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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »My poor vehicle...

Author Topic: My poor vehicle... (4 messages, Page 1 of 1)
Moderators: Dennis

Bokito
Joined: Oct 31, 2007

Playing ODST since 09-21-09


Posted: Feb 7, 2008 10:43 AM    Msg. 1 of 4       
I made my collision geometry for my vehicle (used banshee markers) but i get a **** load of couldn't update edge errors. What to do about this, and when i just dont use CG, could that make halo get exception when i get in? (cuz it does)


Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007


Posted: Feb 7, 2008 12:30 PM    Msg. 2 of 4       
u need a sealed collision geometery. make a boxy object that is similar to ur vehicle, make sure its sealed and use it for collision .


Bokito
Joined: Oct 31, 2007

Playing ODST since 09-21-09


Posted: Feb 7, 2008 02:48 PM    Msg. 3 of 4       
so just make my vehicle(in boxes) export that with markers, and use it?
Edited by Bokito on Feb 7, 2008 at 02:49 PM


ThePlague
Joined: Dec 16, 2007

Steam: jubalearlybh


Posted: Feb 7, 2008 06:14 PM    Msg. 4 of 4       
Remember to link the same way you did with the vehicle or it won't work in-game

And open the .gbx model for the Banshee and the .gbx model for your vehicle and make sure the Node List Checksum is the same as the one on the Banshee's

 

 
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