
Mythril
- Screenshot Guru -
Joined: Mar 29, 2008
Jeffrey Albert Waldo
|
Posted: Sep 17, 2008 05:52 AM
Msg. 1 of 2
What is the most recommended amount of polygons in a model for:
A level:
A weapon:
A vehicle:
A biped:
It'll provide a good basis for modelling.
Thanks in advance!
|

kai5888
Joined: Jun 29, 2008
Start the revolution
|
Posted: Sep 17, 2008 11:06 AM
Msg. 2 of 2
should be in the HEK tutorial
...o..wait all thats listed is levels
Multiplayer Levels:
10,000 polygons ----------------------- Multiplayer Levels:
50,000 triangles
also while i was there i found this
Player Dimensions (Generic 3ds Max Units)
(length(depth) x width x height) Full Height (Standing): 18.418 x 29.828 x 70.127 Height (Ready Pose): 28.198 x 39.376 x 65.11 Crouched: 43.372 x 30.719 x 42.455
and some other things im not posting because it might waste space on this thread
but you should read the tutorial under "player statistics" and "level design guidelines"
|