A Community discussion forum for Halo Custom Edition, Halo 2 Vista, Portal and Halo Machinima

Home  Search Register  Login Member ListRecent Posts
  
 
»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »Modelling question

Author Topic: Modelling question (6 messages, Page 1 of 1)
Moderators: Dennis

Officer egg
Joined: Mar 16, 2008

Dancing is forbidden.


Posted: Sep 2, 2008 05:35 PM    Msg. 1 of 6       
When I see all these amazing and complex models, I think,"Man, I want to make something amazing..."

Well, I don't know exactly what to do,

So, do I have to model everything from a box, or do I have to make more than one box and attach them? I'm a little confused...


bobbysoon
Joined: Feb 1, 2007


Posted: Sep 2, 2008 08:37 PM    Msg. 2 of 6       
It's not a skill saw. You can fiddle around with it and figure out how it works, without cutting your fingers off :)
You could also find videos by searching for modelling tutorials here, and/or elsewhere. Max's documentation is also a very usefull source of information


donut7024
Joined: Sep 23, 2007

I thought you were a woman..............


Posted: Sep 2, 2008 08:55 PM    Msg. 3 of 6       
yea most people use plane modeling to model weapons vehicles bipeds etyc. I don't think they do for maps...


Officer egg
Joined: Mar 16, 2008

Dancing is forbidden.


Posted: Sep 2, 2008 10:05 PM    Msg. 4 of 6       
Cool.

Thanks :P


OpsY
Joined: Feb 19, 2007

Frobisher Bay


Posted: Sep 2, 2008 10:16 PM    Msg. 5 of 6       
Quote: --- Original message by: donut7024
yea most people use plane modeling to model weapons vehicles bipeds etyc. I don't think they do for maps...


Actually Plane Integrists do everything from plane modelling. Even tho you can get similar result with Box modelling for many thing, they don't accept you can be different hence their Flame wars agaisn't box modellers.


yukonmuffin
Joined: May 10, 2007

Breakn' Stuff to look tough.


Posted: Sep 4, 2008 07:33 PM    Msg. 6 of 6       
I model rooms/areas individually, leave some kind of a common door on all of them and connect them in the end, things look a bit more symmetrical that way. Even if your good the only way to make those amazing models is to spend an amazing amount of time on them.

 

 
Previous Older Thread    Next newer Thread







Time: Fri January 20, 2023 8:25 PM 156 ms.
A Halo Maps Website