
goyanks135
Joined: Nov 13, 2005
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Posted: Nov 6, 2008 07:08 PM
Msg. 1 of 10
In some games it shows your speed on the game screen in your XY movement and your XYZ movement. Is there any way of doing this in halo?
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bobbysoon
Joined: Feb 1, 2007
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Posted: Nov 6, 2008 09:45 PM
Msg. 2 of 10
The unit_hud_interface tag's multitex overlay->effectors->source fielddoesn't offer player speed, only player pitch, player pitch tangent, player yaw, explicit, and weapon stuff. Maybe I didn't look in the right tags
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goyanks135
Joined: Nov 13, 2005
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Posted: Nov 6, 2008 09:47 PM
Msg. 3 of 10
Quote: --- Original message by: bobbysoon The unit_hud_interface tag's multitex overlay->effectors->source fielddoesn't offer player speed, only player pitch, player pitch tangent, player yaw, explicit, and weapon stuff. Maybe I didn't look in the right tags Maybe I could write a script that calculates the user's speed by their change in location
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Advancebo
Joined: Jan 14, 2008
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Posted: Nov 6, 2008 09:50 PM
Msg. 4 of 10
Scripts cant detect where a player is, only by using trigger volumes, but you wont be able to create enough triggers. and how would a script display it on your HUD?
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goyanks135
Joined: Nov 13, 2005
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Posted: Nov 6, 2008 09:55 PM
Msg. 5 of 10
what about a waypoint? that can calculate your distance from a certain point, anyway to referecne that distance in scripting? Edited by goyanks135 on Nov 6, 2008 at 09:58 PM
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Advancebo
Joined: Jan 14, 2008
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Posted: Nov 6, 2008 09:56 PM
Msg. 6 of 10
I dont know, bobbyson seems to know more
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goyanks135
Joined: Nov 13, 2005
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Posted: Nov 6, 2008 10:00 PM
Msg. 7 of 10
edited my previous post ^^^. Would making a waypoint work?
so there would be no way of putting it on the hud even if you could calculate the speed? Edited by goyanks135 on Nov 6, 2008 at 10:00 PM
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bobbysoon
Joined: Feb 1, 2007
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Posted: Nov 7, 2008 12:58 AM
Msg. 8 of 10
I might have missed it, but I don't think it's an option at the moment.
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goyanks135
Joined: Nov 13, 2005
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Posted: Nov 7, 2008 03:42 PM
Msg. 9 of 10
I couldnt find anything in the scripting bible. I guess its not possible
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Donut
Joined: Sep 30, 2006
I swear I'm not actually dead
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Posted: Nov 7, 2008 05:40 PM
Msg. 10 of 10
Quote: --- Original message by: bobbysoon The unit_hud_interface tag's multitex overlay->effectors->source fielddoesn't offer player speed, only player pitch, player pitch tangent, player yaw, explicit, and weapon stuff. Maybe I didn't look in the right tags that is only used for things like the ticks on the sniper scope
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