
Nugga117
Joined: Nov 14, 2005
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Posted: Jun 26, 2008 05:38 PM
Msg. 1 of 5
Quote: 06.26.08 16:33:11 tool pc 01.00.00.0609 ---------------------------------------------- 06.26.08 16:33:11 reference function: _write_to_error_file 06.26.08 16:33:11 reference address: 42ca20 06.26.08 16:33:11 Couldn't read map file './toolbeta.map' 06.26.08 16:33:11 EAX: 0xFFFFFFFE 06.26.08 16:33:11 EBX: 0x00315101 06.26.08 16:33:11 ECX: 0x0012F140 06.26.08 16:33:11 EDX: 0x000002CC 06.26.08 16:33:11 EDI: 0x0012F140 06.26.08 16:33:11 ESI: 0x00000000 06.26.08 16:33:11 EBP: 0x0012F018 06.26.08 16:33:11 ESP: 0x0012F008 06.26.08 16:33:11 EIP: 0x77DA0F34, C3 8D A4 24 ????? 06.26.08 16:33:11 EXCEPTION halt in .\intermediate_geometry.c,#444: triangle->material_index>=0 && triangle->material_index<old_material_count how do I fix it, I'm sick and tired of this error.
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Advancebo
Joined: Jan 14, 2008
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Posted: Jun 26, 2008 05:41 PM
Msg. 2 of 5
i got that once, and instead of using standard materials, i used multi sub object to fix it
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Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007
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Posted: Jun 26, 2008 07:04 PM
Msg. 3 of 5
nugga are u using 3ds 8 or 9?
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Nugga117
Joined: Nov 14, 2005
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Posted: Jun 26, 2008 07:20 PM
Msg. 4 of 5
Quote: --- Original message by: Maniac1000 nugga are u using 3ds 8 or 9? 9
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Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007
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Posted: Jun 26, 2008 07:22 PM
Msg. 5 of 5
yea thaught so. i dunno why but i get that error too sometimes when i use 9 then i export as 3ds, open in 8, export same thing in blitz with no errors. ill try see what that problem is in a bit when i get on halo pc.
EDIT: How many slots in the material editor are u using? Edited by Maniac1000 on Jun 26, 2008 at 09:39 PM
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