A Community discussion forum for Halo Custom Edition, Halo 2 Vista, Portal and Halo Machinima

Home  Search Register  Login Member ListRecent Posts
  
 
»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »Need Info On Modeling Weapons

Author Topic: Need Info On Modeling Weapons (5 messages, Page 1 of 1)
Moderators: Dennis

inkscape13
Joined: Mar 19, 2008

http://evil-minds-creations.deviantart.com/


Posted: Sep 13, 2008 04:07 AM    Msg. 1 of 5       
I'm a junkie @ modeling my own weapons & i might need help on some stuff but mainly i need info on doing it


Advancebo
Joined: Jan 14, 2008


Posted: Sep 14, 2008 12:45 AM    Msg. 2 of 5       
lulz to the box modeling, anyways, try the Beretta 9000 tuturial


Donut
Joined: Sep 30, 2006

I swear I'm not actually dead


Posted: Sep 14, 2008 12:15 PM    Msg. 3 of 5       
i box model. beretta 9000 tutorial teaches bad polygon wasting techniques


FoxtrotZero
Joined: Aug 3, 2008

Digging Foxholes by Profession


Posted: Sep 14, 2008 06:39 PM    Msg. 4 of 5       
i always learned that plane modeling is the best. Though ive never modeled.
I think wireframe modeling with verticies would be something. the difficult part is working in the 3 dimensional world.


Disaster
Joined: Dec 16, 2007

ROCKS


Posted: Sep 14, 2008 07:38 PM    Msg. 5 of 5       
The modeling technique doesn't matter, Its how the outcome looks. Some techniques are better for different things. I box model things some times. Sometimes I will spline model or just plain out plane model.

 

 
Previous Older Thread    Next newer Thread







Time: Fri January 20, 2023 9:43 PM 125 ms.
A Halo Maps Website