
TVTyrant
Joined: Mar 16, 2008
Who am I?
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Posted: Aug 24, 2008 01:09 PM
Msg. 71 of 86
Quote: --- Original message by: D Salimander You are all big fat meanies who make me cry at night. Wah. Lol. The best thing you've said so far xD Quote: ... If anything Zteam is keeping more secrets than CMT... Yes Zteam released a bunch of their work but I'm sure they still have a lot they haven't shared yet. Yea, like the fact that they're gonna keep all their animation goodies from us :| Also:What does it matter if CMT decided not to release some content? I think you guys just like freaking out about little things. What, did it haunt your sleep? Come on.
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Donut
Joined: Sep 30, 2006
I swear I'm not actually dead
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Posted: Aug 24, 2008 02:11 PM
Msg. 72 of 86
Quote: --- Original message by: Masters1337 I don't get why you all think we are hiding secrets and not sharing what we know. If you ask us, we will tell. I already answered how the AR screen work, anything else? not trying to be a smartass, iv actually been meaning to ask you on xfire how did you make it so you dont appear on the radar when you crouch walk on snowgrove? is that just like.. a speed adjustment or something?
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DarkZealot
Joined: Jan 1, 2008
Time management: 40% Xbox, 30% PC, 30% Skating
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Posted: Aug 24, 2008 02:23 PM
Msg. 73 of 86
Quote: --- Original message by: DonutQuote: --- Original message by: Masters1337 I don't get why you all think we are hiding secrets and not sharing what we know. If you ask us, we will tell. I already answered how the AR screen work, anything else? not trying to be a smartass, iv actually been meaning to ask you on xfire how did you make it so you dont appear on the radar when you crouch walk on snowgrove? is that just like.. a speed adjustment or something? When crouching in ANY Halo game, your movement is not shown on the motion sensor. Edited by DarkZealot on Aug 24, 2008 at 02:23 PM
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Donut
Joined: Sep 30, 2006
I swear I'm not actually dead
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Posted: Aug 24, 2008 03:12 PM
Msg. 74 of 86
not in the default maps. its never worked for me. that little yellow dot always appears
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Ermac
Joined: Nov 24, 2006
Pops up from time to time
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Posted: Aug 24, 2008 03:18 PM
Msg. 75 of 86
You have to move really slowly, though. At least in Halo 1.
I believe it's in the ui\hud\default.hud_globals file.
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Advancebo
Joined: Jan 14, 2008
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Posted: Aug 24, 2008 03:21 PM
Msg. 76 of 86
but seriously, who looks at their radar?
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Donut
Joined: Sep 30, 2006
I swear I'm not actually dead
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Posted: Aug 24, 2008 03:24 PM
Msg. 77 of 86
seriously, everyone... ill check it out later.... fricking school apparently assigned a 3rd book to read for summer reading, and notified everyone via email. well lets just say my mom doesn't check her email and i got a shocking surprise when i logged onto my school website to see what day school starts on...
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Advancebo
Joined: Jan 14, 2008
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Posted: Aug 24, 2008 03:26 PM
Msg. 78 of 86
lolz i had to read 2 books
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ICEE
Joined: Mar 1, 2007
Hark!
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Posted: Aug 24, 2008 03:28 PM
Msg. 79 of 86
Quote: --- Original message by: Advancebo but seriously, who looks at their radar? everyone.
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Dennis

Joined: Jan 27, 2005
"We are made of starstuff.” ― Carl Sagan
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Posted: Aug 24, 2008 03:47 PM
Msg. 80 of 86
Please return to the topic of the subject.
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DarkHalo003
Joined: Mar 10, 2008
All ARs Need Green Little Buttons.
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Posted: Aug 24, 2008 04:40 PM
Msg. 81 of 86
Will y'all release A shotgun, or will it stay yours due to the resemblance of the one used in Multiplayer is so close to the one used in SPv2. Don't release the SPv1 one though; it's a bit glitchy and nauseating.
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Corvette19
Joined: Feb 27, 2007
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Posted: Aug 24, 2008 08:20 PM
Msg. 82 of 86
Quote: --- Original message by: Donut not trying to be a smartass, iv actually been meaning to ask you on xfire how did you make it so you dont appear on the radar when you crouch walk on snowgrove? is that just like.. a speed adjustment or something? I've been wondering also. I thought it would maybe be editing the sensitivity or something of the sorts. Laziness and school has taken over though =(
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Donut
Joined: Sep 30, 2006
I swear I'm not actually dead
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Posted: Aug 24, 2008 08:58 PM
Msg. 83 of 86
i found it. it IS in the default.hud_globals tag. now i need to figure out what value to set it to... its like 0.0002 by default
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HDoan
Joined: Feb 19, 2007
"'Tis only happens to them Asians" - ODX 2008
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Posted: Aug 24, 2008 09:41 PM
Msg. 84 of 86
Quote: --- Original message by: Donut i found it. it IS in the default.hud_globals tag. now i need to figure out what value to set it to... its like 0.0002 by default Masterz and CAD told me that they edited it with hex.
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Me KS
Joined: Feb 2, 2008
Desire is Reality. Xfire: jetmaster23
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Posted: Aug 24, 2008 09:44 PM
Msg. 85 of 86
Quote: --- Original message by: Donut i found it. it IS in the default.hud_globals tag. now i need to figure out what value to set it to... its like 0.0002 by default I managed to figure out the units one day by basically guessing. I knew that Guerilla likes to lie about speed values (such as the vehicle speed actually being world units/tick and the grenade velocity in actor_varient tags being 30's of a world unit/tick for some reason...), so that helped me find out this unit. That speed is 100's of a world unit per tick. I figured it out by using the slowest movement speed possible from the globals which is still measured by the motion tracker: the backwards crouch speed, which is 0.6 world units/second: 0.0002*30 (per tick converted to per second) = 0.006 0.006*100 (100's converted to a whole) = 0.6 world units per second Edited by Me KS on Aug 25, 2008 at 11:50 AM
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Tuaha
Joined: Aug 1, 2008
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Posted: Aug 26, 2008 09:35 AM
Msg. 86 of 86
Quote: --- Original message by: Advancebo but seriously, who looks at their radar? Oh yeah I do.
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