A Community discussion forum for Halo Custom Edition, Halo 2 Vista, Portal and Halo Machinima

Home  Search Register  Login Member ListRecent Posts
  
 
»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »Rigging

Author Topic: Rigging (3 messages, Page 1 of 1)
Moderators: Dennis

Ro0ster
Joined: Jan 21, 2008

is a rooster


Posted: Oct 21, 2008 08:10 PM    Msg. 1 of 3       
When rigging useing the cyborgs bones, can I move the nodes around? Or will I have to reanimate


Advancebo
Joined: Jan 14, 2008


Posted: Oct 21, 2008 08:15 PM    Msg. 2 of 3       
Quote: --- Original message by: Ro0ster
When rigging useing the cyborgs bones, can I move the nodes around? Or will I have to reanimate


if u move the nodes, u have to re rig, unless its already rigged complety.


Matooba
Joined: Dec 26, 2005

Crust on Halomaps! :)


Posted: Oct 21, 2008 08:19 PM    Msg. 3 of 3       
no you dont, move the nodes where you like. theyll stay linked. Just make sure the all the names are right in the hierarchy and match the regular cyborg tags with a 19 count i believe it is. I found a even easier way of wieghting bipeds to btw. I will get a tutorial out as soon as i can.

 

 
Previous Older Thread    Next newer Thread







Time: Fri January 20, 2023 2:39 AM 110 ms.
A Halo Maps Website