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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »Texture problem in gmax

Author Topic: Texture problem in gmax (3 messages, Page 1 of 1)
Moderators: Dennis

aaron0819
Joined: Jun 22, 2008

Xfire: aaron0819


Posted: Jul 2, 2008 06:00 PM    Msg. 1 of 3       
I added bases to my map and when I try to attach them to the map itself the base takes on the textures of the map. Does any one know how to fix that problem. Here is a picture of what I mean

http://img224.imageshack.us/img224/1320/capturefs8.jpg


Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007


Posted: Jul 2, 2008 06:19 PM    Msg. 2 of 3       
give ur base the correct material ids before attatching


aaron0819
Joined: Jun 22, 2008

Xfire: aaron0819


Posted: Jul 2, 2008 06:30 PM    Msg. 3 of 3       
thank you for responding so fast. what Ids do they need to have though
Edited by aaron0819 on Jul 2, 2008 at 06:36 PM

 

 
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