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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »How do you make objects not fall through scenery?

Author Topic: How do you make objects not fall through scenery? (8 messages, Page 1 of 1)
Moderators: Dennis

tufferred
Joined: May 27, 2007

Smile! Life could be worse!


Posted: Apr 9, 2008 07:56 AM    Msg. 1 of 8       
How do you make objects not fall through scenery, because my vehicles are falling through this platform that I made.


Dusinator
Joined: Mar 23, 2008

Abuser of dots and parenthesis.


Posted: Apr 9, 2008 10:49 AM    Msg. 2 of 8       
Another light in which to look at it... I wonder if projectiles/grenades can also fall through your scenery. It would make a nice shield against people seeing you, but you could always throw a grenade through it to make sure people weren't hiding back there.
[/randomthoughts]


Bokito
Joined: Oct 31, 2007

Playing ODST since 09-21-09


Posted: Apr 9, 2008 11:00 AM    Msg. 3 of 8       
maybe uncheck gravity?


Rm860
Joined: Sep 7, 2006

Dennis sleeps like this!


Posted: Apr 9, 2008 02:21 PM    Msg. 4 of 8       
Quote: --- Original message by: Bokito
maybe uncheck gravity?


do that, but you may still have to move it up after placement


Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007


Posted: Apr 9, 2008 02:22 PM    Msg. 5 of 8       
increase the bounding radius and the render radius in scenery tag.


Rm860
Joined: Sep 7, 2006

Dennis sleeps like this!


Posted: Apr 9, 2008 02:31 PM    Msg. 6 of 8       
I think he means falling though the scenery in sapien. But he should check into that too.


tufferred
Joined: May 27, 2007

Smile! Life could be worse!


Posted: Apr 9, 2008 05:15 PM    Msg. 7 of 8       
i mean both I think it is the radius crap Because I think I made it too small and its a HUGE platform maybe roughly 25 longswords wide and twice the length!!

Would that be the problem?


Rm860
Joined: Sep 7, 2006

Dennis sleeps like this!


Posted: Apr 9, 2008 06:52 PM    Msg. 8 of 8       
platforms are usually better as BSP for that. But he meant the bounding radius, not the actual radius of the platform. I dont honestly know if size of platform matters.

 

 
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