
Echo77
Joined: Jul 20, 2010
Humble thyself and hold thy tongue.
|
Posted: Feb 28, 2016 12:46 PM
Msg. 12776 of 12975
If the front cowling isn't being used to house electronics, there's no real reason to have it.
|
|
|

R93_Sniper
Joined: Feb 13, 2011
When in Doubt, RUN!
|
Posted: Feb 28, 2016 11:54 PM
Msg. 12777 of 12975
Quote: --- Original message by: Echo77 If the front cowling isn't being used to house electronics, there's no real reason to have it. the way he has it set up, there's a large portion of it which could feasibly house the electronics.
|
|
|

Echo77
Joined: Jul 20, 2010
Humble thyself and hold thy tongue.
|
Posted: Feb 29, 2016 11:25 AM
Msg. 12778 of 12975
Quote: --- Original message by: R93_SniperQuote: --- Original message by: Echo77 If the front cowling isn't being used to house electronics, there's no real reason to have it. the way he has it set up, there's a large portion of it which could feasibly house the electronics. There's no smartscope, though, and since he has seperate, self-contained modules for the ammo counter and optics, I don't know what it would be housing.
|
|
|

Skidrow925
Joined: Mar 19, 2010
"ideological sense of respect and tact of a 5yo"
|
Posted: Feb 29, 2016 11:32 AM
Msg. 12779 of 12975
Quote: --- Original message by: Echo77Quote: --- Original message by: R93_SniperQuote: --- Original message by: Echo77 If the front cowling isn't being used to house electronics, there's no real reason to have it. the way he has it set up, there's a large portion of it which could feasibly house the electronics. There's no smartscope, though, and since he has seperate, self-contained modules for the ammo counter and optics, I don't know what it would be housing. mentos, gum, and tic-tacs obviously.
|
|
|

Super Flanker
Joined: Oct 5, 2012
The length of your life depends on my aim.
|
Posted: Mar 6, 2016 01:13 PM
Msg. 12780 of 12975
Quote: --- Original message by: Echo77 If the front cowling isn't being used to house electronics, there's no real reason to have it. I see your point which is why I am sort of against a cowling but the whole rifle it'self feels somewhat incomplete without one. Quote: --- Original message by: R93_Sniper the way he has it set up, there's a large portion of it which could feasibly house the electronics. Quote: --- Original message by: Echo77 There's no smartscope, though, and since he has seperate, self-contained modules for the ammo counter and optics, I don't know what it would be housing. Thermals? NODS? Though the weight would be bordering on the extreme for the average marine or the unseasoned ODST. Maybe I should re-brand this as "the spartan rifle". MAWS UPDATE Cowling: - Topo - (Features, 3 modules: Cowling, Cowling shroud, Shroud extension.) MRDS: It's minimal but has a unique presence which is why I did not feel compelled to overly incorporate eye catching details which would inevitably be lost due to it's placement in fp. - Topo - Battle Rifle Variant Barrel Sink:(Helps differentiate between AR and BR setups.) - Topo - Flashlight and mount:(Wasn't a huge fan of the concept flash light, I do have it modelled as a back up however. - Topo - I'm happy with it so far, though I'm skeptical whether or not anyone is going to be able to incorporate every single attachment into the animation process.... To do list: (feel free to add on). Flip up iron sights.
. Charging handles. (ar/br)
. Br barrel.
. Full length cowling???
. Suppressors. (finalization)
. Muzzle Choke? . Flashlight cable switch.
. Confectionery storage. Edited by Super Flanker on Mar 6, 2016 at 01:15 PM
|
|
|

Skidrow925
Joined: Mar 19, 2010
"ideological sense of respect and tact of a 5yo"
|
Posted: Mar 6, 2016 01:38 PM
Msg. 12781 of 12975
Quote: To do list: (feel free to add on)
. Flip up iron sights.
. Charging handles. (ar/br)
. Br barrel.
. Full length cowling???
. Suppressors. (finalization)
. Muzzle Choke?
. Flashlight cable switch.
. Confectionery storage. Muzzle Choke? Those are for shotguns. If you mean a muzzle break, that's not particularly useful on low caliber weapons. Already has a flash suppressor, so yeah. As far as your wanting to use a cover thing on the top, it could just be a dust cover. Then it has purpose without being completely useless. I dunno how you'd incorporate that in-game, but it's an idea.
|
|
|

R93_Sniper
Joined: Feb 13, 2011
When in Doubt, RUN!
|
Posted: Mar 6, 2016 02:44 PM
Msg. 12782 of 12975
So you know, i'll be doing a full set of animations for this to be put ingame (as well as using the fancy models for my own personal usage), and I do intend to make use of all the attachments (Really the only change is in the grips for the origins, and maybe the reload for the BR setup. You could have different pose animations but I don't think that would make too much a difference?
|
|
|

Echo77
Joined: Jul 20, 2010
Humble thyself and hold thy tongue.
|
Posted: Mar 6, 2016 02:55 PM
Msg. 12783 of 12975
Quote: --- Original message by: Skidrow925 As far as your wanting to use a cover thing on the top, it could just be a dust cover. Then it has purpose without being completely useless. Dust covers are for keeping things out of the receiver. The MA5's receiver is all the way at the back, and the cowling is all the way up front. @Flanker: I think you'd need the equivalent of a smartscope anyway if you were going to put thermals in there. There's also a lot of visual noise that you could do without.
|
|
|

R93_Sniper
Joined: Feb 13, 2011
When in Doubt, RUN!
|
Posted: Mar 6, 2016 03:59 PM
Msg. 12784 of 12975
Personally I think those pieces give the gun some detail in the empty spaces, while the BR cover could do with them being less prominent, the scope ones are probably gonna be baked down anyways, so I don't think it would matter too much
Edit: Flanker, add a BR-styled carry handle that replaces that rail, and then have a secondary rail ontop of that handle (which also means BR scope ayy) Edited by R93_Sniper on Mar 6, 2016 at 04:03 PM
|
|
|

Skidrow925
Joined: Mar 19, 2010
"ideological sense of respect and tact of a 5yo"
|
Posted: Mar 6, 2016 10:44 PM
Msg. 12785 of 12975
Quote: --- Original message by: R93_Sniper
Personally I think those pieces give the gun some detail in the empty spaces, while the BR cover could do with them being less prominent, the scope ones are probably gonna be baked down anyways, so I don't think it would matter too much
Edit: Flanker, add a BR-styled carry handle that replaces that rail, and then have a secondary rail ontop of that handle (which also means BR scope ayy) Edited by R93_Sniper on Mar 6, 2016 at 04:03 PM yeah it's not like it's greebling or whatever it's called. Put a BR carry handle, with a rail on top for a BR scope that also has rail on top
|
|
|

tillice
Joined: Jan 30, 2016
¯\_(ツ)_/¯
|
Posted: Mar 9, 2016 03:04 AM
Msg. 12786 of 12975
https://youtu.be/onWDeEWbCBw http://imgur.com/a/28Wi0 little "reach'y" m6c magnum im working on. ill probably need a new texture for it too. theres also the ma5k model, which ill need to completly reshape, lets just hope it wont stretch out the texture too bad ;n; im not happy with the ma5k model in general though, so im not sure if im even going to keep it, but well see i guess. Edited by tillice on Mar 10, 2016 at 05:07 PM
|
|
|

Echo77
Joined: Jul 20, 2010
Humble thyself and hold thy tongue.
|
Posted: Mar 9, 2016 12:52 PM
Msg. 12787 of 12975
Quote: --- Original message by: Skidrow925Quote: --- Original message by: R93_Sniper I think those pieces give the gun some detail in the empty spaces yeah it's not like it's greebling or whatever it's called. "The greebles themselves served no purpose other than to fill space and individually had no definite function" - Greeble, Wikipedia
|
|
|

Super Flanker
Joined: Oct 5, 2012
The length of your life depends on my aim.
|
Posted: Mar 10, 2016 07:55 PM
Msg. 12788 of 12975
Quote: --- Original message by: Skidrow925 Muzzle Choke? Those are for shotguns. If you mean a muzzle break, that's not particularly useful on low caliber weapons. Already has a flash suppressor, so yeah. Oops forgive my ignorance I will omit it from my personal list.I thought muzzle breaks reduced recoil?Quote: --- Original message by: R93_Sniper So you know, i'll be doing a full set of animations for this to be put ingame (as well as using the fancy models for my own personal usage), and I do intend to make use of all the attachments (Really the only change is in the grips for the origins, and maybe the reload for the BR setup. You could have different pose animations but I don't think that would make too much a difference? If you have to redo origins won't you have to redo them for the start and end of every single animation which incorporates a different foregrip?Quote: --- Original message by: Echo77 @Flanker: I think you'd need the equivalent of a smartscope anyway if you were going to put thermals in there. I see your point but It would become a scope frenzy with all the optical aids I have situated at the moment. I'd prefer if I could dump all the scopes into one setup and then use a full length cowling for another but I don't have enough mental energy to conjur up a design extension without the aid of DIRECTLY INFLUENCED art. :(Quote: --- Original message by: R93_Sniper
Personally I think those pieces give the gun some detail in the empty spaces, while the BR cover could do with them being less prominent, the scope ones are probably gonna be baked down anyways, so I don't think it would matter too much Yes and no, the "greebling" does add visual interest to an area which otherwise would look flat and boring.
However it is too prominent to soley be the responsibility of the normal map. (The scope that is)Quote: --- Original message by: R93_Sniper Flanker, add a BR-styled carry handle that replaces that rail, and then have a secondary rail ontop of that handle (which also means BR scope ayy) I've experimented by directly kitbashing the h3 and h4 carry handles with and without a rail, unfortunately both seem to look out of place. (this is a phne post so forgive my lack of evidence) Although this \/ Does intrigue me.I'd need to cut in a few slats to make it maluable but compared to previous tribulations it really isn't much of an ordeal.
Oh and which kind of br scope?Quote: --- Original message by: tillicehttps://youtu.be/onWDeEWbCBw little "reach'y" m6c magnum im working on. ill probably need a new texture for it too. theres also the ma5k model, which ill need to completly reshape, lets just hope it wont stretch out the texture too bad ;n; im not happy with the ma5k model in general though, so im not sure if im even going to keep it, but well see i guess. Edited by tillice on Mar 10, 2016 at 05:07 PM Preserve uv's maybe of some assistance however cutting and chopping various pieces of a prebaked mesh can be incredibly destructive for the normals which support the nml map.In addition your m6c does not seem to incorporate an ejection port, which is a crucial element for any pistol or indeed gun for that matter. Unless you are firing caseless munitions.
I do enjoy the effectiveness however of drafting a design such as yours from various other pieces, that being said I would only ever use such works as a reference to look back upon whilst re-creating the actual ingame model.
|
|
|

Skidrow925
Joined: Mar 19, 2010
"ideological sense of respect and tact of a 5yo"
|
Posted: Mar 10, 2016 08:23 PM
Msg. 12789 of 12975
Muzzle breaks could technically be applied to this, but the general purpose is to have baffles catch some of the exhaust gasses to pull the barrel forward, reducing the force applied to the gun itself. Also iirc they do warp the barrel just a bit with each round fired. They send the exhaust out to the side which is why the M1128 doesn't have one anymore.
So basically, they are used nearly exclusively on high caliber weaponry relative to what's holding it. A man portable 30mm cannon would have one, but if you mounted it to a tank, you don't need a muzzle break as the mounting has enough strength and the vehicle has enough mass to absorb the force of the recoil.
|
|
|

Super Flanker
Joined: Oct 5, 2012
The length of your life depends on my aim.
|
Posted: Mar 11, 2016 11:21 AM
Msg. 12790 of 12975
|
|
|

tillice
Joined: Jan 30, 2016
¯\_(ツ)_/¯
|
Posted: Mar 11, 2016 11:29 AM
Msg. 12791 of 12975
there is indeed an ejection port, but its not visible on the model.
and im still trying to do the reshaping of the models, i will refine areas that looks bad once the main idea is finshed. Edited by tillice on Mar 11, 2016 at 11:46 AM
|
|
|

R93_Sniper
Joined: Feb 13, 2011
When in Doubt, RUN!
|
Posted: Mar 11, 2016 08:06 PM
Msg. 12792 of 12975
@Flanker Charging handle B would look best if you added something to the tip to make it smooth and enclosed rather than open. As for the BR Stuff, I like the traditional styled BR but I would suggest adding some sort of rail mount where the scope is up to about halfway down, something Akin to a M4/M16 Styled Mount
|
|
|

Super Flanker
Joined: Oct 5, 2012
The length of your life depends on my aim.
|
Posted: Mar 18, 2016 11:52 AM
Msg. 12793 of 12975
|
|
|

R93_Sniper
Joined: Feb 13, 2011
When in Doubt, RUN!
|
Posted: Mar 18, 2016 12:59 PM
Msg. 12794 of 12975
Your current setup actually looks about right. The ammo counter for the carry handle seems a bit squished though. Also, signature BR triangles on the reciever?
|
|
|

Super Flanker
Joined: Oct 5, 2012
The length of your life depends on my aim.
|
Posted: Mar 18, 2016 01:08 PM
Msg. 12795 of 12975
Quote: --- Original message by: R93_Sniper The ammo counter for the carry handle seems a bit squished though. Also, signature BR triangles on the reciever? Yeah I see your point I think bringing it further up should do the trick otherwise it's scale matches the H2A variant pretty closely. Br receiver? I'll add to the list, though it will probably end up being an imitation of sorts. Edited by Super Flanker on Mar 18, 2016 at 01:08 PM
|
|
|

R93_Sniper
Joined: Feb 13, 2011
When in Doubt, RUN!
|
Posted: Mar 18, 2016 03:26 PM
Msg. 12796 of 12975
Yeah only on the br receiver. Its fine if it looks kinda like an imitation, so long as it captures the general feel thats iconic with the rifle.
|
|
|

Super Flanker
Joined: Oct 5, 2012
The length of your life depends on my aim.
|
Posted: Mar 25, 2016 12:26 PM
Msg. 12797 of 12975
Minor Update - Topo - More things to do: (even though I now have 70+ obj's to LP, DEBUG, UNWRAP+BAKE) - BR - Heat shield - (I don't want to do this but the greebles say it needs doing)
- BR - Palm Grip - (Got an okayish idea for this)
- BR - Gas block -
- BR - Receiver - (Needs a new one because dorito triangles don't meld well with the ar)
- Magpul Rings - (It's in the reference so.......yeah.)
|
|
|

bourrin33
Joined: Oct 19, 2009
HEK not installed tho
|
Posted: Mar 25, 2016 02:51 PM
Msg. 12798 of 12975
I think the magazine reciever has too many unnecessary details, and you should try to make something that fit ergonomics instead, a thing that would be of the shape of when you pull the mag or something. The 2 buttons in front are just good though
|
|
|

ScarFOx
Joined: Sep 26, 2015
This twisted game needs to be reset - Pixy 1995
|
Posted: Mar 30, 2016 05:02 PM
Msg. 12799 of 12975
WOW so a dual scoped AR? neat
|
|
|

Halonimator
Joined: Dec 15, 2014
|
Posted: Mar 30, 2016 05:22 PM
Msg. 12800 of 12975
Nah, i dont like it. Edited by Halonimator on Mar 30, 2016 at 05:23 PM
|
|
|

BKTiel
Joined: Mar 18, 2014
strong independent bird needs no cage
|
Posted: Apr 2, 2016 08:59 AM
Msg. 12801 of 12975
Quote: --- Original message by: t3h m00kz e: while it may be my favorite color ever, you can take your teal and stuff it
fugggg off
|
|
|

R93_Sniper
Joined: Feb 13, 2011
When in Doubt, RUN!
|
Posted: Apr 2, 2016 07:25 PM
Msg. 12802 of 12975
Quote: --- Original message by: t3h m00kz
the repeating squares on the front grip and the repeating upside down Y paterns are a bit of an eyesore, but everything else seems pretty solid
I think we both agreed that the squares were kinda weird but in the end, they're part of the reference and the idea was to make the gun pretty much as is from the reference and go from there. The Y indents are rather odd but I guess that's just flanker's way of handling it. Personally I would prefer the BR/DMR styled Triangles on the rear receiver and a clearer space over up front (Perhaps a BR styled forward carry grip rather than the AR lower rail. I've mentioned this to flanker recently, but whether or not he's able to do this is a different story. It's a tradeoff, do you want to have a million pieces and a pissed off modeler, or a happy modeler with a few less pieces of better quality. Personally I prefer the latter myself.
|
|
|

R93_Sniper
Joined: Feb 13, 2011
When in Doubt, RUN!
|
Posted: Apr 3, 2016 05:03 AM
Msg. 12803 of 12975
Quote: --- Original message by: t3h m00kz if it's floating geo I'd imagine it shouldn't be too painful.
otherwise, welp
rip they are floating geom, but it looks super weird without it. 
|
|
|

BKTiel
Joined: Mar 18, 2014
strong independent bird needs no cage
|
Posted: Apr 3, 2016 04:16 PM
Msg. 12804 of 12975
didn't 343 just stick a red dot sight on top of an assault rifle
something this place has been disparaging for years?
|
|
|

Echo77
Joined: Jul 20, 2010
Humble thyself and hold thy tongue.
|
Posted: Apr 3, 2016 07:39 PM
Msg. 12805 of 12975
Quote: --- Original message by: BKTiel didn't 343 just stick a red dot sight on top of an assault rifle
something this place has been disparaging for years? I really don't think it needs one, especially not the way they have it mounted. If they wanted to incorporate that functionality, I think it'd have been better to either patch it into the display via smartlink, or to remove the ammo counter entirely and substitute it with the reflex sight. This particular AR probably needs it even less, given how many optics are already strapped onto it.
|
|
|

Super Flanker
Joined: Oct 5, 2012
The length of your life depends on my aim.
|
Posted: Apr 5, 2016 09:13 AM
Msg. 12806 of 12975
Quote: --- Original message by: bourrin33 I think the magazine reciever has too many unnecessary details I sort of understand what you are speaking about here but could you circle out or describe which specific portions you feel are unnecessary?
Quote: --- Original message by: bourrin33 and you should try to make something that fit ergonomics instead, a thing that would be of the shape of when you pull the mag or something. The 2 buttons in front are just good though But the magazine well does conform to the shape of the magazine. Again however I sort of understand your point of view it's slightly boxy but remember, it's borrowing the upper portion of the receiver from the AR variant which was created specifically to accept a triple stack magazine config.
The additional magazine interoperability feature in a real world scenario would hardly be noticeable.
E.g As seen in the images above these two rifles are highly similar in make but they fire two completely different rounds and in order to cut down on an expensive explicitly custom parts both models share very little in the way of artistic difference which is incredibly useful for a wide variety of reasons.
However.
Within the game realm it just looks plane and simple lazy which is why I wanted to the BR receiver to come across as an afterthought or a portrayal which would feel less of an intended feature and more of a modification.
If you have any sort of art I could use though I may look into remaking that piece providing the art-director agrees.Quote: --- Original message by: ScarFOx WOW so a dual scoped AR? neat It's referred to more as a hybrid set-up, but yes there are two sorts of optics.Quote: --- Original message by: Halonimator Nah, i dont like it. Edited by Halonimator on Mar 30, 2016 at 05:23 PM I'd be inclined to pay more attention to your opinion if you would be kind enough to articulate as to "why you don't like it".Quote: --- Original message by: t3h m00kzQuote: --- Original message by: Super Flanker
- BR - Heat shield - (I don't want to do this but the greebles say it needs doing)
- BR - Palm Grip - (Got an okayish idea for this)
are these the areas around the front grip? i dont know my gun anatomy the repeating squares on the front grip and the repeating upside down Y paterns are a bit of an eyesore, but everything else seems pretty solid don't know what you're planning to do with the back receiver but the indentations could be shallower aside from that, it's on-point e: while it may be my favorite color ever, you can take your teal and stuff it Edited by t3h m00kz on Apr 2, 2016 at 04:15 AM Yes the palm grip is in reference to.....the....grip where you place your...left hand palm :D
Full disclaimer here I don't like it either personally, I mean it reminds me way too much of how keltec uses those similar squares in their very own products: In fact upon closer inspection I think the artist borrowed too much character from that /\ particular rifle. (RFB in case you were interested....no? Okay I'll move on.)
Quote: --- Original message by: R93_Sniper I think we both agreed that the squares were kinda weird but in the end, they're part of the reference and the idea was to make the gun pretty much as is from the reference and go from there. That is pretty much my modelling mantra summed up, very rarely do I deviate from a reference unless I am EXTREMELY confident that whatever I have firing around in my neurons will work. However I really, really do not want that palm grip to feature on the BR.Quote: --- Original message by: R93_Sniper The Y indents are rather odd but I guess that's just flanker's way of handling it. Personally I would prefer the BR/DMR styled Triangles on the rear receiver and a clearer space over up front (Perhaps a BR styled forward carry grip rather than the AR lower rail. I've mentioned this to flanker recently, but whether or not he's able to do this is a different story. In retrospect they do look WAY off but I guess that particular design decision speaks to my inability to create any sort object be it virtual or actual without the aid of an instruction manual or guide.
To try and clear this matter up since it has amassed plainly negative feedback (and rightfully so) what I was trying to do was differentiate that heat sink against the non y indented AR heat sink. Admittedly I failed BADLY. Mainly I think because I really was not sure how I was supposed to make it different whilst also being Br'y whilst also conforming to the surrounding meshes hence the terrible Y indentions, I'm ashamed of it, I've actually since deleted it in favour of a better object, let's not talk about it any longer.Quote: --- Original message by: R93_SniperIt's a tradeoff, do you want to have a million pieces and a pissed off modeler, or a happy modeler with a few less pieces of better quality. Personally I prefer the latter myself. Spot on, although I rarely get pissed off, just really really bored and sick of mind block.Quote: --- Original message by: R93_SniperQuote: --- Original message by: t3h m00kz if it's floating geo I'd imagine it shouldn't be too painful.
otherwise, welp
rip they are floating geom, but it looks super weird without it. http://i86.servimg.com/u/f86/18/86/73/49/ar10.jpg That it does. Quote: --- Original message by: Echo77Quote: --- Original message by: BKTiel didn't 343 just stick a red dot sight on top of an assault rifle
something this place has been disparaging for years? I really don't think it needs one, especially not the way they have it mounted. If they wanted to incorporate that functionality, I think it'd have been better to either patch it into the display via smartlink, or to remove the ammo counter entirely and substitute it with the reflex sight. This particular AR probably needs it even less, given how many optics are already strapped onto it. Ammo display or no ammo display I'm not really fussed. I will say however the reason we have it is because if you look in the reference you should clearly be able to discern between the two images that the artist intended for the ammunition display to be removable, that much is clear. As I said either way if a decision comes to axe the ammo display I'm not fussed since I don't have to patch anything up since it is a separate element.
The way I see it I think a hybrid scope/munitions display does sort of make sense since it alleviates the stress and burden upon an operator who is resource concious and naturally when it comes down to taking that critical shot all you have to do is flip your readout out of the way, take your shot and then flip back to check just how many rounds you have left.
I should point out however that a Spartans visor and of course the ODST equivalent does pretty much render the munitions relay module obsolete.
Food for thought if you are some sort of weapons tech company CEO stealing ideas on the web. :/Updates! New BR orientated receiver and a more suitable heat shield.....minus y indents. - Topo - Heat shield, not too sure about the rail placement since any attachments may clip with exuberant fp arm models. Trigger guard & grip. Receiver complete with triangles as requested.Ideas are welcome!Edited by Super Flanker on Apr 5, 2016 at 10:12 AM
|
|
|

SBB_Michelle
Joined: Nov 4, 2015
This site brings me pain.
|
Posted: Apr 5, 2016 10:56 AM
Msg. 12807 of 12975
Flanker have you maybe thought about making a more square scope like in Halo 4? Or like in this concept: Sadly there is no fp view version of this concept so you'll have to think of something for it. (maybe look at h4) I like what you're doing, and hopefully you will consider my request.
|
|
|

Super Flanker
Joined: Oct 5, 2012
The length of your life depends on my aim.
|
Posted: Apr 8, 2016 10:57 AM
Msg. 12808 of 12975
Thank you Michelle for coming forward with this exquisite concept, I just wish it was a little less stylized? I think would be the appropriate term.- Topo - What are your thoughts?Edited by Super Flanker on Apr 8, 2016 at 11:30 AM
|
|
|

SBB_Michelle
Joined: Nov 4, 2015
This site brings me pain.
|
Posted: Apr 8, 2016 01:08 PM
Msg. 12809 of 12975
I have always thought of the square scope as a digital one (Probably because of little details like target distance), maybe add like a small panel for buttons. With the buttons I would think of having cool settings like magnification, night-vision and having the light on or off. Maybe something like this: I was thinking about having them placed in this way: Thanks for making it, I really like it. I definitely want to use it with or without the buttons. (Probably more with the buttons though.)Quote: Thank you Michelle for coming forward with this exquisite concept, I just wish it was a little less stylized? Yea, I found this while I was digging for concepts for Halo and Halo-like guns, and then found it again when looking for some references for the scope idea. And yea, it is pretty stylized, I just thought it would be useful for the scope part.
|
|
|

MrCool
Joined: Aug 17, 2012
Keep it clean
|
Posted: Apr 8, 2016 05:29 PM
Msg. 12810 of 12975
Quote: --- Original message by: Super Flanker
Please don't be banned. Edited by MrCool on Apr 8, 2016 at 05:30 PM
|
|
|