
Nebulon
Joined: Jan 6, 2008
I am a noble warrior!
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Posted: Jan 19, 2008 01:49 PM
Msg. 1 of 6
would somone be interested in helping me finish some maps and weapons? sapien isn't cooperating with me for the maps part, and tool won't make the gbxmodels for the weapons (i am using gmax).
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bobbysoon
Joined: Feb 1, 2007
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Posted: Jan 19, 2008 04:02 PM
Msg. 2 of 6
Needs moar clues, like pics and lists and debug.txts
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Nebulon
Joined: Jan 6, 2008
I am a noble warrior!
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Posted: Jan 20, 2008 05:07 AM
Msg. 3 of 6
ok.....could you be more specific about that please?
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Nebulon
Joined: Jan 6, 2008
I am a noble warrior!
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Posted: Jan 20, 2008 12:26 PM
Msg. 4 of 6
what do you want picture of? here is the debug.txt
01.20.08 17:27:25 tool pc 01.00.00.0609 ---------------------------------------------- 01.20.08 17:27:25 reference function: _write_to_error_file 01.20.08 17:27:25 reference address: 42ca20 01.20.08 17:27:25 Couldn't read map file './toolbeta.map'
01.20.08 17:27:49 tool pc 01.00.00.0609 ---------------------------------------------- 01.20.08 17:27:49 reference function: _write_to_error_file 01.20.08 17:27:49 reference address: 42ca20 01.20.08 17:27:49 Couldn't read map file './toolbeta.map'
01.20.08 17:27:58 guerilla pc 01.00.00.0609 ---------------------------------------------- 01.20.08 17:27:58 reference function: _write_to_error_file 01.20.08 17:27:58 reference address: 4011a4 01.20.08 17:27:58 Couldn't read map file './guerillabeta.map'
01.20.08 17:28:11 sapien pc 01.00.00.0609 ---------------------------------------------- 01.20.08 17:28:11 reference function: _write_to_error_file 01.20.08 17:28:11 reference address: 401b13 01.20.08 17:28:11 Couldn't read map file './sapienbeta.map' 01.20.08 17:28:12 CreateDevice succeeded with refresh rate = 0 01.20.08 17:28:14 Increasing sound decompression buffer size to 1048576 bytes 01.20.08 17:28:49 WARNING: 1 clusters in structure_bsp levels\headshot\headshot have no background sound or sound environment. 01.20.08 17:28:50 local player 0, weapon (0x0), deleted unexpectedly 01.20.08 17:29:30 EAX: 0x00131408 01.20.08 17:29:30 EBX: 0x139C0B01 01.20.08 17:29:30 ECX: 0x009BD704 01.20.08 17:29:30 EDX: 0x7EFEFEFF 01.20.08 17:29:30 EDI: 0x00131478 01.20.08 17:29:30 ESI: 0x00000000 01.20.08 17:29:30 EBP: 0x00131350 01.20.08 17:29:30 ESP: 0x00131340 01.20.08 17:29:30 EIP: 0x7C90EB94, C3 8D A4 24 ????? 01.20.08 17:29:30 EXCEPTION halt in \halopc\haloce\source\structures\radiosity\intermediate_radiosity.c,#936: incoming_edge_uv0: assert_valid_real_point2d(-1.#IND00, -1.#IND00)
Edited by Nebulon on Jan 20, 2008 at 12:33 PM
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bobbysoon
Joined: Feb 1, 2007
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Posted: Jan 20, 2008 02:27 PM
Msg. 5 of 6
Not much info for that one when I searched. Remove any isolated vertices and fix warnings (besides the sound environment thing) Look for and fix uglies in your uv mapping
I think it's isolated vertices
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Nebulon
Joined: Jan 6, 2008
I am a noble warrior!
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Posted: Jan 20, 2008 05:09 PM
Msg. 6 of 6
how do i tell what needs to be fixed and how do i do it?
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