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Author Topic: Weapons - Works in Process thread [WIP] (12975 messages, Page 363 of 371)
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Super Flanker
Joined: Oct 5, 2012

The length of your life depends on my aim.


Posted: Oct 16, 2015 10:22 AM    Msg. 12671 of 12975       
Quote: --- Original message by: Halonimator
post the baked normal,spec and occlusion


1. Just quote the img links not my whole post since it doesn't bear any relevance to your "contribution".

2. This was a test so why would there be any need to post links to the baked out maps?


Quote: --- Original message by: R93_Sniper
How long did it take you to make that anyways? Looks pretty well made from what I can tell (But I cant see a wireframe, so I cant criticize your topology :L)


Apologies for forgetting you R39. I started on the 19th of September.

Quote: --- Original message by: bourrin33Could you try to model that front sight in other concepts ?






I'm close to final, so last chance for anyone to point out anything I've missed out on.

BTW ABBV and Service Designation at the moment stand as: M280 HBR (Hyper Burst Rifle)

Subject to change if someone can think of anything better.
Edited by SS Flanker on Oct 16, 2015 at 10:24 AM


Echo77
Joined: Jul 20, 2010

Humble thyself and hold thy tongue.


Posted: Oct 16, 2015 01:19 PM    Msg. 12672 of 12975       
If you're just looking for a designation that would convey the weapon's purpose in-game, Hyber Burst Rifle could work. If you're aiming for something that follows realworld precedent, of the handful of hyperburst rifles I know of, none of them included "hyperburst" in the designation. The AN-94 was just "Nikonov Automatic-94," and the G11 was just "Rifle 11". "Advanced Combat Rifle" could be appropriate, since the ACR program looked into some hyperburst weapons as potential replacements for the M16.


R93_Sniper
Joined: Feb 13, 2011

When in Doubt, RUN!


Posted: Oct 16, 2015 07:35 PM    Msg. 12673 of 12975       
keep HBR and make it Hybrid Burst Rifle instead of Hyper burst rifle


Skidrow925
Joined: Mar 19, 2010

"ideological sense of respect and tact of a 5yo"


Posted: Oct 17, 2015 10:50 PM    Msg. 12674 of 12975       
Quote: --- Original message by: Echo77
If you're just looking for a designation that would convey the weapon's purpose in-game, Hyber Burst Rifle could work. If you're aiming for something that follows realworld precedent, of the handful of hyperburst rifles I know of, none of them included "hyperburst" in the designation. The AN-94 was just "Nikonov Automatic-94," and the G11 was just "Rifle 11". "Advanced Combat Rifle" could be appropriate, since the ACR program looked into some hyperburst weapons as potential replacements for the M16.


while this is a good point, i think R93 has a good idea, making it Hybrid instead of Hyper


Super Flanker
Joined: Oct 5, 2012

The length of your life depends on my aim.


Posted: Oct 20, 2015 06:22 AM    Msg. 12675 of 12975       
Quote: --- Original message by: Skidrow925
Quote: --- Original message by: Echo77
If you're just looking for a designation that would convey the weapon's purpose in-game, Hyber Burst Rifle could work. If you're aiming for something that follows realworld precedent, of the handful of hyperburst rifles I know of, none of them included "hyperburst" in the designation. The AN-94 was just "Nikonov Automatic-94," and the G11 was just "Rifle 11". "Advanced Combat Rifle" could be appropriate, since the ACR program looked into some hyperburst weapons as potential replacements for the M16.


while this is a good point, i think R93 has a good idea, making it Hybrid instead of Hyper


I knew I could count on you guys~! Hybrid works for me.

FollowTheInstructions
Edited by SS Flanker on Oct 20, 2015 at 06:23 AM


DaLode
Joined: Oct 4, 2014

Ho ho hooooly doodle!


Posted: Oct 20, 2015 07:16 AM    Msg. 12676 of 12975       
Just throwing this in: Flanker, you're well on your way to becoming a beast at modelling!


bourrin33
Joined: Oct 19, 2009

HEK not installed tho


Posted: Oct 20, 2015 09:44 AM    Msg. 12677 of 12975       
Mhmm thanks for the link. I'll get my new laptop in 2 weeks that should allow me to make renders at a decent speed and make 4k textures, if not more (what would be the point anyways ?).


Super Flanker
Joined: Oct 5, 2012

The length of your life depends on my aim.


Posted: Nov 22, 2015 08:05 AM    Msg. 12678 of 12975       
Quote: --- Original message by: bourrin33
Mhmm thanks for the link. I'll get my new laptop in 2 weeks that should allow me to make renders at a decent speed and make 4k textures, if not more (what would be the point anyways ?).


With regret I have had to put this project behind me due to beyond awful resources. I really don't see the point of trying to get this in game if I don't have enough computing power to texture my rifle, however I did complete a fairly decent test bake for the m280 specifically it turned out rather well and I am willing to share the file with you bourrin if you do intend to take the m280 all the way to BLAM!

In other news I really still require input on how to make this particular model more interesting:



Skidrow925
Joined: Mar 19, 2010

"ideological sense of respect and tact of a 5yo"


Posted: Nov 22, 2015 08:16 AM    Msg. 12679 of 12975       
Don't over detail too much. For that front part, maybe an attachment rail at most, but those back parts look fine as is.


R93_Sniper
Joined: Feb 13, 2011

When in Doubt, RUN!


Posted: Nov 23, 2015 09:08 PM    Msg. 12680 of 12975       
slight disagreement. if anything just smoothen out that front area and just add some noise in the texture, same with the area by the mag well (probably add a button or something). For the area where the safety is, you could add a select-fire knob.


NeX
Joined: Apr 11, 2013


Posted: Nov 24, 2015 04:04 PM    Msg. 12681 of 12975       
Quote: --- Original message by: bourrin33
make renders at a decent speed and make 4k textures, if not more (what would be the point anyways ?).


Oh-ho-ho you say that now.

Back in the day someone would have said the same thing about 1024 textures :P


Super Flanker
Joined: Oct 5, 2012

The length of your life depends on my aim.


Posted: Nov 27, 2015 10:18 AM    Msg. 12682 of 12975       
Since I don't have any useful crit to work off of, the AR goes back into the "we'll see about you later" bin.

WIP QR762 (made up name)





Please give me input on how to make it more interesting in fp. Pleeaase.

Also decided to work on ohuntero's advice about imbedding stuff instead of using floaters. Thnx bro you rock.
Edited by Super Flanker on Nov 27, 2015 at 10:36 AM


bourrin33
Joined: Oct 19, 2009

HEK not installed tho


Posted: Nov 27, 2015 09:11 PM    Msg. 12683 of 12975       
First of all I'd say make the top of the gun less obstrusive. Or remove it simply. The overall gun looks a tad too wide to me as well.
The top could also be a lot more thin instead of that thick block.
You could also use different shapes than straight insets or that kind of things, for example imagine if the chamfer on the side was ending at the front of the gun ? But on the sides of the front faces, so that you will have a visible curve (I'll try to draw that when I can).
The triggers also surely needs to be more comfortable


Bottletopman
Joined: Feb 5, 2011

Blessed are the cheesemakers


Posted: Nov 27, 2015 09:40 PM    Msg. 12684 of 12975       
What's the thing right above the trigger on that QR762? Looks like it's gonna snag on your fingers when you pull the trigger.


Skidrow925
Joined: Mar 19, 2010

"ideological sense of respect and tact of a 5yo"


Posted: Nov 27, 2015 09:42 PM    Msg. 12685 of 12975       
Quote: --- Original message by: Bottletopman
What's the thing right above the trigger on that QR762? Looks like it's gonna snag on your fingers when you pull the trigger.
looks like the safety. which, looking closely at that, your gun is absurdly wide dude.


Bottletopman
Joined: Feb 5, 2011

Blessed are the cheesemakers


Posted: Nov 27, 2015 09:45 PM    Msg. 12686 of 12975       
Yeah I suspected it might've been the safety, although I wasn't not considering the possibility of it being a charging handle of sorts because I can see how Flanker (or anyone really) would explore different concepts on the good old firearm.
Edited by Bottletopman on Nov 27, 2015 at 09:46 PM


Super Flanker
Joined: Oct 5, 2012

The length of your life depends on my aim.


Posted: Nov 29, 2015 05:44 AM    Msg. 12687 of 12975       
Quote: --- Original message by: Bottletopman

Yeah I suspected it might've been the safety, although I wasn't not considering the possibility of it being a charging handle of sorts because I can see how Flanker (or anyone really) would explore different concepts on the good old firearm.
Edited by Bottletopman on Nov 27, 2015 at 09:46 PM


The safety system was actually on a reference. I agree it does look a little stupid, whilst we are on the topic of stupid things I completely forgot to embed an ejection port. (sigh)

This has probably been asked before but I will ask again, is it possible to not have the ejection port directly above the magwell?


Updates:







I remade the upper rail portion since it was definitely way too wide and blocky. (Thanks to you guys and sbb burney for pointing that out)

Iron sights have been blocked out too, most of the inspiration came from an AR type weapon in COD BLOPS III.

Thinking forward I'm planning on adding a folding charging handle similar to the design of the H&K G36 series:



Skidrow925
Joined: Mar 19, 2010

"ideological sense of respect and tact of a 5yo"


Posted: Nov 29, 2015 11:37 AM    Msg. 12688 of 12975       
The Tavor TAR21 ejects from the front of the gin. You can pretty much ekect the shells from anywhere you want to. You could probably get away with dropping then out the bottom between the mag well and the stock.


SAS
Joined: Feb 26, 2013

I comment every once in a while


Posted: Nov 30, 2015 05:37 PM    Msg. 12689 of 12975       
Yup, TAR and F2000 eject from the front of the gun. P90, I have the feeling that it also ejects in a different way, but I can't remember how.


Skidrow925
Joined: Mar 19, 2010

"ideological sense of respect and tact of a 5yo"


Posted: Nov 30, 2015 08:03 PM    Msg. 12690 of 12975       
P90 ejects from the bottom. Since magazine on top.


Super Flanker
Joined: Oct 5, 2012

The length of your life depends on my aim.


Posted: Dec 2, 2015 10:21 AM    Msg. 12691 of 12975       
Quote: --- Original message by: Skidrow925
The Tavor TAR21 ejects from the front of the gin. You can pretty much ekect the shells from anywhere you want to. You could probably get away with dropping then out the bottom between the mag well and the stock.


Great that leaves me room for a lot more artistic freedom, thank you for clearing that up guys.


Updates:






FP:



ADS:



A quick note on my topology:





The upper carry handle is one entire piece with no seperated elements included within the object. (which is why it has been 2 days since an update)

I've recently shifted in my methods from being heavily reliant on the swift loop tool to focusing more on cutting in my own edges. This has allowed me to tackle more complex shapes with relative ease and take on more interesting design ideas.


What do you all think of the ammo display and the of course the updated model?


bourrin33
Joined: Oct 19, 2009

HEK not installed tho


Posted: Dec 2, 2015 12:33 PM    Msg. 12692 of 12975       
Looks amazing !
Be careful though because I had some trouble when I wanted to keep a certain quad density on the lowpoly with the edges of your details included in the main gemoetry, notably the ejection port on your DMR, because you had more edges cutting a side of the model on the bottom than on the top side. I see that thing happening on your front screw at the bottom left on your last screenshot. It can be quickly dealt with on this part but it may be more annoying on some other pieces...
Another thing that would be useful to do would be to keep your blockout or base model as an edit poly modifier before using another edit poly modifier to add the control loops and details in the model.
This way you will also be able to move your main edges to adjust the shape once the details have been added, and even use FFD modifiers (or others) inbetween.


altis94
Joined: Oct 5, 2012

Join my Discord https://discord.gg/GDVEaRD


Posted: Dec 2, 2015 03:52 PM    Msg. 12693 of 12975       
I gotta say this looks pretty damn awesome.


ZOBI3KING
Joined: Dec 25, 2012

Look at me, I'm the captain now.


Posted: Dec 2, 2015 09:48 PM    Msg. 12694 of 12975       
Flanker,do you know of any good resources for getting topology right for high-poly modeling?


R93_Sniper
Joined: Feb 13, 2011

When in Doubt, RUN!


Posted: Dec 3, 2015 08:37 PM    Msg. 12695 of 12975       
For the most part that looks amazing. I have an issue with that hand guard though, it doesnt seem to fit the model very well by comparison.


Super Flanker
Joined: Oct 5, 2012

The length of your life depends on my aim.


Posted: Dec 5, 2015 05:30 PM    Msg. 12696 of 12975       
My external hard drive died which I save all of my content in.

Seagate y!?


Skidrow925
Joined: Mar 19, 2010

"ideological sense of respect and tact of a 5yo"


Posted: Dec 5, 2015 06:23 PM    Msg. 12697 of 12975       
Quote: --- Original message by: Super Flanker
My external hard drive died which I save all of my content in.

Seagate y!?

Y U NO Western Digital? Specifically: Caviar Black.


Super Flanker
Joined: Oct 5, 2012

The length of your life depends on my aim.


Posted: Dec 5, 2015 06:26 PM    Msg. 12698 of 12975       
Quote: --- Original message by: Skidrow925
Quote: --- Original message by: Super Flanker
My external hard drive died which I save all of my content in.

Seagate y!?

Y U NO Western Digital? Specifically: Caviar Black.


Yeah your right.

I just discovered that autobak had my arse covered though, so im planning on releasing what I have tomorrow whilst chkdsk attempts to cure my hard drives cancer.


Skidrow925
Joined: Mar 19, 2010

"ideological sense of respect and tact of a 5yo"


Posted: Dec 5, 2015 06:47 PM    Msg. 12699 of 12975       
Quote: --- Original message by: Super Flanker
Quote: --- Original message by: Skidrow925
Quote: --- Original message by: Super Flanker
My external hard drive died which I save all of my content in.

Seagate y!?

Y U NO Western Digital? Specifically: Caviar Black.


Yeah your right.

I just discovered that autobak had my arse covered though, so im planning on releasing what I have tomorrow whilst chkdsk attempts to cure my hard drives cancer.


What are they doing? Just general death?

Quote: --- Original message by: tarikja
Quote: --- Original message by: Skidrow925
Quote: --- Original message by: Super Flanker
My external hard drive died which I save all of my content in.

Seagate y!?

Y U NO Western Digital? Specifically: Caviar Black.

I, for my part, carve all my valuable data in stone!


Wolframite tablets are where its at.


Spartan314
Joined: Aug 21, 2010

Former biped rigger & FP animator


Posted: Dec 5, 2015 06:54 PM    Msg. 12700 of 12975       
Quote: --- Original message by: Skidrow925
Quote: --- Original message by: Super Flanker
My external hard drive died which I save all of my content in.

Seagate y!?

Y U NO Western Digital? Specifically: Caviar Black.

I second this notion.


Super Flanker
Joined: Oct 5, 2012

The length of your life depends on my aim.


Posted: Dec 6, 2015 11:02 AM    Msg. 12701 of 12975       
Quote: --- Original message by: bourrin33
Looks amazing !
Be careful though because I had some trouble when I wanted to keep a certain quad density on the lowpoly with the edges of your details included in the main gemoetry, notably the ejection port on your DMR, because you had more edges cutting a side of the model on the bottom than on the top side. I see that thing happening on your front screw at the bottom left on your last screenshot. It can be quickly dealt with on this part but it may be more annoying on some other pieces...
Another thing that would be useful to do would be to keep your blockout or base model as an edit poly modifier before using another edit poly modifier to add the control loops and details in the model.
This way you will also be able to move your main edges to adjust the shape once the details have been added, and even use FFD modifiers (or others) inbetween.


It's a really good idea but excessive modifier stacking usually causes Max to crash in my case :(

Oh and thank you for the input on the DMR, but I usually re-create the lowdef mesh by polydrawing on the highpoly. It can be a real time saver especially if you really hate CTRL+Back-Spacing 400 + crease edges.


Quote: --- Original message by: altis94
I gotta say this looks pretty damn awesome.


Thanks man.

Quote: --- Original message by: ZOBI3KING
Flanker,do you know of any good resources for getting topology right for high-poly modeling?


If by topology you mean edge flow? Then the answer is no, when I first started doing this sort of thing I was constantly under the impression that the professionals within the industry were using some sort of suite of god given tools in order to create the complex and innovative objects which you often see in games/movies & portfolios.

However throughout a lot of research and understanding I eventually came to the conclusion that the pro's were really no better than I was in terms of what they used. Yes there are certain tools,resources e.t.c out there which definitely make certain approaches and workflows a breeze but when it gets down to it learn to use what you have in front of you.

If your struggling with a project in particular then you can pm me if you feel like you really are missing out on something otherwise it's just basic stuff which I use, all of which can be found on the web:
https://goo.gl/WBu9DO

Quote: --- Original message by: R93_Sniper
For the most part that looks amazing. I have an issue with that hand guard though, it doesnt seem to fit the model very well by comparison.


The whole part in particular? Or just a certain area?

Quote: --- Original message by: tarikjaI, for my part, carve all my valuable data in stone!


I'd require the Himalayas and then some to record all of my
Content!


Quote: --- Original message by: Skidrow925What are they doing? Just general death?
I presume so, the whole thing was apparently "corrupted and inaccessible" but it's happened to me before so it wasn't impossible to fix & recover, for the record I blame this connector: http://bit.ly/1lGlTTZ Appreciate the concern btw.

Updates:

A comfier/grippier stock pad.




And just in case I lose what I have so far:Pre-release

Edited by Super Flanker on Dec 6, 2015 at 11:10 AM


Skidrow925
Joined: Mar 19, 2010

"ideological sense of respect and tact of a 5yo"


Posted: Dec 6, 2015 11:11 AM    Msg. 12702 of 12975       
Please PLEASE tell me you are storing this on an external drive and not using USB for an internal. I fell your pain though, I have an external that's on the fritz.

Model is looking nice though, a couple things; can you show more views of your charging handle and those rails on the side? They look a bit off but it may just be the camera angle. The thing above the barrel looks a little odd, the way its dimples are, and your grip still looks a bit wide.


Super Flanker
Joined: Oct 5, 2012

The length of your life depends on my aim.


Posted: Dec 6, 2015 11:40 AM    Msg. 12703 of 12975       
Quote: --- Original message by: Skidrow925
Please PLEASE tell me you are storing this on an external drive and not using USB for an internal. I fell your pain though, I have an external that's on the fritz.


Don't buy this

Quote: --- Original message by: Skidrow925
Model is looking nice though, a couple things; can you show more views of your charging handle and those rails on the side? They look a bit off but it may just be the camera angle. The thing above the barrel looks a little odd, the way its dimples are, and your grip still looks a bit wide.


Yeah sure but it would be more beneficial if you downloaded the model and viewed it for your self:




With regards to the "weird" design choices I can only point to the reference:


(Please note I did not feel compelled to draft in the Noveske flash hider since It's existence in a time line spanning halo's universe would be ill-befitting)


Skidrow925
Joined: Mar 19, 2010

"ideological sense of respect and tact of a 5yo"


Posted: Dec 6, 2015 11:46 AM    Msg. 12704 of 12975       
Okay, yeah, you posted the link right as I posted. The reference is good to see to, it e🎄 plains a couple things I was sorta wondering about (like the safety). For your charging handle, I (personally) would make it smaller and more symmetric, like how the G36 series is.


Super Flanker
Joined: Oct 5, 2012

The length of your life depends on my aim.


Posted: Dec 6, 2015 12:23 PM    Msg. 12705 of 12975       
Quote: --- Original message by: Skidrow925
For your charging handle, I (personally) would make it smaller and more symmetric, like how the G36 series is.


Yeah I'm itching to go G36 too. Perhaps I will.

BIO wise do you think this rifle fits the "Black Market" fire arm of the future regime?
That is really what I intend for it to be, I can't imagine the U.N.S.C or any other human military branch employing a design like mine.

 
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