
G TheFlea
Joined: Sep 19, 2008
CANADIAN
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Posted: Sep 19, 2008 04:05 PM
Msg. 1 of 11
Hey im woking on a new map and i need to make an elevator. Can anyone tell me how?
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Nexus Halo
Joined: Feb 24, 2007
Halo's Dark Knight http://www.nexushalo.kk5.org/
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Posted: Sep 19, 2008 06:25 PM
Msg. 2 of 11
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G TheFlea
Joined: Sep 19, 2008
CANADIAN
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Posted: Sep 22, 2008 08:56 AM
Msg. 3 of 11
ok i will thanks Edited by theflea on Sep 22, 2008 at 08:57 AM
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yukonmuffin
Joined: May 10, 2007
Breakn' Stuff to look tough.
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Posted: Sep 22, 2008 09:43 PM
Msg. 4 of 11
that's a good first step, but you want to make a device_machine. you'll probably need a script too. just take the elevator from b40 as an example and make you own model/animation graph. a lot of it's easy to figure out but feel free to post problems.
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Advancebo
Joined: Jan 14, 2008
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Posted: Sep 22, 2008 09:48 PM
Msg. 5 of 11
btw, elevators, devices, dont sync on multiplayer
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FoxtrotZero
Joined: Aug 3, 2008
Digging Foxholes by Profession
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Posted: Sep 22, 2008 11:34 PM
Msg. 6 of 11
i have a feeling he knew that. though it is the devices controlling a proper elevator that don't sync.
if it was posible to make a physical part of the map, perhaps as a scenery model, move on a TIMED bsis, would that work?
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Advancebo
Joined: Jan 14, 2008
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Posted: Sep 23, 2008 07:50 AM
Msg. 7 of 11
any scenery animated that u supposed to walk on, or device cannot sync
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G TheFlea
Joined: Sep 19, 2008
CANADIAN
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Posted: Sep 23, 2008 06:07 PM
Msg. 8 of 11
ya i know it wont sync on multiplayer and i need it for a huge singleplayer level we are working on. What i really want to know is how to make a control panel and then get it working. will i have to record the animation in the exact spot in 3dsmax in my map or do i record it and then place the scenery in sapien and align it so that when it goes down it gets to the right spot?
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yukonmuffin
Joined: May 10, 2007
Breakn' Stuff to look tough.
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Posted: Sep 23, 2008 07:49 PM
Msg. 9 of 11
their are a couple ways to do it, take down the co-ordinates of your elevator relative to the map maby? I've found at least 5 ways but i use blender so my way wouldn't work for you. try modeling the elevator in your map then separating it and making it it's own object.
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Advancebo
Joined: Jan 14, 2008
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Posted: Sep 24, 2008 09:14 PM
Msg. 10 of 11
or how ever u want the elevators :O
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G TheFlea
Joined: Sep 19, 2008
CANADIAN
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Posted: Sep 25, 2008 03:51 PM
Msg. 11 of 11
ok im just gona try modeling it and animating it in my map and then making it onto a device and script it and then put it in the right spot in sapien and hope it goes all the way up my structure
thanks for the help guys
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