
HolyShiz
Joined: May 18, 2008
Uber-Noob!(-ish)
|
Posted: Jul 8, 2008 12:20 AM
Msg. 1 of 5
Although this may be a stupid question: How do I bind a weapon onto a biped.... ....I'm trying to place the barefisted tags onto the masterchief in campaign. BareFisted v2 Tags: http://hce.halomaps.org/index.cfm?fid=3244
|
|
|

HDoan
Joined: Feb 19, 2007
"'Tis only happens to them Asians" - ODX 2008
|
Posted: Jul 8, 2008 01:03 PM
Msg. 2 of 5
Quote: --- Original message by: Hazard1337 Change the starting equipment to those tags. In the scenario tag, just scroll until you see something about player weapons.
|
|
|

Headhunter09
Joined: May 6, 2008
This is the truth.
|
Posted: Jul 8, 2008 07:39 PM
Msg. 3 of 5
i think what he means is making it a permanent weapon, and not being able to trade it for something.
|
|
|

Advancebo
Joined: Jan 14, 2008
|
Posted: Jul 8, 2008 07:44 PM
Msg. 4 of 5
theres only 1 way to do that, in the weapon tag, theres a flag called "must be picked up", then make it so the barefist tag is part of the starting equipment. so u can never drop it.
|
|
|

HolyShiz
Joined: May 18, 2008
Uber-Noob!(-ish)
|
Posted: Jun 14, 2009 04:04 AM
Msg. 5 of 5
Well it's been about a year....I figured it out on my own due to forgetting to go here in such a long time. Other than that, thanks anyways all of you, took me a week to figure it out but anyways I was just trying to make it so it would replace the original no weapons first person view and actions and such, like on a10 when you start off in the cryotube, and when you walk out your fists are hung low and you can't do anything with them. I was just aiming for that and also a thought of if you're horrible enough to run out of ammo or whatever that you'd switch to the unarmed mode with melee only until you pick up another weapon. I've had it now though, but thanks still. Edited by HolyShiz on Jun 14, 2009 at 04:05 AM
|
|
|