
gruntfromhalo
Joined: Nov 21, 2007
actual loli
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Posted: Sep 26, 2008 09:50 AM
Msg. 1 of 14
I was doing collision-geometry on a model (its just a sphere with 3 frames and a marker) and I got this error. I re-did it and I still got the error. Here it is: EAX: 0x00713FE4 EBX: 0x00000101 ECX: 0x0023BD00 EDX: 0x00162AB8 EDI: 0x0012CF60 ESI: 0x00000000 EBP: 0x0012CE38 ESP: 0x0012CE28 EIP: 0x7C90EB94, C3 8D A4 24 ????? EXCEPTION halt in .\import_collision_bsp\build_collision_bsp.c,#387: global_plane_count<MAXIMUM_BSP3D_DEPTH
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kai5888
Joined: Jun 29, 2008
Start the revolution
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Posted: Sep 26, 2008 04:33 PM
Msg. 2 of 14
I'm not sure but the only thing i could think of is that you have too many planes?...
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gruntfromhalo
Joined: Nov 21, 2007
actual loli
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Posted: Sep 26, 2008 06:45 PM
Msg. 3 of 14
Quote: --- Original message by: kai5888 I'm not sure but the only thing i could think of is that you have too many planes?... Quote: ---Original message by: gruntfromhalo (its just a sphere with 3 frames and a marker)
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FoxtrotZero
Joined: Aug 3, 2008
Digging Foxholes by Profession
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Posted: Sep 26, 2008 07:11 PM
Msg. 4 of 14
let me make this loud and clear.
Tool. Hates. Everybody.
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Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007
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Posted: Sep 26, 2008 07:14 PM
Msg. 5 of 14
that error is caused because you used a perfect sphere (which is impossible to make from triangles, so tool hates it) try use a geo sphere with smoothing instead.
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kai5888
Joined: Jun 29, 2008
Start the revolution
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Posted: Sep 26, 2008 07:16 PM
Msg. 6 of 14
thats like blaming someone losing a tennis tournament on the wind
tool does things for a reason...
the collision geometry should work but its not for some reason....
not because tool hates everyone
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Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007
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Posted: Sep 26, 2008 07:17 PM
Msg. 7 of 14
did you even read what i said? its because he made a perfect sphere!
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gruntfromhalo
Joined: Nov 21, 2007
actual loli
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Posted: Sep 26, 2008 07:52 PM
Msg. 8 of 14
Quote: --- Original message by: Maniac1000 that error is caused because you used a perfect sphere (which is impossible to make from triangles, so tool hates it) try use a geo sphere with smoothing instead. How is the sphere tool a prefect sphere? I also tried geosphere before, and got the same error.
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Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007
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Posted: Sep 26, 2008 08:00 PM
Msg. 9 of 14
i dont know how u did the geosphere wrong (maybe too close to a sphere im not sure) but thats the problem i am 100% sure.
and i havnt made a sphere in max and really studied it, but im pretty sure it would make a perfect sphere, which u cannot use in halo.
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gruntfromhalo
Joined: Nov 21, 2007
actual loli
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Posted: Sep 26, 2008 08:04 PM
Msg. 10 of 14
Quote: --- Original message by: Maniac1000 i dont know how u did the geosphere wrong (maybe too close to a sphere im not sure) but thats the problem i am 100% sure.
and i havnt made a sphere in max and really studied it, but im pretty sure it would make a perfect sphere, which u cannot use in halo. It doesn't, it is made out of triangles just like a box.
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Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007
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Posted: Sep 26, 2008 08:07 PM
Msg. 11 of 14
well im not entirely sure why but i am sure that u cannot put a sphere from max in halo ( if u are using collision :)
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FoxtrotZero
Joined: Aug 3, 2008
Digging Foxholes by Profession
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Posted: Sep 26, 2008 08:16 PM
Msg. 12 of 14
because the entire thing is one, smooth round surface. That can't be made from triangles. give it to tool, you get a toolball to the face.
so try and round it as much as possible using triangles. That will stilkl highly increase your triangly count, though...
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Mythril
- Screenshot Guru -
Joined: Mar 29, 2008
Jeffrey Albert Waldo
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Posted: Sep 26, 2008 10:33 PM
Msg. 13 of 14
It's the amount of segments you used for the sphere.
The max you could go was around 17, last time I checked.
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gruntfromhalo
Joined: Nov 21, 2007
actual loli
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Posted: Sep 27, 2008 11:07 AM
Msg. 14 of 14
Quote: --- Original message by: Mythril It's the amount of segments you used for the sphere.
The max you could go was around 17, last time I checked. I'll try using less than 17. Edit: It worked, but I got another error opening the physics in Guerrilla: 09.27.08 08:13:52 guerilla pc 01.00.00.0609 ---------------------------------------------- 09.27.08 08:13:52 reference function: _write_to_error_file 09.27.08 08:13:52 reference address: 4011a4 09.27.08 08:13:52 Couldn't read map file './guerillabeta.map' 09.27.08 08:18:17 EAX: 0x0000001B 09.27.08 08:18:17 EBX: 0x001BF301 09.27.08 08:18:17 ECX: 0x00000000 09.27.08 08:18:17 EDX: 0x00000048 09.27.08 08:18:17 EDI: 0x0012E660 09.27.08 08:18:17 ESI: 0x00000000 09.27.08 08:18:17 EBP: 0x0012E538 09.27.08 08:18:17 ESP: 0x0012E528 09.27.08 08:18:17 EIP: 0x7C90EB94, C3 8D A4 24 ????? 09.27.08 08:18:17 EXCEPTION halt in \halopc\haloce\source\math\matrix_math.c,#1109: !realcmp(determinant, 0.0f) Edited by gruntfromhalo on Sep 27, 2008 at 11:19 AM
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