
Glitcherguy
Joined: Jan 28, 2008
I should really put a clever quote here...
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Posted: Mar 31, 2008 09:18 AM
Msg. 1 of 8
I type in the command tool lightmaps blablablabla 0 0.9 and i get this
C:\Program Files\Microsoft Games\Halo Custom Edition>tool lightmaps levels\test\ inside\inside inside 0 0.9 No More Errors For Tools By: {TLS}Udie <- custom tool nvm that i'm going to render debug lightmaps for inside of levels\test\inside\inside, and i'll stop when red+blue+green = 0.900000. Hit control-c now if this isn't right. WARNING: 1 clusters in structure_bsp levels\test\inside\inside have no backgroun d sound or sound environment. start levels\test\inside\inside 0.000000 bitmap created: #256x#128, high-color, 64K-bytes finished levels\test\inside\inside done
And in debug txt i get
03.31.08 15:13:42 tool pc 01.00.00.0609 ---------------------------------------------- 03.31.08 15:13:42 reference function: _write_to_error_file 03.31.08 15:13:42 reference address: 42ca20 03.31.08 15:13:42 No More Errors For Tools By: {TLS}Udie 03.31.08 15:13:42 i'm going to render debug lightmaps for inside of levels\test\inside\inside, and i'll stop when red+blue+green = 0.900000. Hit control-c now if this isn't right. 03.31.08 15:13:44 WARNING: 1 clusters in structure_bsp levels\test\inside\inside have no background sound or sound environment. 03.31.08 15:13:44 start levels\test\inside\inside 03.31.08 15:13:44 0.000000 03.31.08 15:13:45 finished levels\test\inside\inside 03.31.08 15:13:45 done
And in sapien i only see the sky....
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Nugga117
Joined: Nov 14, 2005
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Posted: Mar 31, 2008 01:32 PM
Msg. 2 of 8
You might have to position the frame box in your map closer to the map model, otherwise moving the camera to your map might be next to impossible. Are you getting anything that says (when loading sapien) "Could not teleport camera inside BSP"?
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Glitcherguy
Joined: Jan 28, 2008
I should really put a clever quote here...
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Posted: Mar 31, 2008 02:16 PM
Msg. 3 of 8
yes :P but it's working fine now ??? don't know why i just changed the sky
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Dusinator
Joined: Mar 23, 2008
Abuser of dots and parenthesis.
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Posted: Mar 31, 2008 04:12 PM
Msg. 4 of 8
It seems like we have similar problems... how did you "change" the sky?
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mikehaysjr
Joined: Nov 18, 2007
My stuff is going AWRY!!!!!
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Posted: Mar 31, 2008 11:26 PM
Msg. 5 of 8
I think he changed it in Guerilla before his map was completed. (The "-----.sky" tag)
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Mushi
Joined: Jul 21, 2007
Halo's Ring is just, Awesome.
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Posted: Apr 1, 2008 06:30 AM
Msg. 6 of 8
Did you make the sky dark? that mest me up one time an had to remove it.
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Glitcherguy
Joined: Jan 28, 2008
I should really put a clever quote here...
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Posted: Apr 1, 2008 09:15 AM
Msg. 7 of 8
I just used normal skies
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Newbkilla
Joined: Mar 9, 2008
- Artist, Environment Artist, Level Designer -
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Posted: Apr 3, 2008 09:43 AM
Msg. 8 of 8
Always try radiosity with tool and sapien. Radiosity for sapien is radiosity_quality 0 [enter], radiosty_start [enter], wait until all 0's line up. Then type radiosity_save [enter]. Its slower than tool, but this will ensure that your maps have lightmaps.
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