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»Forums Index »Halo 2 Vista Forum (Bungie/Microsoft) »Halo 2 Vista Map Design / Technical »3ds max 9 open gl help

Author Topic: 3ds max 9 open gl help (9 messages, Page 1 of 1)
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hellsscope
Joined: Jun 6, 2006

Im big and purple!!!


Posted: Apr 7, 2008 11:48 PM    Msg. 1 of 9       
My 3ds max 9 is currently set to Direct 3d, and i need to change it to Open GL, but cant for the life of me figure out how to change it to opengl, how do i do this?

thanks for the help.


YakZSmelk
Joined: Apr 3, 2006

- Environment Artist - robhow.com


Posted: Apr 8, 2008 12:36 AM    Msg. 2 of 9       
This is an extremely easy fix, so your in luck!

Go into the Customize pull down;
Preferences
In the Viewports Tab go to Configure Driver,
select Revert from Direct 3D
Choose Open GL

There you go!


YakZSmelk
Edited by YakZSmelk on Apr 8, 2008 at 12:36 AM


hellsscope
Joined: Jun 6, 2006

Im big and purple!!!


Posted: Apr 8, 2008 03:56 PM    Msg. 3 of 9       
Well, apperently that wasnt my problem, my problem is all the box's (perspective view, etc...) turn white or take the form of a background image i have.

http://img88.imageshack.us/my.php?image=direct3dqy5.jpg -direct3d
http://img148.imageshack.us/my.php?image=openglwc3.jpg -Opengl
http://img148.imageshack.us/my.php?image=maxerrorqa5.jpg -3dsMax error.

Specs:
Pentium 4 2.5ghz
2g RAM
Nvidia 6600 256mb (max 9 ran fine on my stock Nvidia card ( which was 64mb...) )
Dual boot Vista and XP

Any help is apprecitated.

Also thanks for the post now i know how to change it :).
Edited by hellsscope on Apr 8, 2008 at 04:05 PM


YakZSmelk
Joined: Apr 3, 2006

- Environment Artist - robhow.com


Posted: Apr 8, 2008 04:23 PM    Msg. 4 of 9       
Ok, I'm sorry I have to start asking the stupid questions, but did you select each of the viewports and zoom in them? I sometimes, I have an issue like this where the windows will be greyed out until I move within them or load a project. If you haven't tried this, do it!
If this doesn't work I really don't know how to help you, because I've never had the problem before. If no one on Halomaps can help try the forum over at CGSociety.org, there are tons of professional digital artists on there that may be able to help.


hellsscope
Joined: Jun 6, 2006

Im big and purple!!!


Posted: Apr 8, 2008 04:25 PM    Msg. 5 of 9       
Thanks a bunch for the help, but that wasnt the issue, im reinstalling and updating. If that doesnt help i will check on over there. Thanks.


YakZSmelk
Joined: Apr 3, 2006

- Environment Artist - robhow.com


Posted: Apr 8, 2008 04:47 PM    Msg. 6 of 9       
Once again I'm sorry for having to ask you a dumb question but sometimes people just give up if something doesn't work. I'm sorry I couldn't help ya fix the problem and good luck with figuring it out, make sure you let me know what was up if you find out though!

YakZSmelk


hellsscope
Joined: Jun 6, 2006

Im big and purple!!!


Posted: Apr 8, 2008 04:59 PM    Msg. 7 of 9       
Well i fixed that, now im running into a new issue , when i go to flip my box (editable poly) it turns black...and when i go hide my sky faces, they wont hide...

http://img441.imageshack.us/my.php?image=beforeflipxe6.jpg -before flip
http://img101.imageshack.us/my.php?image=afterflipix8.jpg -after flip

I really have no clue what the issue is i never had this many problems with 3dsmax even when i was new to this stuff back when i mapped for CE.

Sorry for seeming like a dumb ignorant crybaby >_>


YakZSmelk
Joined: Apr 3, 2006

- Environment Artist - robhow.com


Posted: Apr 8, 2008 06:02 PM    Msg. 8 of 9       
Ok, the reason it turns black is because of the way 3DS Max 9 is set up. One of my instructors told me there is a way to fix this, but after a while of working with it, it doesn't bother me so I never fixed it.

As for hiding the polys, just to make sure, you are hiding them using the option in the Edit Geometery section right? < This is another problem I've never encountered so, I gotta ask the dumb questions!! hahaha


YakZSmelk


johnnyblaz20
Joined: Jan 19, 2008

wuzzup


Posted: Apr 13, 2008 02:12 PM    Msg. 9 of 9       
Its called Backface Cull. Select the object and change the setting.
That fixes your problem, easy as that.

BTW You can change the rendering in the Autodesk tab in the start menu.

Edited by johnnyblaz20 on Apr 17, 2008 at 02:14 AM

 

 
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