant really be bothered releasing them. i9 just kepp those maps for myself. anyways back on topic: uh i still havnt fixed my problem. (its not really a problem, the biped works and stuff, it just doesnt have the colour i want.) any other help?
EDIT: oh can u keefers? u get credit of course and my maps will be protected. so no1 can take the tag. =P Edited by sierra117 on Dec 1, 2008 at 01:56 AM
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keeefers
Joined: Jul 14, 2008
xfire-keeefers master chief loves cupcakes:)
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Posted: Dec 1, 2008 04:59 PM
Msg. 7 of 16
ey hahah i forgot you told me so why dosnt it work? and you want me to make the bitmap?
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Dec 1, 2008 07:43 PM
Msg. 8 of 16
Quote: --- Original message by: BeachParty clan I have this random colour H2 biped, when i place it in sapien it picks a random colour so when im placing bipeds i just wait till a red one comes up (can take a long time cus often the secondary colour is purple... =S ) that was unnessecerry... *unsubscribes* That doesn't stay red in the game when you create the map, it just turns to different colors. Oh, and you wanted a red Spartan? I think there's a tutorial somewhere to make it red. I made the original Mark V armor red instead of green, if thats what you want.
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sierra117
Joined: Jan 10, 2008
If sex is good exercise, why are there fat sluts?
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Posted: Dec 2, 2008 04:18 PM
Msg. 9 of 16
yeah Gamma927 i want a red mark V armor. keeefers the headset worked the whole time it was just really hard to speak because it snapped on the top part that holds it to your head =P
(Bold=on-topic and not bold=not on-topic)
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keeefers
Joined: Jul 14, 2008
xfire-keeefers master chief loves cupcakes:)
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Posted: Dec 2, 2008 04:52 PM
Msg. 10 of 16
ooohh hahahahaha i get it
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Dec 2, 2008 06:55 PM
Msg. 11 of 16
Quote: --- Original message by: sierra117 (Bold=on-topic and not bold=not on-topic) Oh, I thought you were mad at me, lol. To turn it red, copy the cyborg biped, paste it, and rename it red cyborg, or whatever the heck you want to call it. Then, open it, scroll down to permutations, and delete them all. Create a new one, set weight to 1, set upper bound, R = 1, G = 0, B = 0. Lower bound = R = 0.75, G = 0, B = 0. Mix the red until what you see is what you like (I like tomatoes). You don't have to use my red though. It's a little redder than the multiplayer one. If you want to play as it, in globals set the biped to red cyborg or whatever you called it. Hope this helps.
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ViciousWhiskers
Joined: Dec 19, 2007
Give it a try.
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Posted: Dec 2, 2008 09:24 PM
Msg. 12 of 16
just edit the biped tags to make it red, u can keep the original white bitmap, and then edit the part where it says permutations or something, im too lazy to open guerrilla right now so lol, and then edit those parts and make all the parts red, then when u compile the character and play, it should be red
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Advancebo
Joined: Jan 14, 2008
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Posted: Dec 3, 2008 08:26 AM
Msg. 13 of 16
copy and paste the cyborg biped tag, then in the copied, change the colors to a red
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keeefers
Joined: Jul 14, 2008
xfire-keeefers master chief loves cupcakes:)
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Posted: Dec 3, 2008 08:40 AM
Msg. 14 of 16
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keeefers
Joined: Jul 14, 2008
xfire-keeefers master chief loves cupcakes:)
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Posted: Dec 3, 2008 04:50 PM
Msg. 15 of 16
daniel you want it? or is it too dark
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sierra117
Joined: Jan 10, 2008
If sex is good exercise, why are there fat sluts?
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Posted: Dec 5, 2008 03:48 PM
Msg. 16 of 16
oh no dont worry about it keeefers, yeah im going to try what gamma said but if i was to use that bitmap it be too dark it like it to be like the mp_cyborg red colour.
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