
OpsY
Joined: Feb 19, 2007
Frobisher Bay
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Posted: Feb 26, 2008 06:38 PM
Msg. 1 of 6
Hey guys, I've just run through this error in Tool Structure... First time I encounter it and search came up empty so I thought I'd ask here for it.
It happens during ''Building sub clusters''
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kirby_422
Joined: Jan 22, 2006
Apparently public enemy number 1?
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Posted: Feb 26, 2008 07:08 PM
Msg. 2 of 6
you have to many dynamic mirrors. open all your shader_enviorments that your BSP trys to use, and make sure they all have hte dynamic mirror flag unchecked.
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OpsY
Joined: Feb 19, 2007
Frobisher Bay
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Posted: Feb 26, 2008 07:30 PM
Msg. 3 of 6
Alright thanks. what's the limitation on the amount allowed?
Only one of my shader has it but it covers a rather large area... Is there any kind of reference unit I can use as for the avaible space for it.
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Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007
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Posted: Feb 27, 2008 11:16 AM
Msg. 4 of 6
kirby wrote a pretty large explaination of how to manage these mirrors in a previous thread.
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OpsY
Joined: Feb 19, 2007
Frobisher Bay
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Posted: Feb 27, 2008 04:02 PM
Msg. 5 of 6
the site's search limits anything pas 90 days..
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Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007
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Posted: Feb 27, 2008 04:36 PM
Msg. 6 of 6
i remember something about trying to make the faces that are mirrors uhh i guess coplaner and maybe that only counted as 1 mirror face. that could be completely wrong though, im just trying to remember.
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