
Z_4SS4SS1N
Joined: Jan 17, 2008
"Flies spread disease, so keep yours closed"
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Posted: May 5, 2008 04:37 PM
Msg. 1 of 12
Edited by Z_4SS4SS1N on May 5, 2008 at 06:39 PM
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Higuy
Joined: Mar 6, 2007
@lucasgovatos
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Posted: May 5, 2008 10:27 PM
Msg. 2 of 12
No offence but the map looks a little bit ew. Dont be afraid to go beyond the tutorial your using. And dont be lazy either. I was like that but now im not. Add modeled bases in the .gmax of .max file. And upload it to halomaps instead of giving away your xfire, to people you barley know.
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DarkHalo003
Joined: Mar 10, 2008
All ARs Need Green Little Buttons.
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Posted: May 5, 2008 10:31 PM
Msg. 3 of 12
The cliffs need textures and the grass needs to maybe be darker? It depends on if you want it bright.
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DarkHalo003
Joined: Mar 10, 2008
All ARs Need Green Little Buttons.
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Posted: May 5, 2008 10:43 PM
Msg. 4 of 12
Quote: --- Original message by: selentic The picture is too small, way too small. That too.lol.
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CLS_GRUNT
Joined: Jan 21, 2007
Old
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Posted: May 5, 2008 11:28 PM
Msg. 5 of 12
Im so uploading my tut to halomaps...
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ThePlague
Joined: Dec 16, 2007
Steam: jubalearlybh
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Posted: May 6, 2008 12:03 AM
Msg. 6 of 12
Quote: --- Original message by: CLS_GRUNT Im so uploading my tut to halomaps... Please do so A.S.A.P
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Z_4SS4SS1N
Joined: Jan 17, 2008
"Flies spread disease, so keep yours closed"
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Posted: May 6, 2008 03:32 PM
Msg. 7 of 12
thanks for all of you comments, and btw the pelicans are bases, it was my first map, so I just wanted to get one done, just to learn it, now I am working on larger maps.
If I wanted to make a bloodgulch sized map, how many units would it need to be (length,width,height).Like on 3ds max when you make the box(skybox) a certain size, what would the measurements be?
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_TheArbiter_
Joined: Apr 22, 2007
"stupidity is an epidemic " - Donut
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Posted: May 7, 2008 04:47 PM
Msg. 8 of 12
Quote: --- Original message by: Z_4SS4SS1N thanks for all of you comments, and btw the pelicans are bases, it was my first map, so I just wanted to get one done, just to learn it, now I am working on larger maps.
If I wanted to make a bloodgulch sized map, how many units would it need to be (length,width,height).Like on 3ds max when you make the box(skybox) a certain size, what would the measurements be? you could try importing the BG model into your 3d program using an app that u can find on this site...but im not really sure of the exact size
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Half Jaw
Joined: Apr 27, 2007
You did good, son. You did good.
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Posted: May 7, 2008 05:58 PM
Msg. 9 of 12
its to small for a player to be in judging by the picture.
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DarkHalo003
Joined: Mar 10, 2008
All ARs Need Green Little Buttons.
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Posted: May 7, 2008 06:00 PM
Msg. 10 of 12
Hehe, I wonder what the game would do if the map was too smal.lol. I sense an epic map on the approach.lol.jk.
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Half Jaw
Joined: Apr 27, 2007
You did good, son. You did good.
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Posted: May 12, 2008 05:58 PM
Msg. 11 of 12
imagine someone made a map like the one from arby n the chief, where he puts all weapons n vehicles in one place XD!!!
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Advancebo
Joined: Jan 14, 2008
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Posted: May 12, 2008 08:55 PM
Msg. 12 of 12
about a 30 second walk to other team base without any distractions.
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