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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »Missile Pod/Rocket Launcher Help

Author Topic: Missile Pod/Rocket Launcher Help (3 messages, Page 1 of 1)
Moderators: Dennis

Advancebo
Joined: Jan 14, 2008


Posted: Feb 12, 2008 10:00 PM    Msg. 1 of 3       
I used the H3 Models on halomaps. But Im nearing to exporting and I dont know what or where to put pieces on the missile pod (ex. #flashlight, etc.) I am using the two hander thing from the flamethrower and the steam vents from flamethrower. But looking at both flamethrower and the rocket launcher, there are alot of different "frames". If anyone can help, i need to know what to put and where to put on the missile pod.


NapalM
Joined: Jul 8, 2007

keke


Posted: Feb 13, 2008 11:04 AM    Msg. 2 of 3       
It's pritty self-explanitory.

The flashlight is where the light comes outof when you press q
frame gun goes in middle of model (about) right hand / left hand cyborg goes where you want the hands to be... primary trigga where bullet comes outta..

just open the flamer model and look at where then nodes. names tell it all


Advancebo
Joined: Jan 14, 2008


Posted: Feb 13, 2008 02:20 PM    Msg. 3 of 3       
But on the flamethrower, there is spawn flame on it

And also, wat about the ground point?And also wat about the defoliant spawn?
Edited by Advancebo on Feb 13, 2008 at 02:23 PM
Edited by Advancebo on Feb 13, 2008 at 02:24 PM

 

 
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