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Author Topic: Regarding old CMT content. (86 messages, Page 3 of 3)
Moderators: Dennis

TVTyrant
Joined: Mar 16, 2008

Who am I?


Posted: Aug 24, 2008 01:09 PM    Msg. 71 of 86       
Quote: --- Original message by: D Salimander
You are all big fat meanies who make me cry at night. Wah.


Lol. The best thing you've said so far xD

Quote: ... If anything Zteam is keeping more secrets than CMT...
Yes Zteam released a bunch of their work but I'm sure they still have a lot they haven't shared yet.


Yea, like the fact that they're gonna keep all their animation goodies from us :|

Also:What does it matter if CMT decided not to release some content? I think you guys just like freaking out about little things. What, did it haunt your sleep? Come on.


Donut
Joined: Sep 30, 2006

I swear I'm not actually dead


Posted: Aug 24, 2008 02:11 PM    Msg. 72 of 86       
Quote: --- Original message by: Masters1337
I don't get why you all think we are hiding secrets and not sharing what we know. If you ask us, we will tell. I already answered how the AR screen work, anything else?

not trying to be a smartass, iv actually been meaning to ask you on xfire
how did you make it so you dont appear on the radar when you crouch walk on snowgrove? is that just like.. a speed adjustment or something?


DarkZealot
Joined: Jan 1, 2008

Time management: 40% Xbox, 30% PC, 30% Skating


Posted: Aug 24, 2008 02:23 PM    Msg. 73 of 86       
Quote: --- Original message by: Donut
Quote: --- Original message by: Masters1337
I don't get why you all think we are hiding secrets and not sharing what we know. If you ask us, we will tell. I already answered how the AR screen work, anything else?

not trying to be a smartass, iv actually been meaning to ask you on xfire
how did you make it so you dont appear on the radar when you crouch walk on snowgrove? is that just like.. a speed adjustment or something?


When crouching in ANY Halo game, your movement is not shown on the motion sensor.
Edited by DarkZealot on Aug 24, 2008 at 02:23 PM


Donut
Joined: Sep 30, 2006

I swear I'm not actually dead


Posted: Aug 24, 2008 03:12 PM    Msg. 74 of 86       
not in the default maps. its never worked for me. that little yellow dot always appears


Ermac
Joined: Nov 24, 2006

Pops up from time to time


Posted: Aug 24, 2008 03:18 PM    Msg. 75 of 86       
You have to move really slowly, though. At least in Halo 1.

I believe it's in the ui\hud\default.hud_globals file.


Advancebo
Joined: Jan 14, 2008


Posted: Aug 24, 2008 03:21 PM    Msg. 76 of 86       
but seriously, who looks at their radar?


Donut
Joined: Sep 30, 2006

I swear I'm not actually dead


Posted: Aug 24, 2008 03:24 PM    Msg. 77 of 86       
seriously, everyone... ill check it out later.... fricking school apparently assigned a 3rd book to read for summer reading, and notified everyone via email. well lets just say my mom doesn't check her email and i got a shocking surprise when i logged onto my school website to see what day school starts on...


Advancebo
Joined: Jan 14, 2008


Posted: Aug 24, 2008 03:26 PM    Msg. 78 of 86       
lolz i had to read 2 books


ICEE
Joined: Mar 1, 2007

Hark!


Posted: Aug 24, 2008 03:28 PM    Msg. 79 of 86       
Quote: --- Original message by: Advancebo
but seriously, who looks at their radar?



everyone.


Dennis

Joined: Jan 27, 2005

"We are made of starstuff.” ― Carl Sagan


Posted: Aug 24, 2008 03:47 PM    Msg. 80 of 86       
Please return to the topic of the subject.


DarkHalo003
Joined: Mar 10, 2008

All ARs Need Green Little Buttons.


Posted: Aug 24, 2008 04:40 PM    Msg. 81 of 86       
Will y'all release A shotgun, or will it stay yours due to the resemblance of the one used in Multiplayer is so close to the one used in SPv2. Don't release the SPv1 one though; it's a bit glitchy and nauseating.


Corvette19
Joined: Feb 27, 2007


Posted: Aug 24, 2008 08:20 PM    Msg. 82 of 86       
Quote: --- Original message by: Donut
not trying to be a smartass, iv actually been meaning to ask you on xfire
how did you make it so you dont appear on the radar when you crouch walk on snowgrove? is that just like.. a speed adjustment or something?


I've been wondering also.
I thought it would maybe be editing the sensitivity or something of the sorts.
Laziness and school has taken over though =(


Donut
Joined: Sep 30, 2006

I swear I'm not actually dead


Posted: Aug 24, 2008 08:58 PM    Msg. 83 of 86       
i found it. it IS in the default.hud_globals tag. now i need to figure out what value to set it to... its like 0.0002 by default


HDoan
Joined: Feb 19, 2007

"'Tis only happens to them Asians" - ODX 2008


Posted: Aug 24, 2008 09:41 PM    Msg. 84 of 86       
Quote: --- Original message by: Donut
i found it. it IS in the default.hud_globals tag. now i need to figure out what value to set it to... its like 0.0002 by default

Masterz and CAD told me that they edited it with hex.


Me KS
Joined: Feb 2, 2008

Desire is Reality. Xfire: jetmaster23


Posted: Aug 24, 2008 09:44 PM    Msg. 85 of 86       
Quote: --- Original message by: Donut
i found it. it IS in the default.hud_globals tag. now i need to figure out what value to set it to... its like 0.0002 by default


I managed to figure out the units one day by basically guessing. I knew that Guerilla likes to lie about speed values (such as the vehicle speed actually being world units/tick and the grenade velocity in actor_varient tags being 30's of a world unit/tick for some reason...), so that helped me find out this unit.

That speed is 100's of a world unit per tick. I figured it out by using the slowest movement speed possible from the globals which is still measured by the motion tracker: the backwards crouch speed, which is 0.6 world units/second:

0.0002*30 (per tick converted to per second) = 0.006
0.006*100 (100's converted to a whole) = 0.6 world units per second
Edited by Me KS on Aug 25, 2008 at 11:50 AM


Tuaha
Joined: Aug 1, 2008


Posted: Aug 26, 2008 09:35 AM    Msg. 86 of 86       
Quote: --- Original message by: Advancebo
but seriously, who looks at their radar?



Oh yeah I do.

 
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