
Officer egg
Joined: Mar 16, 2008
Dancing is forbidden.
|
Posted: Aug 10, 2008 09:47 PM
Msg. 1 of 43
Did they use scenario files like us?
I know they didn't use the HEK, but since the files are there, how did they do it? Edited by Officer egg on Aug 10, 2008 at 09:49 PM
|
|
|

Donut
Joined: Sep 30, 2006
I swear I'm not actually dead
|
Posted: Aug 10, 2008 09:48 PM
Msg. 2 of 43
uhm..... they did use the hek....
|
|
|

Officer egg
Joined: Mar 16, 2008
Dancing is forbidden.
|
Posted: Aug 10, 2008 09:48 PM
Msg. 3 of 43
Quote: --- Original message by: Donut uhm..... they did use the hek.... They did?
|
|
|

Donut
Joined: Sep 30, 2006
I swear I'm not actually dead
|
Posted: Aug 10, 2008 09:50 PM
Msg. 4 of 43
of course they did. why else would sapien and gurilla have the xbox link function?
|
|
|

_TheArbiter_
Joined: Apr 22, 2007
"stupidity is an epidemic " - Donut
|
Posted: Aug 10, 2008 10:00 PM
Msg. 5 of 43
Quote: --- Original message by: Donut of course they did. why else would sapien and gurilla have the xbox link function? and recorded animations, xbox boutton icons, etc, etc
|
|
|

Officer egg
Joined: Mar 16, 2008
Dancing is forbidden.
|
Posted: Aug 10, 2008 11:29 PM
Msg. 6 of 43
I did not think they used it.
|
|
|

Officer egg
Joined: Mar 16, 2008
Dancing is forbidden.
|
Posted: Aug 11, 2008 10:57 AM
Msg. 7 of 43
Ah.
|
|
|

Dragonmaster91
Joined: Jul 26, 2008
"Q, what nonsense is this?!"
|
Posted: Aug 23, 2008 06:42 PM
Msg. 8 of 43
and they locked it up a little. in halo 2 vista from what I've heard, they locked it up a lot.
|
|
|

Higuy
Joined: Mar 6, 2007
@lucasgovatos
|
Posted: Aug 23, 2008 06:49 PM
Msg. 9 of 43
Too much actully.
|
|
|

Rm860
Joined: Sep 7, 2006
Dennis sleeps like this!
|
Posted: Aug 23, 2008 09:07 PM
Msg. 10 of 43
They used a more advanced form of the HEK and 3ds max 5.
|
|
|

SiMuLaCrUm
Joined: Oct 25, 2006
too digital
|
Posted: Aug 23, 2008 11:05 PM
Msg. 11 of 43
How was it more advanced?
|
|
|

Officer egg
Joined: Mar 16, 2008
Dancing is forbidden.
|
Posted: Aug 23, 2008 11:07 PM
Msg. 12 of 43
Sometimes the pie fails the cake, my young padawan...
|
|
|

Advancebo
Joined: Jan 14, 2008
|
Posted: Aug 23, 2008 11:08 PM
Msg. 13 of 43
Quote: --- Original message by: SiMuLaCrUm How was it more advanced? they use a different engine, so different more advanced HEK, the tags are setup differently then halo ce and halo 2
|
|
|

SiMuLaCrUm
Joined: Oct 25, 2006
too digital
|
Posted: Aug 23, 2008 11:08 PM
Msg. 14 of 43
(Referring to officer egg's statement)What? That did not answer my question... Edited by SiMuLaCrUm on Aug 23, 2008 at 11:09 PM
|
|
|

Officer egg
Joined: Mar 16, 2008
Dancing is forbidden.
|
Posted: Aug 23, 2008 11:10 PM
Msg. 15 of 43
Quote: --- Original message by: SiMuLaCrUm
(Referring to officer egg's statement)What? That did not answer my question... Edited by SiMuLaCrUm on Aug 23, 2008 at 11:09 PM He was thrown to the ground, beads of sweat in his eyes, as the mad hatter approached wielding a rusty spork...
|
|
|

Donut
Joined: Sep 30, 2006
I swear I'm not actually dead
|
Posted: Aug 23, 2008 11:11 PM
Msg. 16 of 43
Quote: --- Original message by: AdvanceboQuote: --- Original message by: SiMuLaCrUm How was it more advanced? they use a different engine, so different more advanced HEK, the tags are setup differently then halo ce and halo 2 no. simply put, they do not.
|
|
|

SiMuLaCrUm
Joined: Oct 25, 2006
too digital
|
Posted: Aug 23, 2008 11:12 PM
Msg. 17 of 43
If you say so. What does this have to do with the HEK?
(Once again, referring to Officer Egg) PS. Why does this keep happening? Edited by SiMuLaCrUm on Aug 23, 2008 at 11:13 PM
|
|
|

ICEE
Joined: Mar 1, 2007
Hark!
|
Posted: Aug 23, 2008 11:13 PM
Msg. 18 of 43
im pretty sure they released the entire development environment...
|
|
|

Officer egg
Joined: Mar 16, 2008
Dancing is forbidden.
|
Posted: Aug 23, 2008 11:14 PM
Msg. 19 of 43
Quote: --- Original message by: SiMuLaCrUm
If you say so. What does this have to do with the HEK?
(Once again, referring to Officer Egg) PS. Why does this keep happening? Edited by SiMuLaCrUm on Aug 23, 2008 at 11:13 PM It was madness! Blue lights flashed all around, the rat was closing in, he could hear the screams of the fish as they were sent on the rainbow trail to the fluffy bunny paradise! Madness!I'm done. So, we have come to a conclusion: Bungie used 3ds max 5 along with a more advanced HEK than ours. This explains a lot. /thread. Edited by Officer egg on Aug 23, 2008 at 11:15 PM
|
|
|

Advancebo
Joined: Jan 14, 2008
|
Posted: Aug 23, 2008 11:17 PM
Msg. 20 of 43
Quote: --- Original message by: Officer eggQuote: --- Original message by: SiMuLaCrUm
If you say so. What does this have to do with the HEK?
(Once again, referring to Officer Egg) PS. Why does this keep happening? Edited by SiMuLaCrUm on Aug 23, 2008 at 11:13 PM It was madness! Blue lights flashed all around, the rat was closing in, he could hear the screams of the fish as they were sent on the rainbow trail to the fluffy bunny paradise! Madness!I'm done. So, we have come to a conclusion: Bungie used 3ds max 5 along with a more advanced HEK than ours. This explains a lot. /thread. Edited by Officer egg on Aug 23, 2008 at 11:15 PM they dotn still use max 5 do they? i thought thye mightve used 8 or something, cuz bungie used max 6 for halo pc
|
|
|

Officer egg
Joined: Mar 16, 2008
Dancing is forbidden.
|
Posted: Aug 23, 2008 11:17 PM
Msg. 21 of 43
Quote: --- Original message by: AdvanceboQuote: --- Original message by: Officer eggQuote: --- Original message by: SiMuLaCrUm
If you say so. What does this have to do with the HEK?
(Once again, referring to Officer Egg) PS. Why does this keep happening? Edited by SiMuLaCrUm on Aug 23, 2008 at 11:13 PM It was madness! Blue lights flashed all around, the rat was closing in, he could hear the screams of the fish as they were sent on the rainbow trail to the fluffy bunny paradise! Madness!I'm done. So, we have come to a conclusion: Bungie used 3ds max 5 along with a more advanced HEK than ours. This explains a lot. /thread. Edited by Officer egg on Aug 23, 2008 at 11:15 PM they dotn still use max 5 do they? i thought thye mightve used 8 or something, cuz bungie used max 6 for halo pc someone said they used five for CE. Did you like my poetry? [italics]
|
|
|

Me KS
Joined: Feb 2, 2008
Desire is Reality. Xfire: jetmaster23
|
Posted: Aug 23, 2008 11:19 PM
Msg. 22 of 43
Quote: --- Original message by: Advancebo they dotn still use max 5 do they? i thought thye mightve used 8 or something, cuz bungie used max 6 for halo pc I'm pretty sure they periodically re-code their plug-ins to work with the latest version of 3ds Max so they can use it, unless any newer version doesn't have significant advantages over the older one in their eyes.
|
|
|

Higuy
Joined: Mar 6, 2007
@lucasgovatos
|
Posted: Aug 23, 2008 11:21 PM
Msg. 23 of 43
3d's max 5, I think Maya for animating, Blitzkrieg , HEK ( sapien gurilla cmd ) And .txt files for scripts :) Also Photoshop, C++ and more stuff to. Edited by Higuy on Aug 23, 2008 at 11:21 PM Edited by Higuy on Aug 23, 2008 at 11:22 PM
|
|
|

Advancebo
Joined: Jan 14, 2008
|
Posted: Aug 23, 2008 11:23 PM
Msg. 24 of 43
Quote: --- Original message by: Higuy
3d's max 5, I think Maya for animating, Blitzkrieg , HEK ( sapien gurilla cmd ) And .txt files for scripts :) Edited by Higuy on Aug 23, 2008 at 11:21 PM dont they use an advanced forge as their sapiens? also blitzkrieg is halo pc, then the ass exporter for halo 2, and probaly something else for halo 3. also we dont know if they use a guerilla. and they could have a whole new script coding so maybe they dont use notepad.
|
|
|

Higuy
Joined: Mar 6, 2007
@lucasgovatos
|
Posted: Aug 23, 2008 11:25 PM
Msg. 25 of 43
Im talking about Halo 1, I dunno what gameyour talking about, also advanced "forge" is sapien, and they can use controllers to test stuff in. And yes they do use gurila, they just update it. Edited by Higuy on Aug 23, 2008 at 11:26 PM
|
|
|

Advancebo
Joined: Jan 14, 2008
|
Posted: Aug 23, 2008 11:27 PM
Msg. 26 of 43
to sum it all up:
a more advanced HEK
|
|
|

il Duce Primo
Joined: Apr 22, 2007
CMT Team Leader
|
Posted: Aug 23, 2008 11:45 PM
Msg. 27 of 43
I think it is the same one. Just fixed up to have less bugs and more user friendly. Also some things locked and didn't give us all their tools.
|
|
|

Rm860
Joined: Sep 7, 2006
Dennis sleeps like this!
|
Posted: Aug 23, 2008 11:48 PM
Msg. 28 of 43
When i said advanced HEK i was meaning one with all features unlocked. our HEK still lacks some of the things bungie's HEK could do. Example: compile recorded animations.
still amazing how they did everything with 3ds max 5.
|
|
|

Masters1337
Joined: Mar 5, 2006
halonaminator's unfortunate idol
|
Posted: Aug 23, 2008 11:53 PM
Msg. 29 of 43
The HEK htey used had a few small features we can't use.
|
|
|

Advancebo
Joined: Jan 14, 2008
|
Posted: Aug 24, 2008 12:04 AM
Msg. 30 of 43
why doesnt some just ask bungie for the old unlocked hek so we can compile cinematics and such?
|
|
|

Higuy
Joined: Mar 6, 2007
@lucasgovatos
|
Posted: Aug 24, 2008 12:54 AM
Msg. 31 of 43
Um..
|
|
|

pwner5889
Joined: Jun 13, 2008
|
Posted: Aug 24, 2008 12:59 AM
Msg. 32 of 43
Ok if you really want to know, why don't you go ask some people from CMT because they are bungie, everyone knows that (or atleast should know that)
|
|
|

Higuy
Joined: Mar 6, 2007
@lucasgovatos
|
Posted: Aug 24, 2008 01:05 AM
Msg. 33 of 43
Quote: --- Original message by: Higuy Um..
|
|
|

Masters1337
Joined: Mar 5, 2006
halonaminator's unfortunate idol
|
Posted: Aug 24, 2008 02:10 AM
Msg. 34 of 43
Quote: --- Original message by: Advancebo why doesnt some just ask bungie for the old unlocked hek so we can compile cinematics and such? Other than recorded animations, it's not needed. lots of stuff was ment to be used on their networks, and to be used with xbox devkits.
|
|
|

Bokito
Joined: Oct 31, 2007
Playing ODST since 09-21-09
|
Posted: Aug 24, 2008 10:30 AM
Msg. 35 of 43
cmt is not bungie
|
|
|