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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »errors.....

Author Topic: errors..... (9 messages, Page 1 of 1)
Moderators: Dennis

Varia Tyra
Joined: Apr 19, 2008

xfire=tyrannus360


Posted: Apr 26, 2008 05:01 PM    Msg. 1 of 9       
i am trying to make a map but every time i get to sapien i get this error...this is what the debug says


04.22.08 14:06:47 sapien pc 01.00.00.0609 ----------------------------------------------
04.22.08 14:06:47 reference function: _write_to_error_file
04.22.08 14:06:47 reference address: 401b13
04.22.08 14:06:47 Couldn't read map file './sapienbeta.map'
04.22.08 14:06:54 CreateDevice succeeded with refresh rate = 0
04.22.08 14:07:06 Sound card doesn't meet minimum hardware requirements. Disabling hardware option.
04.22.08 14:07:12 Increasing sound decompression buffer size to 1048576 bytes


04.22.08 14:10:18 sapien pc 01.00.00.0609 ----------------------------------------------
04.22.08 14:10:18 reference function: _write_to_error_file
04.22.08 14:10:18 reference address: 401b13
04.22.08 14:10:18 Couldn't read map file './sapienbeta.map'
04.22.08 14:10:20 CreateDevice succeeded with refresh rate = 0
04.22.08 14:10:34 Sound card doesn't meet minimum hardware requirements. Disabling hardware option.
04.22.08 14:10:36 Increasing sound decompression buffer size to 1048576 bytes
04.22.08 14:12:09 WARNING: 1 clusters in structure_bsp levels\snipers_game\snipers_game have no background sound or sound environment.
04.22.08 14:12:09 DirectInput: 'keyboard_buffer_overflow' returned (<unknown error>#1)
04.22.08 14:12:17 local player 0, weapon (0x0), deleted unexpectedly
04.22.08 14:15:40 radiosity error: degenerate triangle [or triangle with bad uvs] (see blue in error geometry)

what do i do???


Caboose117
Joined: Jul 23, 2006

Seriously guys?


Posted: Apr 27, 2008 05:19 PM    Msg. 2 of 9       
Quote: --- Original message by: Varia Tyra

04.22.08 14:15:40 radiosity error: degenerate triangle [or triangle with bad uvs] (see blue in error geometry)


import the error geometry and fix the error. Its located in the HCE folder, and its names <yourmap>.wrl


Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007


Posted: Apr 27, 2008 05:41 PM    Msg. 3 of 9       
no dont do that
import the debug.wrl and look for the blue (bad uvw) faces
then just re uvw those faces
reexport and tool structure then lightmaps again


Caboose117
Joined: Jul 23, 2006

Seriously guys?


Posted: Apr 27, 2008 06:53 PM    Msg. 4 of 9       
Oh, see, I only remember the big errors, because I always get those if I get any... And I haven't touched CE in months. Listen to him^


Varia Tyra
Joined: Apr 19, 2008

xfire=tyrannus360


Posted: Apr 28, 2008 09:18 AM    Msg. 5 of 9       
i already tried that


Caboose117
Joined: Jul 23, 2006

Seriously guys?


Posted: Apr 28, 2008 10:15 AM    Msg. 6 of 9       
Then check and see if there are 2 faces in the exact same spot in those blue areas.


Varia Tyra
Joined: Apr 19, 2008

xfire=tyrannus360


Posted: Apr 29, 2008 03:15 PM    Msg. 7 of 9       
how do i fix them? welding vertices?


Caboose117
Joined: Jul 23, 2006

Seriously guys?


Posted: Apr 29, 2008 07:11 PM    Msg. 8 of 9       
No, deletes and remakes.


Varia Tyra
Joined: Apr 19, 2008

xfire=tyrannus360


Posted: Apr 30, 2008 06:33 PM    Msg. 9 of 9       
so just da normal blue ones? cuz theres a lot of shades of blue on it...

 

 
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