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Author Topic: H2T-Official Topic (72 messages, Page 1 of 3)
Moderators: Dennis

CLS_GRUNT
Joined: Jan 21, 2007

Old


Posted: Jun 13, 2008 07:52 PM    Msg. 1 of 72       
This is the official topic for H2T (halo 2 team) we are not a z-team rip off, instead we are creating out content without the use of ripping*to some extent :P*
Here are a few pictures of midship(I know the gravity bridge looks like crap)



Here are a few pictures of our WIP weapons.


We are also in the process of getting waterworks ingame, selentic has offered to fux around with the shaders on midship a bit.
Stay tuned there are more things to come!


DarkHalo003
Joined: Mar 10, 2008

All ARs Need Green Little Buttons.


Posted: Jun 13, 2008 07:57 PM    Msg. 2 of 72       
You need to not make the edges on Midship so sharp, but it actually look good. The SMg of course needs work, but it is a good start.


Hayabusa12
Joined: Jan 4, 2008

loljesse


Posted: Jun 13, 2008 08:02 PM    Msg. 3 of 72       
http://img56.imageshack.us/my.php?image=ternimalisalmostuvediz9.jpg



Terminal is almost fully uved
Edited by Hayabusa12 on Jun 13, 2008 at 08:03 PM
Edited by Hayabusa12 on Jun 13, 2008 at 08:05 PM


Hayabusa12
Joined: Jan 4, 2008

loljesse


Posted: Jun 13, 2008 08:09 PM    Msg. 4 of 72       
we just got started so no, not for a while but maybe


corndogman939
Joined: Apr 6, 2007

Using the same avatar since 2007


Posted: Jun 13, 2008 08:09 PM    Msg. 5 of 72       
If disaster ever comes back he might still have his ivory tower model from a long time ago. Im not sure of the quality of it, but it looked pretty good back then.


NapalM
Joined: Jul 8, 2007

keke


Posted: Jun 13, 2008 08:19 PM    Msg. 6 of 72       
no he lost that


RougeSpartan414
Joined: Sep 24, 2007

Angatar, the Iron-Father.


Posted: Jun 13, 2008 08:50 PM    Msg. 7 of 72       
Yay Waterworks! That is the best Halo map, in my opinion.


supersniper
Joined: Jul 28, 2007

fear the sniper


Posted: Jun 13, 2008 08:54 PM    Msg. 8 of 72       
Instead of Elongation I would suggest Turf.


Karrde
Joined: Jul 30, 2007

Power beyond containing


Posted: Jun 13, 2008 08:58 PM    Msg. 9 of 72       
The smg looks like it still needs a bit more work, but the battle rifle looks good.


supersniper
Joined: Jul 28, 2007

fear the sniper


Posted: Jun 13, 2008 09:00 PM    Msg. 10 of 72       
Quote: --- Original message by: DarkHalo003
You need to not make the edges on Midship so sharp, but it actually look good. The SMg of course needs work, but it is a good start.


Quote: --- Original message by: Scorpio
The smg looks like it still needs a bit more work, but the battle rifle looks good.
Already said please read the topic before posting. Thanks. Also I say lose the shine in midship. If I remember correctly it was a musky map.
Edited by supersniper on Jun 13, 2008 at 09:01 PM


supersniper
Joined: Jul 28, 2007

fear the sniper


Posted: Jun 13, 2008 09:05 PM    Msg. 11 of 72       
Well it can still look good without shine. Also you don't have to make it the perfect shade of darkness just lose the shine. It will look better and more accurate at the same time. o_O


YakZSmelk
Joined: Apr 3, 2006

- Environment Artist - robhow.com


Posted: Jun 13, 2008 09:16 PM    Msg. 12 of 72       
Why hasn't Bungie remade this map for Halo 3 yet? Midship = Amazing.


supersniper
Joined: Jul 28, 2007

fear the sniper


Posted: Jun 13, 2008 09:26 PM    Msg. 13 of 72       
Because Halo 3 isn't Halo 2...


ODX
Joined: Jul 26, 2007

A rare sight, indeed.


Posted: Jun 13, 2008 09:30 PM    Msg. 14 of 72       
Quote: --- Original message by: supersniper
Because Halo 3 isn't Halo 2...

Blackout is Lockout, Avalanche is Sidewinder. He wants Bungie to remake Midship into something else...like...Highship or something.


supersniper
Joined: Jul 28, 2007

fear the sniper


Posted: Jun 13, 2008 09:34 PM    Msg. 15 of 72       
Ok they made 2 remakes out of like 20 maps. Do we really need another one.


Nexus Halo
Joined: Feb 24, 2007

Halo's Dark Knight http://www.nexushalo.kk5.org/


Posted: Jun 13, 2008 09:39 PM    Msg. 16 of 72       
Quote: --- Original message by: supersniper
Ok they made 2 remakes out of like 20 maps. Do we really need another one.


3 remakes out of 17 maps I believe. Bungie needs to remake more maps especially from Halo 1.


supersniper
Joined: Jul 28, 2007

fear the sniper


Posted: Jun 13, 2008 09:52 PM    Msg. 17 of 72       
Thought that was the whole point of a new game.
If you like the old maps play the old game...


Malevolence
Joined: Mar 17, 2007

Blaaaargh! Gamertag: Sweet Tooth VII


Posted: Jun 13, 2008 09:53 PM    Msg. 18 of 72       
Quote: --- Original message by: selentic
Or they could make completely new ones, with all new creative gameplay!

No Selentic! You're crazy! It's too extreme! I must play on maps that I know every pixel of! Or remakes of them, at least!
[/sarcasm]
Edited by Malevolence on Jun 13, 2008 at 10:04 PM


ODX
Joined: Jul 26, 2007

A rare sight, indeed.


Posted: Jun 13, 2008 09:53 PM    Msg. 19 of 72       
Soooo, will you be trying to animate each weapon to be as close to Halo 2 as possible?


Malevolence
Joined: Mar 17, 2007

Blaaaargh! Gamertag: Sweet Tooth VII


Posted: Jun 13, 2008 10:08 PM    Msg. 20 of 72       
Quote: 3 remakes out of 17 maps I believe. Bungie needs to remake more maps especially from Halo 1.

Are you counting Halo 2?
Well hmm... let me think
Lockout --> Blackout
Wizard --> Warlock
Hang 'Em High --> Tombstone
Lockout --> Guardian (I know, it's not really like it, but as Bungie said, it's the "spiritual whatever" of it)
Blood Gulch --> Coagulation
Coagulation --> Valhalla
Battle Creek --> Beaver Creek
... I think that's all... but you must be only counting remakes in Halo 3.


corndogman939
Joined: Apr 6, 2007

Using the same avatar since 2007


Posted: Jun 13, 2008 10:25 PM    Msg. 21 of 72       
He was only counting H3, so its

Zanzibar> last resort
Lockout> blackout
sidewinder> avalanche.

and if you want to count guardian but idt that counts. And i wouldnt call Valhalla a Coag remake, its just the same 2 bases in a canyon style map that we love.


Malevolence
Joined: Mar 17, 2007

Blaaaargh! Gamertag: Sweet Tooth VII


Posted: Jun 13, 2008 10:26 PM    Msg. 22 of 72       
For some reason I never remember Last Resort...
Perhaps it's because it's pretty much exactly the same.


Karrde
Joined: Jul 30, 2007

Power beyond containing


Posted: Jun 14, 2008 12:02 AM    Msg. 23 of 72       
Quote: --- Original message by: selentic
Or they could make completely new ones, with all new creative gameplay!


Now THAT is just plain crazy talk.


HDoan
Joined: Feb 19, 2007

"'Tis only happens to them Asians" - ODX 2008


Posted: Jun 14, 2008 02:18 PM    Msg. 24 of 72       
If you want I can animate for you


DarkHalo003
Joined: Mar 10, 2008

All ARs Need Green Little Buttons.


Posted: Jun 14, 2008 05:53 PM    Msg. 25 of 72       
I like Hazard's midship more than the polished one. It looks more CE-like.lol.


someone not important
Joined: Sep 2, 2007


Posted: Jun 14, 2008 08:10 PM    Msg. 26 of 72       
Quote: --- Original message by: YakZSmelk
Why hasn't Bungie remade this map for Halo 3 yet? Midship = Amazing.


Rumors say that purple reign will be a midship remake.


corndogman939
Joined: Apr 6, 2007

Using the same avatar since 2007


Posted: Jun 14, 2008 09:10 PM    Msg. 27 of 72       
Quote: --- Original message by: someone not importiant
Quote: --- Original message by: YakZSmelk
Why hasn't Bungie remade this map for Halo 3 yet? Midship = Amazing.


Rumors say that purple reign will be a midship remake.


rumors. Bungie has confirmed that its not a midship remake. It also has nothing to do with Tay Zonday, or Prince.


CLS_GRUNT
Joined: Jan 21, 2007

Old


Posted: Jun 15, 2008 12:33 PM    Msg. 28 of 72       
Kenney get on x-fire more often, becuase I would love for you do be on our team :)


ODX
Joined: Jul 26, 2007

A rare sight, indeed.


Posted: Jun 15, 2008 12:35 PM    Msg. 29 of 72       
Headlong_PB2 (Wait, where's PB1?) was great, although some animations were a bit weird. Unless they already have the bridge figured out, is kenny going to be doing the swaying of it, like he did with that girder in Headlong?


CLS_GRUNT
Joined: Jan 21, 2007

Old


Posted: Jun 15, 2008 02:49 PM    Msg. 30 of 72       
Quote: --- Original message by: kenney001
i could....it was a very simple script and animated scenery.

Please
do so, and get on x-fire more :P


CLS_GRUNT
Joined: Jan 21, 2007

Old


Posted: Jun 15, 2008 04:14 PM    Msg. 31 of 72       
Thanks selentic for the pics :D, anyways I got the shaders looking good nao and would like to share them with the world



Edited by CLS_GRUNT on Jun 15, 2008 at 04:14 PM


DarkHalo003
Joined: Mar 10, 2008

All ARs Need Green Little Buttons.


Posted: Jun 15, 2008 04:36 PM    Msg. 32 of 72       
Too much lighting and reflective sides I think.


CLS_GRUNT
Joined: Jan 21, 2007

Old


Posted: Jun 15, 2008 04:38 PM    Msg. 33 of 72       
Quote: --- Original message by: DarkHalo003
Too much lighting and reflective sides I think.

Have you ever even played Halo 2? and the sky is probably temp.


corndogman939
Joined: Apr 6, 2007

Using the same avatar since 2007


Posted: Jun 15, 2008 04:46 PM    Msg. 34 of 72       
I haven't played the actual midship, whats the sky supposed to look like? it probably wouldn't be that hard to make a new one.


CLS_GRUNT
Joined: Jan 21, 2007

Old


Posted: Jun 15, 2008 04:48 PM    Msg. 35 of 72       
Quote: --- Original message by: ILLEGALLcheatsMAN
does it have bump maps? It could use some for the floor.

It dose, but last time I checked rubber wasnt shiny lulz.
@corndog
The sky is basically the same as mine cept no halo, atm HDoan is making a new one for us.

 
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