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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »gmax to 3ds max

Author Topic: gmax to 3ds max (6 messages, Page 1 of 1)
Moderators: Dennis

unsealedbob3
Joined: May 20, 2008

you take my biskets i'll kill you... i will


Posted: Sep 2, 2008 08:49 PM    Msg. 1 of 6       
*title* can i do it?


CLS_GRUNT
Joined: Jan 21, 2007

Old


Posted: Sep 2, 2008 08:51 PM    Msg. 2 of 6       
Yes export you mesh into a .obj format.


supersniper
Joined: Jul 28, 2007

fear the sniper


Posted: Sep 2, 2008 08:53 PM    Msg. 3 of 6       
To import .obj files into Gmax 1.2: http://hce.halomaps.org/index.cfm?fid=2569


Dwood
Joined: Oct 23, 2007

Judge Ye Therefore


Posted: Sep 2, 2008 09:33 PM    Msg. 4 of 6       
Quote: --- Original message by: supersniper
To import .obj files into Gmax 1.2: http://hce.halomaps.org/index.cfm?fid=2569


Yo sniper you got it backwards. He wants to open the gmax file in 3ds max format.


gruntfromhalo
Joined: Nov 21, 2007

actual loli


Posted: Sep 3, 2008 12:00 AM    Msg. 5 of 6       
Quote: --- Original message by: CLS_GRUNT
Yes export you mesh into a .obj format.
Only one problem with that: gmax can't export as a .obj.

Anyway, export it as a .jms and make it into a gbx model. Then import into max.


Cagerrin
Joined: Jul 23, 2008

uh oh


Posted: Sep 3, 2008 02:53 PM    Msg. 6 of 6       
Quote: --- Original message by: gruntfromhalo
Quote: --- Original message by: CLS_GRUNT
Yes export you mesh into a .obj format.
Only one problem with that: gmax can't export as a .obj.

Anyway, export it as a .jms and make it into a gbx model. Then import into max.

Or use http://forums.relicnews.com/archive/index.php/t-102668.html or one of the billion others floating around.

 

 
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