
Delicon20
Joined: Oct 3, 2008
Still here. Still loves bacon
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Posted: Mar 22, 2010 03:11 PM
Msg. 1331 of 6707
Quote: --- Original message by: olly12345 Quite the Opposite actually, MacGamingMods. it's a small community off in the hills of ireland. Back to the topic at hand, are you going to release all of the Halo 3 stuff in a map or individual tags? I hope he releases them as individual tags on this site because we need some new tags besides the new camo cubemaps h2 elites and suicide grunts... also I can already see all the newmombassa mods because we have cops in ce now... Edited by Delicon20 on Mar 22, 2010 at 03:14 PM
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Spartan_094
Joined: Jan 8, 2008
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Posted: Mar 22, 2010 08:30 PM
Msg. 1332 of 6707
One of the 2 I will do.
Release the tags in a pack, or release a SP mod unprotected. Depends depends...what else shall I convert? NOT flood....not yet.
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DarkHalo003
Joined: Mar 10, 2008
All ARs Need Green Little Buttons.
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Posted: Mar 22, 2010 08:32 PM
Msg. 1333 of 6707
Quote: --- Original message by: Spartan_094 One of the 2 I will do.
Release the tags in a pack, or release a SP mod unprotected. Depends depends...what else shall I convert? NOT flood....not yet. TEH CHOPPER! RIP THE CHOPPA!
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Spartan_094
Joined: Jan 8, 2008
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Posted: Mar 22, 2010 08:44 PM
Msg. 1334 of 6707
Quote: --- Original message by: DarkHalo003Quote: --- Original message by: Spartan_094 One of the 2 I will do.
Release the tags in a pack, or release a SP mod unprotected. Depends depends...what else shall I convert? NOT flood....not yet. TEH CHOPPER! RIP THE CHOPPA! This is a bipeds wip...if I wanted to ask I would have done it in the vehicles...hur
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DarkHalo003
Joined: Mar 10, 2008
All ARs Need Green Little Buttons.
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Posted: Mar 22, 2010 08:46 PM
Msg. 1335 of 6707
Quote: --- Original message by: Spartan_094Quote: --- Original message by: DarkHalo003Quote: --- Original message by: Spartan_094 One of the 2 I will do.
Release the tags in a pack, or release a SP mod unprotected. Depends depends...what else shall I convert? NOT flood....not yet. TEH CHOPPER! RIP THE CHOPPA! This is a bipeds wip...if I wanted to ask I would have done it in the vehicles...hur D:< Brute. Nao.
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Advancebo
Joined: Jan 14, 2008
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Posted: Mar 22, 2010 09:16 PM
Msg. 1336 of 6707
Quote: --- Original message by: DarkHalo003Quote: --- Original message by: Spartan_094Quote: --- Original message by: DarkHalo003Quote: --- Original message by: Spartan_094 One of the 2 I will do.
Release the tags in a pack, or release a SP mod unprotected. Depends depends...what else shall I convert? NOT flood....not yet. TEH CHOPPER! RIP THE CHOPPA! This is a bipeds wip...if I wanted to ask I would have done it in the vehicles...hur D:< Brute. Nao. brute is poop. needs more johnson
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lockon0830
Joined: Oct 13, 2009
SFloyd is a sad girl makakule : (
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Posted: Mar 22, 2010 09:58 PM
Msg. 1337 of 6707
jackal?
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Spartan_094
Joined: Jan 8, 2008
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Posted: Mar 22, 2010 10:56 PM
Msg. 1338 of 6707
Now to move onto other bipeds.
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Hydrogen
Joined: Dec 6, 2009
Wort Wort Wort...
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Posted: Mar 22, 2010 11:12 PM
Msg. 1339 of 6707
sexeh :D
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Spartan_094
Joined: Jan 8, 2008
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Posted: Mar 22, 2010 11:24 PM
Msg. 1340 of 6707
I added the orig cyborg cubemap armor reflection. Aye? Nay? Change the cubemap properties alittle?
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Hydrogen
Joined: Dec 6, 2009
Wort Wort Wort...
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Posted: Mar 22, 2010 11:27 PM
Msg. 1341 of 6707
it looks fine to me
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doompig444
Joined: Mar 22, 2010
Mornië alantië
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Posted: Mar 22, 2010 11:34 PM
Msg. 1342 of 6707
visor looks kinda contorted, idk if it's just me.
color of visor looks okay though.
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olly12345
Joined: Jul 30, 2008
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Posted: Mar 23, 2010 04:46 AM
Msg. 1343 of 6707
Brutes, Marines, Jackals, Sentinels and the monitor. That would be awesome.
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halo3n00b
Joined: Dec 8, 2008
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Posted: Mar 23, 2010 01:21 PM
Msg. 1344 of 6707
Quote: --- Original message by: Spartan_094 One of the 2 I will do.
Release the tags in a pack, or release a SP mod unprotected. Depends depends...what else shall I convert? NOT flood....not yet. http://www.youtube.com/watch?v=l-OuO82Q9UQanimation is probably meh, but its my first 3p animation, and i plan to completely animate it.
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iHalo
Joined: Dec 5, 2009
Modeling ::Royal Carribean's Oasis of the Seas::
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Posted: Mar 23, 2010 11:34 PM
Msg. 1345 of 6707
Disgusting messed up, cubemap, use the h3 cubemaps... and wtf with teh marks, or liek its all zig-zaggy wtf
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Geared
Joined: Mar 6, 2009
EPI Creator
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Posted: Mar 24, 2010 04:04 AM
Msg. 1346 of 6707
portal biped wip. not the best render(not using max atm gotta install it, formatted recently) will replace arms(gun is just for something else, ignore it) and still gotta do legs and hydraulics etc
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Cocaine
Joined: Mar 2, 2009
Can't stop napping.
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Posted: Mar 24, 2010 04:33 AM
Msg. 1347 of 6707
Looks more like a jetpack. Reminds me of those Reach Videos which include jetpacks.
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Delicon20
Joined: Oct 3, 2008
Still here. Still loves bacon
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Posted: Mar 24, 2010 09:40 AM
Msg. 1348 of 6707
H3 MARINES also nice portal biped looks coo 
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Slayer117
Joined: Oct 3, 2008
Host of CE3 2010-forever!
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Posted: Mar 24, 2010 05:34 PM
Msg. 1349 of 6707
id love to see some halo 3 marines too.
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Advancebo
Joined: Jan 14, 2008
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Posted: Mar 24, 2010 05:56 PM
Msg. 1350 of 6707
Quote: --- Original message by: Slayer117 id love to see some halo 3 marines too. now you see em 
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HDoan
Joined: Feb 19, 2007
"'Tis only happens to them Asians" - ODX 2008
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Posted: Mar 24, 2010 06:07 PM
Msg. 1351 of 6707
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doompig444
Joined: Mar 22, 2010
Mornië alantië
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Posted: Mar 24, 2010 06:45 PM
Msg. 1352 of 6707
thx advance for putting the actual h3 screenshot up there, makes great comparison with doan's. looks almost exact imo
(g00d shaders is g00d?) Edited by doompig444 on Mar 24, 2010 at 06:45 PM
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Geared
Joined: Mar 6, 2009
EPI Creator
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Posted: Mar 24, 2010 06:57 PM
Msg. 1353 of 6707
update on portal mech
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UnevenElefant5
Joined: May 3, 2008
its been fun yall, i'll never forget this site :')
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Posted: Mar 24, 2010 06:59 PM
Msg. 1354 of 6707
How come you can come up with such cool ideas? I want cool ideas too >_>
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Advancebo
Joined: Jan 14, 2008
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Posted: Mar 24, 2010 07:19 PM
Msg. 1355 of 6707
Quote: --- Original message by: Geared update on portal mech me tag and animate?
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Delicon20
Joined: Oct 3, 2008
Still here. Still loves bacon
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Posted: Mar 24, 2010 07:19 PM
Msg. 1356 of 6707
Quote: --- Original message by: HDoan *pics of h3 marines* do their mouths move?
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Geared
Joined: Mar 6, 2009
EPI Creator
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Posted: Mar 24, 2010 07:29 PM
Msg. 1357 of 6707
sure advancebo, since i know i sure as hell cant :P still gotta do legs and a few minor tweaks. will update as i go
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Mar 24, 2010 07:50 PM
Msg. 1358 of 6707
Quote: --- Original message by: UnevenElefant5 How come you can come up with such cool ideas? I want cool ideas too >_> Perfect your execution for mediocre ideas before thinking ahead :P
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Advancebo
Joined: Jan 14, 2008
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Posted: Mar 24, 2010 08:03 PM
Msg. 1359 of 6707
Quote: --- Original message by: Delicon20Quote: --- Original message by: HDoan *pics of h3 marines* do their mouths move? do halo 1 marine animations have the proper bones?
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Advancebo
Joined: Jan 14, 2008
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Posted: Mar 24, 2010 08:10 PM
Msg. 1360 of 6707
Quote: --- Original message by: DrattQuote: --- Original message by: AdvanceboQuote: --- Original message by: Delicon20Quote: --- Original message by: HDoan *pics of h3 marines* do their mouths move? do halo 1 marine animations have the proper bones? jaw bone frame ponytail? pfft.
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Spartan_094
Joined: Jan 8, 2008
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Posted: Mar 24, 2010 10:41 PM
Msg. 1361 of 6707
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eliteslasher
Joined: Jun 30, 2008
Crysis 3!!!!!!! All I have to say. :D
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Posted: Mar 24, 2010 11:03 PM
Msg. 1362 of 6707
Put a ciggy in one of their mouths :D
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Cocaine
Joined: Mar 2, 2009
Can't stop napping.
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Posted: Mar 25, 2010 04:12 AM
Msg. 1363 of 6707
Remove the Glados core from the middle and it'll be a jetpack.
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Geared
Joined: Mar 6, 2009
EPI Creator
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Posted: Mar 25, 2010 11:19 AM
Msg. 1364 of 6707
making two version, this one(size of a grunt) and a larger one(about teh size of teh mechs in matrix). teh second one will have a seat instead of a galdos core :P. this one isnt done yet still doing legs....GOSH!
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delta49
Joined: Jan 23, 2007
I don't always make shaders..
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Posted: Mar 25, 2010 03:07 PM
Msg. 1365 of 6707
It really looks awesome. I'd prefer that over what Valve came up with for Portal 2.
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