
Rm860
Joined: Sep 7, 2006
Dennis sleeps like this!
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Posted: Dec 31, 2007 05:18 PM
Msg. 1 of 9
http://hce.halomaps.org/index.cfm?fid=3426I am not normally one to post about new maps that come out, but i think this map deserves mention. I am not sure by the read me if they are going to finish up this map or use the knowledge gained from making the map to make a better one. But either way The Modern Combat Team may just have the next "it" project. I just hope they keep with it. Personally i think they should keep with this map and finish it. There are amination errors, string errors and they need to brighten it up and make better skins for some of the vehicles. They said the models were place holders so i believe they have or are making all the adjustments so thats a good thing. It is exciting and fresh to see something that shows alot of promise. I encourage you to at least look at the map to see how much potential the modern combat team has.
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RougeSpartan414
Joined: Sep 24, 2007
Angatar, the Iron-Father.
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Posted: Dec 31, 2007 05:20 PM
Msg. 2 of 9
I love the map, I was thinking about making a topic for it.
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ODX
Joined: Jul 26, 2007
A rare sight, indeed.
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Posted: Dec 31, 2007 05:25 PM
Msg. 3 of 9
Go to h2vista.net and watch the flaming begin....I made a review, gave it a 7.8 for my computer. http://www.h2vista.net/forums/showthread.php?t=7885My review: Quote: It looks good, and I played online, but where I spawned, it kept lagging my computer, but that's just my sucky computer. I liked how it was almost like everyone had host advantage, but it was annoying without a crosshair, or a sight to aim down. It did make it seem more like reality, which added a lot to gameplay along with lots of cover. The gun model textures were boring, didn't even look like a texture, but I don't know too much about that to say much. I don't like how the grenades go no where, and the animation looks terrable. The sounds are great, and so are some of the vehicles. I give this map a 7.8/10. I look forward to the next one being better. You nailed it on the head with gameplay, but focus more on animations and fixing minor bugs that will make the game not have a white screen due to abuse of flash grenades. More things, if you look down 2 posts...to the one with the red warning thingie. More problems was, the helicopter could go ANYWHERE! Meaning on the 'backround' buildings.
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supersniper
Joined: Jul 28, 2007
fear the sniper
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Posted: Dec 31, 2007 05:28 PM
Msg. 4 of 9
It's getting worse reviews at halomods.
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RougeSpartan414
Joined: Sep 24, 2007
Angatar, the Iron-Father.
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Posted: Dec 31, 2007 05:29 PM
Msg. 5 of 9
The RP servers make my love for the map go down.
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bobbysoon
Joined: Feb 1, 2007
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Posted: Dec 31, 2007 06:42 PM
Msg. 6 of 9
Think I should try ripping and uploading stuff from "America's Army" for them? Have disk, will rip, if my bent cd drive allows it
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bobbysoon
Joined: Feb 1, 2007
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Posted: Dec 31, 2007 09:44 PM
Msg. 7 of 9
Quote: --- Original message by: teh ganon The map isnt very good. I dont feel like listing flaws... <- Douche (teh ganon is a MCT secret agent, employing sophisticated reverse-psychology tecniques)
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tygron
Joined: Jan 16, 2006
Furry and proud :3
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Posted: Dec 31, 2007 11:26 PM
Msg. 8 of 9
Is that why it that post made me want the maps more? jk... but I may try it out.... and speaking of revies I need to make a Halo 3 review and portal review for my site... maybe later........ jk I think i'll make a simple quick review for now.
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zsdg06
Joined: Mar 17, 2007
Steam - zsdg07 | Xfire - zsdg06
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Posted: Jan 1, 2008 10:09 PM
Msg. 9 of 9
it looks great... but I can't actually play it...
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